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2009-01-21Clear the list of savegames before re-populating it. Otherwise, even save namesTorbjörn Andersson
that have been entered before cancelling the dialog will remain in it. svn-id: r35987
2009-01-21Don't allow the nul character in savegame names, since that terminates theTorbjörn Andersson
string. This happens, for instance, when pressing the Shift key. (I usually start my savegame names with an upper-case letter, and I couldn't understand why it didn't seem to register any of my keypresses.) svn-id: r35986
2009-01-21Fixed GMM save/load functionallity in kyra1.Johannes Schickel
svn-id: r35980
2009-01-20Mention that kSupportsRTL is problematic in tinselFilippos Karapetis
svn-id: r35969
2009-01-20Implemented getDebugger()Filippos Karapetis
svn-id: r35967
2009-01-20Bypass copy protection screen completely in Waxworks, since copy protection ↵Travis Howell
is disabled in Good Old Games release. svn-id: r35963
2009-01-20Implemented loading from the command line and the GMM for tinsel ↵Filippos Karapetis
(kSupportsLoadingDuringStartup) svn-id: r35958
2009-01-20Replacement an immediate with the appropriate #define constant.Nicola Mettifogo
svn-id: r35950
2009-01-20Character is now placed at the right spot when a new location is entered. ↵Nicola Mettifogo
Size may be still not right, though. svn-id: r35945
2009-01-20Adapted fixed-sized arrays to cope with the larger dialogues in BRA. Maybe ↵Nicola Mettifogo
they should be turned into dynamic data structures... svn-id: r35944
2009-01-20Cleanup.Johannes Schickel
svn-id: r35943
2009-01-20Yet another two small formatting fixes.Johannes Schickel
svn-id: r35942
2009-01-20- Fixed formattingJohannes Schickel
- Added FIXME about falling through case blocks svn-id: r35940
2009-01-20- Moved some script related code to script_lol.cppJohannes Schickel
- Renamed opcodes from o2_* to olol_* svn-id: r35938
2009-01-20Fix bug #2522556 - FEEBLE: Cutscene not found, Crash.Travis Howell
svn-id: r35935
2009-01-20Fix another warningMax Horn
svn-id: r35934
2009-01-20Fixed warnings (nice example of why heeding warnings is useful: one of the ↵Max Horn
changes seems to fix a NULL deref) svn-id: r35933
2009-01-20Some WIP code for the kSupportsLoadingDuringStartup engine featureFilippos Karapetis
svn-id: r35932
2009-01-19LOL: some work on the music handlingFlorian Kagerer
svn-id: r35929
2009-01-19LOL: some renamingFlorian Kagerer
svn-id: r35919
2009-01-19Fixed warning.Torbjörn Andersson
svn-id: r35918
2009-01-18LOL: basic music support and some cleanupFlorian Kagerer
svn-id: r35917
2009-01-18Removed unused defines, cleaned up some more defines and reduced the places ↵Filippos Karapetis
where static data is read from the game's executable svn-id: r35916
2009-01-18Disabled use of OSystem::kFeatureAutoComputeDirtyRects in SAGA for nowMax Horn
svn-id: r35915
2009-01-18LOL: fix some valgrind warningsFlorian Kagerer
svn-id: r35910
2009-01-18Formatting.Johannes Schickel
svn-id: r35908
2009-01-18Fixed mismatching delete call.Johannes Schickel
svn-id: r35907
2009-01-18- Fixed some delete[] misuseJohannes Schickel
- Fixed regression introduced with r35904 svn-id: r35906
2009-01-18- Fixed bug in script code of LoLJohannes Schickel
- Cleanup svn-id: r35905
2009-01-18Fixed compilation.Johannes Schickel
svn-id: r35904
2009-01-18LOL: Some drawing code and some opcodes so that the first scene will show ↵Florian Kagerer
up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet. svn-id: r35903
2009-01-18Fixed bug in PAK link list code, now file links are correctly initialized.Johannes Schickel
svn-id: r35902
2009-01-18Removed some unused defines in Mickey's Space Adventure, and removed a case ↵Filippos Karapetis
where static data was read from the game's executable svn-id: r35901
2009-01-18Update scene number internally so it gets displayed correctly in the debugger.Johannes Schickel
svn-id: r35900
2009-01-18Slight changes to fx method #9 to more correctly match the original gamePaul Gilbert
svn-id: r35893
2009-01-18merged Graphics::copyTo640/Graphics::copyFrom640Gregory Montoir
svn-id: r35892
2009-01-18cleanupGregory Montoir
svn-id: r35891
2009-01-18get rid of AnimationSequencePlayer::_currentSeqNumGregory Montoir
svn-id: r35890
2009-01-18simplified Graphics::decode*()Gregory Montoir
svn-id: r35889
2009-01-18fix another regression from the RTL branch mergeMatthew Hoops
svn-id: r35888
2009-01-18splitted play/load class methods in introduction animation playerGregory Montoir
svn-id: r35887
2009-01-17Since users need to rename the sound and index files in DW2, throw nice GUI ↵Filippos Karapetis
error messages when these files are not found before dying with an error svn-id: r35886
2009-01-17Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter"Filippos Karapetis
svn-id: r35884
2009-01-17Silenced MSVC warningFilippos Karapetis
svn-id: r35883
2009-01-17Make sure that "quit" events are handled immediately. This fixes a warning - orTorbjörn Andersson
possibly worse - about an invalid opcode when quitting the game. svn-id: r35879
2009-01-16tiny cleanupMax Horn
svn-id: r35878
2009-01-16- Removed _gameVersion, engine versions are set in the game detection ↵Filippos Karapetis
entries now - Renamed ProjectReader -> ResourceReader - Added some WIP code for the EGA version of the Manhole (still not working/disabled) - The resource reader now closes the files it has opened correctly when it's deleted svn-id: r35877
2009-01-16Some cleanup (one could replace some of those switch/case by jump tables...)Max Horn
svn-id: r35876
2009-01-16TUCKER: Got rid of _fileToLoadMax Horn
svn-id: r35875
2009-01-16TUCKER: Changed loadFile and loadImage to take filename as parameter (trying ↵Max Horn
to get rid of _fileToLoad) svn-id: r35874