Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-25 | AGI: Fix compilation on 64 bit platforms | Willem Jan Palenstijn | |
I'm unable to test this change, but it avoids using a pointer to store an int temporarily. | |||
2011-05-25 | Merge pull request #9 from tiqpit/a2gs | Eugene Sandulenko | |
AGI: Fix //gs output | |||
2011-05-25 | ALL: initialise -> initialize | Matthew Hoops | |
2011-05-25 | QUEEN: tyre -> tire | Matthew Hoops | |
2011-05-25 | ALL: analyse -> analyze | Matthew Hoops | |
2011-05-25 | ALL: armour -> armor | Matthew Hoops | |
2011-05-25 | ALL: favour/favourite -> favor/favorite | Matthew Hoops | |
2011-05-25 | ALL: behaviour -> behavior | Matthew Hoops | |
2011-05-25 | ALL: neighbour -> neighbor | Matthew Hoops | |
2011-05-25 | SCI: Constify Object::_baseVars | Max Horn | |
This may have to be undone if we ever want to start free'ing _baseVars again. | |||
2011-05-25 | M4: Attempt to fix the broken Rails code | Max Horn | |
I am not sure how this code could have ever worked without lots of crashing, but maybe I am missing something... Still, casting an arbitrary integer value to an int *pointer* and then later dereferencing it does not seem like a good idea :). Changed the code to do what I *guess* it was meant to do. But somebody who actually knows M4 and its games should double check. | |||
2011-05-25 | TSAGE: Silence another (incorrect but still annoying) uninitialized var warning | Max Horn | |
2011-05-25 | MOHAWK: Fix warning about uninitialized var | Max Horn | |
2011-05-25 | SWORD25: Remove more unused loadlib code + use of fopen | Max Horn | |
The functions loader_C and loader_Croot provably did not do anything besides returning an error, so removing them was safe. For loader_Lua, this was using luaL_loadfile. But that in turn now uses Sword25FileProxy, which only supports loading config.lua, and config.lua is not used via the loadlib mechanism. Therefore, I deemed it safe to also remove this third loader. This leaves loader_preload as only remaining loader. It is probably unused, too, but I did not both to investigate further, as I already achieved my primary goal (getting rid of fopen/fclose use). All other removed functions were unused due to the removal of the first three loader_* functions. | |||
2011-05-25 | SCUMM: Switch some code to use String::format | Max Horn | |
2011-05-24 | TSAGE: Fix bug "Scene 2320: If you try to activate the flycycle, [...] the ↵ | strangerke | |
game becomes unresponsive.". Also fix an animation bug related to display priorities | |||
2011-05-24 | TSAGE: Fix bug "Scene 2100: If you sit down at Quinn's console and then get ↵ | strangerke | |
back up again, his walk animation gets screwed" | |||
2011-05-24 | LASTEXPRESS: Add a separate sound cache list for entries with a sound data ↵ | Littleboy | |
buffer | |||
2011-05-24 | SWORD25: Remove unused Lua print stuff | Max Horn | |
2011-05-23 | TINSEL: Fix bug #3306020, DW2: Crash On Entering Sewers | eriktorbjorn | |
This is a simpler fix than the one I committed to the 1.3 branch, but since it carries a theoretical risk of regressions it's so much more macho. | |||
2011-05-23 | SWORD25: Remove obsolete FORBIDDEN_SYMBOL_ALLOW_ALL defines | Max Horn | |
2011-05-23 | COMMON: Add exit() to list of forbidden symbols | Max Horn | |
2011-05-23 | SWORD25: Include scummsys.h from lua.h, partially deal with the consequences | Max Horn | |
This should help mark the spots that are still non-portable, just follow the FIXMEs. | |||
2011-05-23 | SWORD25: Avoid including lua headers in other headers | Max Horn | |
2011-05-23 | SWORD25: Replace some non-portable calls, add FIXMEs | Max Horn | |
2011-05-23 | SWORD25: Fix Theora audio endianism | Alyssa Milburn | |
2011-05-23 | SWORD25: Properly use Theora picture offset/dimensions | Matthew Hoops | |
2011-05-23 | SWORD25: Fix ambiguous typing | Max Horn | |
2011-05-23 | TSAGE: Remove redundant semicolons | Max Horn | |
2011-05-23 | TEEN: Change Inventory members to comple with CFG | Max Horn | |
2011-05-23 | SWORD25: Fix screenshot endianism issue | Alyssa Milburn | |
2011-05-23 | SWORD25: De-hardcode target name in thumbnail code | Alyssa Milburn | |
This just uses the provided filename rather than trying to recreate it with a hard-coded target (causing crashes with other targets). (Also, add an error check rather then crashing there, just in case.) | |||
2011-05-23 | SWORD25: Fix error string parameter | Alyssa Milburn | |
2011-05-23 | SWORD25: Replaced accidental backslash in include filename | Paul Gilbert | |
2011-05-23 | SWORD25: Moved detection entries into detection_tables.h | Paul Gilbert | |
2011-05-23 | SWORD25: Added detection entries for other languages | Paul Gilbert | |
This is needed now, since changing the language in-game updates the ScummVM language setting, and there must be a matching detection entry for each language. | |||
2011-05-23 | SWORD25: Added proxy code for converting writing config.lua to update the ↵ | Paul Gilbert | |
ScummVM game settings | |||
2011-05-23 | SWORD25: Created proxy class that presents ScumMVM settings as a valid ↵ | Paul Gilbert | |
config.lua file | |||
2011-05-22 | ENGINES: Further unify engine names | Thierry Crozat | |
2011-05-22 | TSAGE: Fix bug "Scene 4150: Using the duck produces the message, "You don't ↵ | strangerke | |
need to use your stunner,[...]" | |||
2011-05-22 | TSAGE: Fix bug "Scene 2100: Examining the middle console triggers an ↵ | strangerke | |
assertion: "./engines/tsage/globals.h:84: bool tSage::Globals::getFlag(int) const: Assertion `(flagNum > 0) && (flagNum < 256)' failed."" | |||
2011-05-21 | SCI: Fix probable alt/shift mixup | Willem Jan Palenstijn | |
A check for alt was changed into this check for shift in the cleanup commit 906f0248317e1a4167190a666fe308a09334bfac. | |||
2011-05-20 | FM-TOWNS AUDIO: fix thread lockups and cleanup | athrxx | |
- fixed lockup situation in imuse destructor (only concerning the fm-towns driver) - fixed lockup situation when AudioCDManager functions get called (in both cases both the main thread and the mixer thread would get locked in different mutex belonging to the other thread) | |||
2011-05-20 | SWORD25: Don't assume that all locales use decimal point | eriktorbjorn | |
The trydecpoint() function *is* used, though probably only in countries which don't use a decimal point. We can't use the ISO C locale functions here because they're not fully implemented on some platforms, e.g. Android. Hopefully this method will work. | |||
2011-05-20 | SWORD25: Re-implement two LUA library I/O functions necessary for detecting ↵ | Paul Gilbert | |
and creating the config.lua configuration file | |||
2011-05-19 | MOHAWK: Compensate movie encoding difference between Myst ME and Myst ↵ | Bastien Bouclet | |
original, to fix a crash in the clock tower. | |||
2011-05-19 | SWORD25: Fix to properly signal when movie playback has ended | Paul Gilbert | |
2011-05-18 | SWORD25: Implement TheoraDecoder::pauseVideoIntern() | Matthew Hoops | |
2011-05-18 | SWORD25: Properly use endOfVideo() | Matthew Hoops | |
2011-05-18 | SWORD25: Make Theora handle the case when the packet eos is not set | Matthew Hoops | |