Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-09 | XEEN: name a source of the game files for the german Worlds version | Henrik Kretzschmar | |
2018-07-09 | XEEN: add another source for the german Clouds game files | Henrik Kretzschmar | |
2018-07-09 | XEEN: Add detection entry for Darkside of Xeen German BG | Henrik Kretzschmar | |
2018-07-09 | TINSEL: Remove thumbnail support | David Fioramonti | |
2018-07-09 | DREAMWEB: Simplify the character kerning checks | Filippos Karapetis | |
2018-07-09 | DREAMWEB: Fix speech during the monk cutscene in non-English versions | Filippos Karapetis | |
Fixes bugs #6288 and #6417 | |||
2018-07-08 | MOHAWK: MYST: Add delays at each step of Achenar's torture switch anim | Bastien Bouclet | |
Fixes Trac#10606. | |||
2018-07-08 | MOHAWK: MYST: Play complete audio clip when changing the boiler pressure | Bastien Bouclet | |
Fixes Trac#10607. | |||
2018-07-08 | GUI: Add Stretch Mode selection in Options dialog | Thierry Crozat | |
2018-07-06 | TINSEL: Show saved game creation time in load/save gui | David Fioramonti | |
Saved games inspected via the ScummVM load or save gui will now show the year, month, day, hour, and minute of its creation. This was already being saved in the saved game header so no version bump is necessary. This required adding kSavesSupportMetaInfo and kSavesSupportCreationDate features. I also had to add kSavesSupportThumbnail or the saved date is not shown. It was necessary to write querySaveMetaInfos. | |||
2018-07-06 | PINK: removed updating screen on setting cursor because it produces too much ↵ | Andrei Prykhodko | |
drawing calls | |||
2018-07-05 | QUEEN: Added detection for Russian interview demo | Eugene Sandulenko | |
2018-07-05 | PINK: fixed loading games after recent changes | Andrei Prykhodko | |
2018-07-04 | XEEN: Fix using mouse click to close message dialogs | Paul Gilbert | |
2018-07-04 | XEEN: Call audio cd manager open/close in engine init/deinit | Paul Gilbert | |
2018-07-04 | XEEN: Properly handle SFX & Music volume control | Paul Gilbert | |
2018-07-04 | TUCKER: Make _updateScreenPicture bool | Adrian Frühwirth | |
2018-07-04 | TUCKER: Use empty() instead of comparing against empty string literal | Adrian Frühwirth | |
2018-07-04 | TUCKER: Make _compressedSoundFlags uint16 | Adrian Frühwirth | |
2018-07-04 | TUCKER: Fix unnecessary conversion from int to bool | Adrian Frühwirth | |
2018-07-04 | TUCKER: Fix parameter name inconsistency in setCursorStyle() | Adrian Frühwirth | |
2018-07-04 | TUCKER: Use nullptr | Adrian Frühwirth | |
2018-07-03 | ZVISION: Use degree conversion common math funcs | David Fioramonti | |
2018-07-03 | AVALANCHE: Use degree conversion common math funcs | David Fioramonti | |
Noted an atan maybe should be an atan2. For the atan call I casted the numerator and denominator separately instead of after they are divided. | |||
2018-07-03 | WINTERMUTE: Use degree conversion common math funcs | David Fioramonti | |
2018-07-03 | MOHAWK: MYST: Use degree conversion common math funcs | David Fioramonti | |
2018-07-03 | TITANIC: Use degree conversion common math funcs | David Fioramonti | |
I tested the star puzzle and it is still good. | |||
2018-07-03 | FULLPIPE: Use degree conversion common math funcs | David Fioramonti | |
Swapped out the #define ANGLE(X) function that did degrees to radians. I have made everything doubles in the angle calculation. | |||
2018-07-03 | QUEEN: Added detection for Russian version | Eugene Sandulenko | |
2018-07-03 | PINK: Sort detection entries alphabetically | Eugene Sandulenko | |
2018-07-03 | PINK: Simplify game detection entries | Eugene Sandulenko | |
2018-07-03 | SKY: Show full 320x200px in intro where possible | Torbjörn Andersson | |
This commit adds a workaround to unlock existing fullscreen images in the intro of Beneath a Steel Sky. The original engine clips the whole intro to 320x192 (the common game format) even though some images exist as 320x200 in the game data files. This workaround whitelists all images which actually are 320x200px and displays them as must have originally been intended. Fixes Trac#7559. | |||
2018-07-03 | PINK: added detection for Deutsch version of Peril | Andrei Prykhodko | |
2018-07-02 | XEEN: Add detection entries for Clouds/Darkside/World of Xeen GOG German | Paul Gilbert | |
2018-07-02 | MOHAWK: MYST: Always clear the screen before playing fullscreen movies | Bastien Bouclet | |
Fixes the broderbund logo movie being partially visible when the Cyan logo is playing. Fixes Trac#10595. | |||
2018-07-02 | SCUMM: Clarify workaround for Venice music in Indy 3 FMTOWNS | Adrian Frühwirth | |
2018-07-02 | MOHAWK: RIVEN: Fix the credits not showing in the Polish version | Bastien Bouclet | |
Fixes Trac#10589 | |||
2018-07-02 | PINK: fixed stopping audioInfo before starting walk | Andrei Prykhodko | |
2018-07-02 | PINK: changed dynamic_cast to static_cast | Andrei Prykhodko | |
2018-07-02 | PINK: added assert for possible division by zero | Andrei Prykhodko | |
2018-07-02 | PINK: fixed uninitialized field in InventoryMgr | Andrei Prykhodko | |
2018-07-01 | PINK: added missing break | Andrei Prykhodko | |
2018-07-01 | PINK: added calculation of countries and domains indexes | Andrei Prykhodko | |
2018-06-30 | TITANIC: Address readSavegameHeader compiler warning | David Fioramonti | |
A function had a bool return that was not being used now it is checked and an error is issued if the call fails. | |||
2018-06-30 | PINK: fixed uninitialized fields | Andrei Prykhodko | |
2018-06-30 | PINK: added thumb moving in PDA | Andrei Prykhodko | |
2018-06-30 | MOHAWK: Push down the include of advancedDetector.h | Bastien Bouclet | |
So the whole engine is not recompiled when making changes to the detection code. | |||
2018-06-30 | PINK: fixed compilation error | Andrei Prykhodko | |
2018-06-30 | XEEN: Split the Adlib sound driver into it's own file | Paul Gilbert | |
2018-06-30 | PINK: removed unused field | Andrei Prykhodko | |