Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-04-20 | XEEN: Fix scripts scanning party inventories for an item | Paul Gilbert | |
2018-04-20 | XEEN: Add town entry handling for Swords | Paul Gilbert | |
2018-04-21 | TUCKER: Fix panel background being off by one pixel | Adrian Frühwirth | |
This fixes an original game glitch where the main options menu background image is drawn one pixel too high. Fixes Trac#10496. | |||
2018-04-20 | TUCKER: Draw text only when hovering over hotspots when using the map | Adrian Frühwirth | |
2018-04-20 | LILLIPUT: Refactor engine, replace the use of MinMax by Common::Rect | Strangerke | |
2018-04-20 | LILLIPUT: Add safeguard in homeInPathFinding | Strangerke | |
2018-04-20 | LILLIPUT: Fix memory leak | Strangerke | |
2018-04-20 | LILLIPUT: Fix unsafe read of string reported by coverity | Strangerke | |
2018-04-19 | XEEN: Changes for Auto Notes for Swords | Paul Gilbert | |
2018-04-19 | XEEN: Alter quest flag handling to accomodate Swords | Paul Gilbert | |
2018-04-19 | XEEN: Fix game header lines in Quests dialog for Swords | Paul Gilbert | |
2018-04-19 | XEEN: Fix removal of Swords quest items/flags | Paul Gilbert | |
2018-04-19 | JANITORIAL: Fix whitespace | Adrian Frühwirth | |
2018-04-19 | LILLIPUT: Fix uninitialized variables | Strangerke | |
2018-04-19 | LILLIPUT: Fix second compression method in MUS extraction code | Strangerke | |
2018-04-18 | TINSEL: Fix hang in DW1 GRA when using items on Temple big hammer | Paul Gilbert | |
2018-04-18 | TINSEL: Fix loading DW1 savegames with a held item | Paul Gilbert | |
2018-04-18 | JANITORIAL: Fix whitespace | Adrian Frühwirth | |
2018-04-18 | JANITORIAL: Fix typos | Adrian Frühwirth | |
2018-04-18 | ZVISION: Fix crash when loading a savegame | Adrian Frühwirth | |
Commit 00e59a3122 introduced a change to savegame handling which results in savegame thumbnails only being loaded when necessary. ZVISION's readSaveGameHeader() doesn't under all circumstances initialize the thumbnail pointer and 00e59a3122 failed to remove an otherwise unnecessary delete which resulted in the uninitialized thumbnail pointer being passed to delete (UB). Thanks to eriktorbjorn for noticing. | |||
2018-04-18 | LILLIPUT: Add code to load & decompress MUS file | Strangerke | |
2018-04-16 | XEEN: Fix loading Swords blacksmiths | Paul Gilbert | |
2018-04-16 | XEEN: Add script patch for chest in Swords Hart | Paul Gilbert | |
2018-04-16 | XEEN: Fix Swords scripts using cmdReturn instead of cmdExit | Paul Gilbert | |
2018-04-16 | SUPERNOVA: Removes unused variable | Joseph-Eugene Winzer | |
2018-04-16 | LILLIPUT: Fix a regresssion in scrollToViewportCharacterTarget(), some more ↵ | Strangerke | |
renaming | |||
2018-04-15 | XEEN: Added differences introduced in Swords of Xeen | Paul Gilbert | |
2018-04-15 | JANITORIAL: Fix code formatting | Eugene Sandulenko | |
2018-04-15 | SLUDGE: Refactor OnScreenPerson related public method in PeopleManager | Simei Yin | |
2018-04-15 | SLUDGE: Refactor save/load costume to Persona | Simei Yin | |
2018-04-15 | SLUDGE: Refactor PersonaAnimation related code in PeopleManager | Simei Yin | |
2018-04-15 | SLUDGE: Objectify PeopleManager | Simei Yin | |
2018-04-15 | SLUDGE: Remove unused global variable captureAllKeys | Simei Yin | |
2018-04-15 | Merge branch 'Joefish-merge_nova' | Thierry Crozat | |
2018-04-15 | SUPERNOVA: Removes global nullObject | Joseph-Eugene Winzer | |
Before nullObject was a static member of Object class and now a member of GameManager. Also the Inventory constructor was extended for taking a pointer to the nullObject that Invetory::get() returns if no Object was found. | |||
2018-04-15 | SUPERNOVA: Implements renderImage with ImageId | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Removes renderImageSection() from SupernovaEngine | Joseph-Eugene Winzer | |
This function is never called by itself. It is a helper function for renderImage(). | |||
2018-04-15 | SUPERNOVA: Moves constants to screen.h | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Corrects header includes | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Removes unused RNG instance | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Fixes type camel case | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Wraps resources in ScopedPtr | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Recreates ProtrackerStream on getSoundStream | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Renames Music/AudioIndex to Music/AudioId | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Fixes fallthrough warning | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Moves font data to screenstatic.cpp | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Moves cursor buffer to resman.cpp | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Fixes setCurrentImage | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Moves VGA Palette to screenstatic.cpp | Joseph-Eugene Winzer | |
2018-04-15 | SUPERNOVA: Implements render functions | Joseph-Eugene Winzer | |
Although SupernovaEngine forwards render calls to screen, it also exposed members publicly like _brightness. Therefore, a few changes were necessary in rooms and state. |