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2010-01-26AGOS: Turn BaseSound into a subclass of Common::NonCopyableMax Horn
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/dec...Max Horn
2010-01-26SCI: changed flags (uint16) to force (bool) for set/merge palette methodsMartin Kiewitz
2010-01-26SCI: force palette merging for kq6 hires portraits (cause its needed on those)Martin Kiewitz
2010-01-26Fixed loading of old saved gamesFilippos Karapetis
2010-01-26Fixed reading of options file (game.opt) for Hoyle 3Filippos Karapetis
2010-01-26SCI: dont do real merging of palettes for sci1.1+, fixes sq5 wilco face, wilc...Martin Kiewitz
2010-01-26Added information about all the vocabularies used in SCIFilippos Karapetis
2010-01-26SCI: Add string support for odd-offset pointers into reg_t-based segments.Walter van Niftrik
2010-01-26SCI: Add driver for Yamaha FB-01. Cleanup.Walter van Niftrik
2010-01-26Disable all detection entries for SCI3 games - they use a different script fo...Filippos Karapetis
2010-01-26Mention that the signature of kUnload has been set like this because of the S...Filippos Karapetis
2010-01-26SCI: also test for mapVersion == sci32 for setting viewtype to kViewVga11 - f...Martin Kiewitz
2010-01-26SCI: Added comment about PQ:SWAT original release (has the same MD5s as the p...Martin Kiewitz
2010-01-26Removed the unnecessary fadeVolume variableFilippos Karapetis
2010-01-26SCI: removing now unneeded table EGAtable from palette classMartin Kiewitz
2010-01-26Wording - we ignore calls to kUnload with less than 2 parametersFilippos Karapetis
2010-01-26Ignore kUnload calls which are not made with less than 2 parameters. Apparent...Filippos Karapetis
2010-01-26Let's Explore the Jungle with Buzzy uses VAR_PLATFORM variabletoo, but with d...Travis Howell
2010-01-25SCI: dont fix line color for amiga 32 colorMartin Kiewitz
2010-01-25SCI: removed EGA mapping for amiga games, cause changing K_GRAPH_GET_COLORS_N...Martin Kiewitz
2010-01-25Fixed window port for Slater and Hoyle 3 (the top coordinate of the main wind...Filippos Karapetis
2010-01-25Fixed kSetCursor semantics detection for KQ5 Amiga, by making a hack for KQ5 ...Filippos Karapetis
2010-01-25Hopefully fix highlight background color in PC versions of CinE games.Johannes Schickel
2010-01-25SCI: fixing skipping over dummy VGA palettes in amiga gamesMartin Kiewitz
2010-01-25SCI: created isAmiga32color(), using this method instead of comparing against...Martin Kiewitz
2010-01-25SCI: changed comment about amiga palette inside picture class (removed TODO a...Martin Kiewitz
2010-01-25SCI: support for amiga pictures that change the paletteMartin Kiewitz
2010-01-25SCI: support for both amiga "palettes" (one is a left-over VGA palette, the o...Martin Kiewitz
2010-01-25Remove HACK, which is obsolete because of r47336.Johannes Schickel
2010-01-25g_engine is not used by any MidiDriver, thus remove the comment about it.Johannes Schickel
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-25Change some comments to use "AdLib" instead of "adlib".Johannes Schickel
2010-01-25Use "No AdLib" instead of "No Adlib" in SCUMM's detection tables too.Johannes Schickel
2010-01-25Replace some more Adlib uses by AdLib.Johannes Schickel
2010-01-24Fill in the unknown values of the ADPC chunk in Mohawk sounds and update comm...Matthew Hoops
2010-01-24SCI: skip over amiga palette inside pictures for now, needs implementation (T...Martin Kiewitz
2010-01-24SCI: removed oldMenuId check for BitsShow in menu (was done for keyboard inte...Martin Kiewitz
2010-01-24SCI: never set palette for amiga games (fixes kq5 palette corruption at the b...Martin Kiewitz
2010-01-24SCI: changed amiga palette mapping table to map color 15 (white) again, scrip...Martin Kiewitz
2010-01-24SCI: added comment about using color 255 all the time for amiga gamesMartin Kiewitz
2010-01-24SCI: changing white to be 255 for amiga all the time (works for our interpret...Martin Kiewitz
2010-01-24SCI: fixing amiga mapping for colors 0 and 15, those are hardcoded like every...Martin Kiewitz
2010-01-24SCI: self drawn stuff on amiga uses ega palette, we need to match it onto cur...Martin Kiewitz
2010-01-24Cine: executePlayerInput: Operation Stealth: Fix target object name not disap...Kari Salminen
2010-01-24Cine: executePlayerInput: Fix broken Y-movement in Operation Stealth (D'oh! C...Kari Salminen
2010-01-24Cine: executePlayerInput: Add TODO about investigating why some buttons don't...Kari Salminen
2010-01-24Cine: executePlayerInput: Revert r33872 as things should work without it now.Kari Salminen
2010-01-24Cine: executePlayerInput: Add makeActionMenu-part to keyboard handling and a ...Kari Salminen
2010-01-24SCI: handle intensity calls for amiga the same way as we handle palette anima...Martin Kiewitz