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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2006-11-09
Closing bug #1593768 (Logical and should probably be bitwise and)
Sven Hesse
2006-11-09
oops add comment about german floppy version details again
Johannes Schickel
2006-11-09
- switches to Common::AdvancedDetector
Johannes Schickel
2006-11-09
Workaround for bug #1259608: "ITE: Riff ignores command in Ferret merchant
Eugene Sandulenko
2006-11-09
Add debugger command, to allow object flag vlaues to be altered.
Travis Howell
2006-11-09
Fix bug #1592914 - SIMON1: Crash in Dwarf Cave
Travis Howell
2006-11-08
Remove slipped in debug output
Eugene Sandulenko
2006-11-08
Fix crashes with new BG incrustation code.
Eugene Sandulenko
2006-11-08
Fix bug #1579776: "FW: Save does not work properly"
Eugene Sandulenko
2006-11-08
Fix bug #1590596: "HE: When 3x graphics are choosen, F5 crashes game"
Eugene Sandulenko
2006-11-08
Fix bug #1592006: "IMUSE: Typo in sysex_scumm.cpp ?"
Eugene Sandulenko
2006-11-07
cleanup
Gregory Montoir
2006-11-07
simplified SRLE decoding, cleanup
Gregory Montoir
2006-11-07
Disabled an undocumented workaround for a supposed bug in FOA
Max Horn
2006-11-07
fix (un)signedness warnings
Max Horn
2006-11-07
cleanup
Max Horn
2006-11-07
Fixed regression caused by recent debug console cleanup. The key stroke that
Torbjörn Andersson
2006-11-07
Fix restarting game in Elvira 2
Travis Howell
2006-11-06
Fix restarting game in Elvira 1
Travis Howell
2006-11-06
some fixes, some cleanup
Gregory Montoir
2006-11-06
added SRLE handler, cleanup
Gregory Montoir
2006-11-06
cleanup
Johannes Schickel
2006-11-06
Portability fix for some platforms.
Eugene Sandulenko
2006-11-06
Add inherit code for earlier games
Travis Howell
2006-11-06
Cleanup
Travis Howell
2006-11-06
Add support for HE CUP demos based on cyx's standalone player.
Eugene Sandulenko
2006-11-06
Predictive input for AGI engine. To Do:
Eugene Sandulenko
2006-11-06
Add contain code differences between earlier games
Travis Howell
2006-11-06
Split draw code for earlier games, to prevent regressions for now
Travis Howell
2006-11-06
System mouse code no longer required
Travis Howell
2006-11-06
Fix mouse palette in WW
Travis Howell
2006-11-06
The clear timers script only exists in Simon1
Travis Howell
2006-11-05
Fix mouse glitch regression, due to code re-arrange
Travis Howell
2006-11-05
various fixes
Gregory Montoir
2006-11-05
enabled MIDI volume changes
Gregory Montoir
2006-11-05
Cleanup
Travis Howell
2006-11-05
Set ROOM_EXIT_ANIMATION constant, to fix compile for now. Not sure if value i...
Travis Howell
2006-11-05
Only read a single item, in doTable opcode
Travis Howell
2006-11-05
Added display of the two special between room animations: falling down the ch...
Paul Gilbert
2006-11-05
Add inital load/save code changes for earlier games and cleanup
Travis Howell
2006-11-05
Improve debug output of video script
Travis Howell
2006-11-05
Typo
Travis Howell
2006-11-05
Music is disabled when under water in Elvira 1
Travis Howell
2006-11-05
removed unneeded opcodes
Gregory Montoir
2006-11-05
added basic MIDI playback
Gregory Montoir
2006-11-05
SO_ROOM_INTENSITY isn't used by SCUMM V1 - 4 games
Travis Howell
2006-11-05
cleanup
Gregory Montoir
2006-11-04
SCUMM cleanup
Max Horn
2006-11-04
Fixed zero filled Rect with PalmOS compiler
Chris Apers
2006-11-04
Fixed zero filled _opcodeTable[] with PalmOS ARM compiler
Chris Apers
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