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AgeCommit message (Expand)Author
2016-01-31AGI: getflag/setflag/etc. cleanupMartin Kiewitz
2016-01-31AGI: VM Var code cleanupMartin Kiewitz
2016-01-31AGI: revert "motion type check in objectstop AGI3"Martin Kiewitz
2016-01-31AGI: rename VGA font to PC BIOS fontMartin Kiewitz
2016-01-31AGI: added/improved font debug outputMartin Kiewitz
2016-01-31AGI: hardcoded value replaced with VM_VAR_SECONDSMartin Kiewitz
2016-01-31AGI: font cleanupMartin Kiewitz
2016-01-31AGI: change key -> direction handlingMartin Kiewitz
2016-01-31AGI: motion type check in objectstop was AGI3 onlyMartin Kiewitz
2016-01-31AGI: copying between var + ego screen obj fixedMartin Kiewitz
2016-01-30AGI: Ego motion type change on newroom only agi3Martin Kiewitz
2016-01-30AGI: fix agi256 view decompressionMartin Kiewitz
2016-01-30SHERLOCK: SS: don't setup font for non-play demoMartin Kiewitz
2016-01-30SHERLOCK: SS: button code cleanupMartin Kiewitz
2016-01-30SHERLOCK: SS: window hotkeys now multilingualMartin Kiewitz
2016-01-30SHERLOCK: SS: make main buttons multilingualMartin Kiewitz
2016-01-30SHERLOCK: SS: default to look in inventoryMartin Kiewitz
2016-01-30SHERLOCK: SS: fix inventory button gfx glitchMartin Kiewitz
2016-01-30SHERLOCK: SS: make journal hotkeys multilingualMartin Kiewitz
2016-01-30SHERLOCK: SS: make inventory hotkeys multilingualMartin Kiewitz
2016-01-30SHERLOCK: SS: Make load/save menu multilingualMartin Kiewitz
2016-01-30SHERLOCK: SS: make settings multilingualMartin Kiewitz
2016-01-29SHERLOCK: RT: Simplify ascii char checks, since we don't support accentsPaul Gilbert
2016-01-30AGI: Fix some word parsing issuesMartin Kiewitz
2016-01-30AGI: fix keyboard input code for keycodesMartin Kiewitz
2016-01-30AGI: do not allow load/save while in inner loopMartin Kiewitz
2016-01-30AGI: fix F7-F10 keysMartin Kiewitz
2016-01-30AGI: fix amiga mouse cursor commentMartin Kiewitz
2016-01-29SCUMM: Allow Alt-x to be used to quit SCUMM games.Johannes Schickel
2016-01-29SCI: add code to make numpad cursor keys work againMartin Kiewitz
2016-01-29AGI: add hack to make numpad cursor keys workMartin Kiewitz
2016-01-29AGI: font loader support for Atari ST fontMartin Kiewitz
2016-01-29AGI: overwrite save restore dialog font characterMartin Kiewitz
2016-01-29AGI: support for user-supplied font-fileMartin Kiewitz
2016-01-29AGI: new font class createdMartin Kiewitz
2016-01-29AGI: use Common::RenderMode instead of its ownMartin Kiewitz
2016-01-29AGI: remove commented out code from CmdSetSimple()Martin Kiewitz
2016-01-29AGI: font.h / change comment to use unix slashesMartin Kiewitz
2016-01-29AGI: improve checkPosition() code, remove while(0)Martin Kiewitz
2016-01-29AGI: remove commented out code in console.cppMartin Kiewitz
2016-01-29AGI: remove initGraphics commentMartin Kiewitz
2016-01-29AGI: added/changed font warningsMartin Kiewitz
2016-01-29AGI: adjust mouse pos using render start YMartin Kiewitz
2016-01-29AGI: graphics rewrite + cleanupMartin Kiewitz
2016-01-29ACCESS: Fix some uninitialized variablesStrangerke
2016-01-28SHERLOCK: SS: Fix signed char issues with new isPrintable functionPaul Gilbert
2016-01-28SCI: change ascii detection for key event handlingMartin Kiewitz
2016-01-27SHERLOCK: SS: Fix German accents not showing in journalPaul Gilbert
2016-01-27AGI: Apple IIgs: remove warning about bad sample sizeMartin Kiewitz
2016-01-27AGI: fix invalid memory access in Apple IIgs soundMartin Kiewitz