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2013-10-15AVALANCHE: Fix crash when entering inn, add safeguardsStrangerke
2013-10-15AVALANCHE: Get rid of SpriteInfoStrangerke
2013-10-15AVALANCHE: Fix memory corruption in background (drawpicture) blittingStrangerke
2013-10-14AVALANCHE: Remove some extra parenthesis in AnimationStrangerke
2013-10-14AVALANCHE: Remove StatType, reduce verbosity some moreStrangerke
2013-10-14AVALANCHE: Remove GraphicManager::fleshColors(), move everything from it to ↵urukgit
GraphicManager::init().
2013-10-14AVALANCHE: Reduce verbosity in Animation and AnimationTypeStrangerke
2013-10-14AVALANCHE: Modifiy AnimationType initialization, add private Animation pointerStrangerke
2013-10-12AVALANCHE: Move/Improve some comments in parserStrangerke
2013-10-12AVALANCHE: Move some parser functions to Dialogs. Improve some commentsStrangerke
2013-10-12AVALANCHE: Move some variables aroundStrangerke
2013-10-11AVALANCHE: Remove useless check and move some comments in SequenceStrangerke
2013-10-11AVALANCHE: Fix two blocking loops not checking shouldQuit()Strangerke
2013-10-11AVALANCHE: Remove code duplicate in runMenuWith()Strangerke
2013-10-11AVALANCHE: Polish 'File' menuStrangerke
2013-10-11AVALANCHE: Implement Bleep(), improve one commentStrangerke
2013-10-09AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn)Strangerke
2013-10-08AVALANCHE: Remove empty case in verb handling, clarify output when the ↵Strangerke
opcode is unhandled
2013-10-08AVALANCHE: Fix coding conventions in GraphicsStrangerke
2013-10-08AVALANCHE: Add code for Shift-F10Strangerke
2013-10-08AVALANCHE: Hook some more function keysStrangerke
2013-10-07AVALANCHE: Fix savegames listStrangerke
2013-10-07AVALANCHE: Fix savegame patternsStrangerke
2013-10-07AVALANCHE: Add save/load codeStrangerke
2013-10-07AVALANCHE: Hook some more function keysStrangerke
2013-10-07AVALANCHE: Fix two other broken verb usagesStrangerke
2013-10-07AVALANCHE: Fix parser bug when pressing F5Strangerke
2013-10-06AVALANCHE: Fix time outputWillem Jan Palenstijn
2013-10-06AVALANCHE: Fix potential integer overflowWillem Jan Palenstijn
2013-10-06AVALANCHE: Rework bearing()Strangerke
2013-10-06AVALANCHE: Rework totalTime()Strangerke
2013-10-06AVALANCHE: Get rid of FP in Parser::totalTime().uruk
2013-10-06AVALANCHE: Add a comment to Dialogs::stripTrailingSpaces().uruk
2013-10-06AVALANCHE: Use floats instead of double. Use M_PI where it is possible.uruk
2013-10-05AVALANCHE: Fix error not reported by MSVCStrangerke
2013-10-05AVALANCHE: Remove a missed useless includeStrangerke
2013-10-05AVALANCHE: Replace static strings by static char*Strangerke
2013-10-05AVALANCHE: Change disposeAfterUse value in Sound handler as suggested by ↵Strangerke
LordHoto
2013-10-05AVALANCHE: Fix bug introduced in badc727883c14d13702fc61a0a6912a3d61ce9a4Strangerke
2013-10-05AVALANCHE: Answer a couple of comments made by LordHotoStrangerke
2013-10-05AVALANCHE: Cleaning includes - remove useless includes in cpp filesStrangerke
2013-10-04AVALANCHE: Start cleaning includes - remove useless include in header filesStrangerke
2013-10-04Merge branch 'avalanche' of https://github.com/urukgit/scummvm into avalancheStrangerke
2013-10-04AVALANCHE: Add indentation on REGISTER_PLUGIN_* linesStrangerke
2013-10-04AVALANCHE: Fix savegame naming. This breaks previous savegamesStrangerke
2013-10-04AVALANCHE: Add static to 2 array definitions in closingStrangerke
2013-10-04AVALANCHE: Fix ifndef check in header filesStrangerke
2013-10-04AVALANCHE: Fix naming conventions in getItem()Strangerke
2013-10-04AVALANCHE: Fix static array namesStrangerke
2013-10-04AVALANCHE: Remove file variable from AvalancheEngineStrangerke