Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-10-14 | HOPKINS: Minor bugfix for colision method | Paul Gilbert | |
2012-10-14 | HOPKINS: Added debugger skeleton | Paul Gilbert | |
2012-10-14 | HOPKINS: Bugfix for loading game text indexes | Paul Gilbert | |
2012-10-14 | HOPKINS: Rewrote the collision detection | Paul Gilbert | |
2012-10-14 | HOPKINS: Removed some redundant references | Paul Gilbert | |
2012-10-13 | SCI: Hopefully fix bug #3565505 - "SCI : crash when loading a savegame" | Filippos Karapetis | |
This bug occurs because in the cases specified in the bug report, the main loop hasn't run fully yet, and there is a mini loop running instead (e.g. inside Print()) Hopefully, this catches most cases where the crash occurs, but it needs more testing to find if there is any other such case. | |||
2012-10-13 | SCI: Fix bug #3568431 - "SCI: QFG1VGA - Text glitch at the ghosts death screen" | Filippos Karapetis | |
This is a script bug, and is present in the original game as well. Thanks to lskovlun for assisting with this one | |||
2012-10-13 | HOPKINS: Cleanup and bugfixes for BOBZONE array initialisation | Paul Gilbert | |
2012-10-13 | HOPKINS: Put a TODO in Capture_Mem to clip reading to within the passed surface | Paul Gilbert | |
2012-10-13 | HOPKINS: Comment out original code that draws the cursor on the screen. | Paul Gilbert | |
This is redundant, given we're relying on core ScummVM to draw the cursor. | |||
2012-10-13 | HOPKINS: Fix to show the ScummVM cursor at the correct position | Paul Gilbert | |
2012-10-13 | HOPKINS: Finally implemented VBL cursor method properly | Paul Gilbert | |
2012-10-13 | HOPKINS: Fixed Copy_WinScan_Vbe3 method | Paul Gilbert | |
2012-10-13 | HOPKINS: Reimplemented animation player method | Paul Gilbert | |
2012-10-13 | HOPKINS: Some cleanup to the video frame display and fading methods | Paul Gilbert | |
2012-10-13 | HOPKINS: Corrected some file exists calls | Paul Gilbert | |
2012-10-13 | HOPKINS: Added missing GOHOME/GOHOME2 methods | Paul Gilbert | |
2012-10-13 | HOPKINS: Correct video decompression methods | Paul Gilbert | |
2012-10-13 | HOPKINS: Cleaned up the PERSONAGE2 event loop method | Paul Gilbert | |
2012-10-13 | HOPKINS: Fixed problems in Affiche_Perfect | Paul Gilbert | |
2012-10-12 | Merge branch 'master' into teenagentRefactor | D G Turner | |
Conflicts: engines/teenagent/callbacks.cpp | |||
2012-10-12 | HOPKINS: Some field renaming and fix loading of sprite positions | Paul Gilbert | |
2012-10-11 | HOPKINS: Added explicit int16 cast to all READ_LE_UINT16 accesses. | Paul Gilbert | |
I've already previously fixed two initialisatoin errors for data reading that expected int's to be 16 bits and signed, so adding the explicit cast everywhere will likely fix other similiar issues. | |||
2012-10-11 | HOPKINS: Implemented missing BOITE function in the font manager | Paul Gilbert | |
2012-10-10 | TEENAGENT: Convert Dialog text color symbols to an enum. | D G Turner | |
2012-10-10 | TEENAGENT: Convert Inventory item ids to an enum. | D G Turner | |
2012-10-10 | HOPKINS: Renamed fields of ListeTxtItem class | Paul Gilbert | |
2012-10-10 | HOPKINS: Bugfix to not call core setPalette in 16-bit mode | Paul Gilbert | |
2012-10-10 | HOPKINS: Add missing constant values for SauvegardeOffset enumeration | Paul Gilbert | |
2012-10-10 | HOPKINS: Changed some more constant values to character literals | Paul Gilbert | |
2012-10-10 | HOPKINS: Changed PTRNUL from being 0 to an explicitly allocated pointer. | Paul Gilbert | |
Some of the methods explicitly differentiate between having a 0 result for invalid/abort versus PTRNUL return values | |||
2012-10-10 | HOPKINS: Fix for filename case comparisons in LIBERE_FICHIER | Paul Gilbert | |
2012-10-10 | HOPKINS: Fixed loading in CHARGE_BANK_SPRITE1 | Paul Gilbert | |
2012-10-09 | TEENAGENT: Fix constant naming to comply with Coding Conventions. | D G Turner | |
Adding missing CamelCase k-prefixes. | |||
2012-10-08 | Merge pull request #282 from bluegr/nipponfix | Filippos Karapetis | |
PARALLACTION: Fix the ending of Nippon Safes (bug #5866) | |||
2012-10-08 | SCI: Add documentation regarding all SCI1.1 CD games in syncIngameAudioOptions() | Filippos Karapetis | |
2012-10-08 | SCI: Also add LSL6 CD to syncIngameAudioOptions() | Filippos Karapetis | |
2012-10-08 | SCI: Document syncIngameAudioOptions() | Filippos Karapetis | |
2012-10-08 | SCI: Add a workaround for the large text boxes in Freddy Pharkas CD | Filippos Karapetis | |
Fixes bug #3575276 - "SCI: Freddy Pharkas: Text sometimes drawn/erased incorrectly" | |||
2012-10-09 | HOPKINS: Bugfixes for INILINK initialisatoin | Paul Gilbert | |
2012-10-07 | SCI: Fix Uhura's Woo conversation option | Willem Jan Palenstijn | |
This is bug #3040722. It was trying to open a non-existent submenu. We now force a return after handling the conversation option right before it tries to look for this submenu. | |||
2012-10-07 | SCI: Flip assert | Willem Jan Palenstijn | |
This way the assert is checking that the allocated buffer is large enough for the memcpy that follows it. | |||
2012-10-06 | SWORD1: Enable American ("Circle of Blood") panel | Torbjörn Andersson | |
If the language is explicitly set to American English, use the American version of the panel for the main control panel. In all other aspects, American English will behave as British English, so it shouldn't break anything. | |||
2012-10-07 | HOPKINS: Implemented further initialisation | Paul Gilbert | |
2012-10-06 | HOPKINS: Added proper initialisation for line manager class | Paul Gilbert | |
2012-10-06 | HOPKINS: Converted the file manager from static to a standard manager class | Paul Gilbert | |
2012-10-06 | SCI: Fix dissect_script crash with invalid object types | Willem Jan Palenstijn | |
2012-10-06 | SCI: Fix some console output formatting | Willem Jan Palenstijn | |
2012-10-06 | TOLTECS: Improve the shake screen effects during movies | Torbjörn Andersson | |
I don't know how often the original shook the screen (perhaps as often as it could?), but at least we now have the opportunity to shake the screen more than once per movie frame. | |||
2012-10-06 | TOLTECS: Hide the mouse cursor while a movie is playing, like the original | Filippos Karapetis | |
Thanks to eriktorbjorn for noticing this |