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2012-10-14HOPKINS: Minor bugfix for colision methodPaul Gilbert
2012-10-14HOPKINS: Added debugger skeletonPaul Gilbert
2012-10-14HOPKINS: Bugfix for loading game text indexesPaul Gilbert
2012-10-14HOPKINS: Rewrote the collision detectionPaul Gilbert
2012-10-14HOPKINS: Removed some redundant referencesPaul Gilbert
2012-10-13SCI: Hopefully fix bug #3565505 - "SCI : crash when loading a savegame"Filippos Karapetis
This bug occurs because in the cases specified in the bug report, the main loop hasn't run fully yet, and there is a mini loop running instead (e.g. inside Print()) Hopefully, this catches most cases where the crash occurs, but it needs more testing to find if there is any other such case.
2012-10-13SCI: Fix bug #3568431 - "SCI: QFG1VGA - Text glitch at the ghosts death screen"Filippos Karapetis
This is a script bug, and is present in the original game as well. Thanks to lskovlun for assisting with this one
2012-10-13HOPKINS: Cleanup and bugfixes for BOBZONE array initialisationPaul Gilbert
2012-10-13HOPKINS: Put a TODO in Capture_Mem to clip reading to within the passed surfacePaul Gilbert
2012-10-13HOPKINS: Comment out original code that draws the cursor on the screen.Paul Gilbert
This is redundant, given we're relying on core ScummVM to draw the cursor.
2012-10-13HOPKINS: Fix to show the ScummVM cursor at the correct positionPaul Gilbert
2012-10-13HOPKINS: Finally implemented VBL cursor method properlyPaul Gilbert
2012-10-13HOPKINS: Fixed Copy_WinScan_Vbe3 methodPaul Gilbert
2012-10-13HOPKINS: Reimplemented animation player methodPaul Gilbert
2012-10-13HOPKINS: Some cleanup to the video frame display and fading methodsPaul Gilbert
2012-10-13HOPKINS: Corrected some file exists callsPaul Gilbert
2012-10-13HOPKINS: Added missing GOHOME/GOHOME2 methodsPaul Gilbert
2012-10-13HOPKINS: Correct video decompression methodsPaul Gilbert
2012-10-13HOPKINS: Cleaned up the PERSONAGE2 event loop methodPaul Gilbert
2012-10-13HOPKINS: Fixed problems in Affiche_PerfectPaul Gilbert
2012-10-12Merge branch 'master' into teenagentRefactorD G Turner
Conflicts: engines/teenagent/callbacks.cpp
2012-10-12HOPKINS: Some field renaming and fix loading of sprite positionsPaul Gilbert
2012-10-11HOPKINS: Added explicit int16 cast to all READ_LE_UINT16 accesses.Paul Gilbert
I've already previously fixed two initialisatoin errors for data reading that expected int's to be 16 bits and signed, so adding the explicit cast everywhere will likely fix other similiar issues.
2012-10-11HOPKINS: Implemented missing BOITE function in the font managerPaul Gilbert
2012-10-10TEENAGENT: Convert Dialog text color symbols to an enum.D G Turner
2012-10-10TEENAGENT: Convert Inventory item ids to an enum.D G Turner
2012-10-10HOPKINS: Renamed fields of ListeTxtItem classPaul Gilbert
2012-10-10HOPKINS: Bugfix to not call core setPalette in 16-bit modePaul Gilbert
2012-10-10HOPKINS: Add missing constant values for SauvegardeOffset enumerationPaul Gilbert
2012-10-10HOPKINS: Changed some more constant values to character literalsPaul Gilbert
2012-10-10HOPKINS: Changed PTRNUL from being 0 to an explicitly allocated pointer.Paul Gilbert
Some of the methods explicitly differentiate between having a 0 result for invalid/abort versus PTRNUL return values
2012-10-10HOPKINS: Fix for filename case comparisons in LIBERE_FICHIERPaul Gilbert
2012-10-10HOPKINS: Fixed loading in CHARGE_BANK_SPRITE1Paul Gilbert
2012-10-09TEENAGENT: Fix constant naming to comply with Coding Conventions.D G Turner
Adding missing CamelCase k-prefixes.
2012-10-08Merge pull request #282 from bluegr/nipponfixFilippos Karapetis
PARALLACTION: Fix the ending of Nippon Safes (bug #5866)
2012-10-08SCI: Add documentation regarding all SCI1.1 CD games in syncIngameAudioOptions()Filippos Karapetis
2012-10-08SCI: Also add LSL6 CD to syncIngameAudioOptions()Filippos Karapetis
2012-10-08SCI: Document syncIngameAudioOptions()Filippos Karapetis
2012-10-08SCI: Add a workaround for the large text boxes in Freddy Pharkas CDFilippos Karapetis
Fixes bug #3575276 - "SCI: Freddy Pharkas: Text sometimes drawn/erased incorrectly"
2012-10-09HOPKINS: Bugfixes for INILINK initialisatoinPaul Gilbert
2012-10-07SCI: Fix Uhura's Woo conversation optionWillem Jan Palenstijn
This is bug #3040722. It was trying to open a non-existent submenu. We now force a return after handling the conversation option right before it tries to look for this submenu.
2012-10-07SCI: Flip assertWillem Jan Palenstijn
This way the assert is checking that the allocated buffer is large enough for the memcpy that follows it.
2012-10-06SWORD1: Enable American ("Circle of Blood") panelTorbjörn Andersson
If the language is explicitly set to American English, use the American version of the panel for the main control panel. In all other aspects, American English will behave as British English, so it shouldn't break anything.
2012-10-07HOPKINS: Implemented further initialisationPaul Gilbert
2012-10-06HOPKINS: Added proper initialisation for line manager classPaul Gilbert
2012-10-06HOPKINS: Converted the file manager from static to a standard manager classPaul Gilbert
2012-10-06SCI: Fix dissect_script crash with invalid object typesWillem Jan Palenstijn
2012-10-06SCI: Fix some console output formattingWillem Jan Palenstijn
2012-10-06TOLTECS: Improve the shake screen effects during moviesTorbjörn Andersson
I don't know how often the original shook the screen (perhaps as often as it could?), but at least we now have the opportunity to shake the screen more than once per movie frame.
2012-10-06TOLTECS: Hide the mouse cursor while a movie is playing, like the originalFilippos Karapetis
Thanks to eriktorbjorn for noticing this