Age | Commit message (Expand) | Author |
2006-03-14 | Cleanup. | Torbjörn Andersson |
2006-03-14 | Gave the loadBitmap debug message its old debug level back. (I.e. made it less | Torbjörn Andersson |
2006-03-14 | Added workaround in FMOPL for the pathological case where a note was turned off | Torbjörn Andersson |
2006-03-14 | - Deletes wrong spaces in debugC calls in resource.cpp | Johannes Schickel |
2006-03-14 | Fix typo in comment. | Torbjörn Andersson |
2006-03-14 | To the best of my knowledge, it's really 'C64' and not 'C-64' | Max Horn |
2006-03-14 | Merged two consecutive 'if's with identical condition | Max Horn |
2006-03-14 | - Fixes a bug in update_primaryEffect (wrong sound from the birds outside bra... | Johannes Schickel |
2006-03-14 | Fixes wrong sound then showing the death screen. | Johannes Schickel |
2006-03-14 | Update comment about use of procC64 by C-64 version | Travis Howell |
2006-03-14 | Renamed & documented the LIGHTMODE flags | Max Horn |
2006-03-14 | Fixes _unkTables, I made a mistake while extracting those last time it seems. | Johannes Schickel |
2006-03-14 | Enhance the new getCurrentLights to work for V6+ games, too, making it possib... | Max Horn |
2006-03-14 | Compute the full game title when detecting games & creating engine instances,... | Max Horn |
2006-03-14 | Add a virtual destructor to class SoundDriver of the CINE engine (fixes a war... | Max Horn |
2006-03-14 | An actor is completely reset by showActor() in SCUMM1-2 games. Fixes bug #902391 | Travis Howell |
2006-03-14 | Remove unused var, to prevent compiler warning | Travis Howell |
2006-03-14 | Remove unused vars, to prevent compiler warnings | Travis Howell |
2006-03-14 | Adjust one last spot, for previous VAR_CURRENT_LIGHTS changes | Travis Howell |
2006-03-14 | Avoid all scumm var conflicts in C64 maniac | Travis Howell |
2006-03-14 | Move unused scumm vars in C64 maniac to safe position, to prevent conflicts f... | Travis Howell |
2006-03-14 | Updated comment with more circumstantial evidence that the low-frequency note | Torbjörn Andersson |
2006-03-14 | Camera scrolling only effects subtitles in SCUMM4-6 games. Fixes bug #1329482. | Travis Howell |
2006-03-14 | Fix regression in C64 zak, script 5 was not been run when room changed | Travis Howell |
2006-03-14 | Tweaked a little scumm main dialog and scumm save/load dialog. Still plenty | Eugene Sandulenko |
2006-03-13 | Further clarifications to the comment about the "low-frequency notes at | Torbjörn Andersson |
2006-03-13 | Cleaned up the comments in unkOutput2(), and added a big note about the bug | Torbjörn Andersson |
2006-03-13 | Changed type for samplesleft in order for MIN macro to work properly on all p... | Lars Persson |
2006-03-13 | - Fixed regression when moving waitTicks to delay (removes wrongly drawn shap... | Johannes Schickel |
2006-03-13 | Things continue to fall into place. In other words, more renamings: | Torbjörn Andersson |
2006-03-13 | Fix a valgrind warning | Travis Howell |
2006-03-13 | I was going to hold off on this until the "Pool of Sorrow" music had been fixed | Torbjörn Andersson |
2006-03-13 | Fix a few valgrind warnings | Travis Howell |
2006-03-13 | Fix to remove warning on validating frame offsets in animation decoder | Paul Gilbert |
2006-03-13 | Added further disassembly of animation decoder routine | Paul Gilbert |
2006-03-13 | Add proper handling for animations with frame offset tables during decoding | Paul Gilbert |
2006-03-13 | Changed temp variable from byte to word to fix decoding of some animation res... | Paul Gilbert |
2006-03-13 | Confirmed it is safe to remove workaround for Macintosh HE99 version of water. | Travis Howell |
2006-03-13 | Add opcode difference in setObjectName opcode for C64 maniac | Travis Howell |
2006-03-13 | Add masking support for C64 maniac, not perfect | Travis Howell |
2006-03-13 | Fix object glitches in C64 maniac | Travis Howell |
2006-03-13 | Update and restore old debug code for masking | Travis Howell |
2006-03-12 | Until now, we have confusingly used the terms "state" or "table" where we | Torbjörn Andersson |
2006-03-12 | Renamed callback1 to primaryEffect and callback2 to secondaryEffect. | Torbjörn Andersson |
2006-03-12 | Cleaned up comment and did some more renaming: | Torbjörn Andersson |
2006-03-12 | - Renames some functions: | Johannes Schickel |
2006-03-12 | Updated for Jamieson630's latest iMUSE changes. | Torbjörn Andersson |
2006-03-12 | IMuse SysEx processing now handled by client-specified callbacks. This remove... | Jamieson Christian |
2006-03-12 | - Changes usage of regBx to regAx in primaryEffect2 (seems to be a bug introd... | Johannes Schickel |
2006-03-12 | Compensate for rounding errors in _samplesPerCallback by having readBuffer() | Torbjörn Andersson |