aboutsummaryrefslogtreecommitdiff
path: root/engines
AgeCommit message (Collapse)Author
2015-04-17SHERLOCK: Implement map icon drawing/restoringPaul Gilbert
2015-04-16SHERLOCK: Implemented Map::show methodPaul Gilbert
2015-04-16SCUMM: Add md5 checksums for Italian versions of several HE games.Kirben
2015-04-16SCUMM: Add file prefixes used by Italian versions of several HE games.Kirben
2015-04-16SCI: QFG3 fix priority of chief in hut bug #5173Martin Kiewitz
this is a script issue and also happens in Sierra's SCI. Gets solved by script patch.
2015-04-15SHERLOCK: Refactored Chess class to be Map classPaul Gilbert
2015-04-15SHERLOCK: Refactored out Scripts classPaul Gilbert
2015-04-14SHERLOCK: Fix horizontal flipping of Holmes when walking leftPaul Gilbert
2015-04-14SHERLOCK: Fix stopping Watson from moving when talking to himPaul Gilbert
2015-04-14SHERLOCK: Fix talking to Watson when he's sitting downPaul Gilbert
2015-04-14SHERLOCK: Fix word-wrap of talk optionsPaul Gilbert
2015-04-14SHERLOCK: Fix scene transitionPaul Gilbert
2015-04-14SCI: add workaround for Hoyle 4 Euchre (bug 6602)Martin Kiewitz
2015-04-13SHERLOCK: Fix for animating chracter portraits when talkingPaul Gilbert
2015-04-13SHERLOCK: Fixes for talk setup and portrait loadingPaul Gilbert
2015-04-13SHERLOCK: Implemented checkUseActionPaul Gilbert
2015-04-13SCI: add french qfg3 export filename for fixMartin Kiewitz
Sierra translator translated the filename
2015-04-13SCI: script patch for qfg3 hero export bug #6807Martin Kiewitz
2015-04-12SHERLOCK: Implement settings window codePaul Gilbert
2015-04-12MOHAWK: Set dithering on any original Myst videoMatthew Hoops
Fixes display of the library "swirl" video
2015-04-12SHERLOCK: Fix mixups with sequence stack and script stackPaul Gilbert
2015-04-12SHERLOCK: Implementing event handling for talk displayPaul Gilbert
2015-04-12SHERLOCK: Implemented pick up codePaul Gilbert
2015-04-11SHERLOCK: Fixes for opening doorPaul Gilbert
2015-04-11SHERLOCK: Fix startup initializationPaul Gilbert
2015-05-07SHERLOCK: Implemented stubbed talk and inventory methodsPaul Gilbert
2015-04-11ZVISION: Silence gcc warningsMatthew Hoops
2015-04-11SWORD25: Use fabs for absolute value of doublesMatthew Hoops
2015-04-11MADS: Fix memory leak in Dialog classPaul Gilbert
2015-04-11MOHAWK: Allow Myst to compile without RGB colorsMatthew Hoops
2015-04-11MOHAWK: Run Myst in 8bppMatthew Hoops
2015-04-10SHERLOCK: Implemented doScript and support methodsPaul Gilbert
2015-04-09MADS: Fix a regression in V2 gamesFilippos Karapetis
2015-04-09MADS: Plug some memory leaksFilippos Karapetis
Surfaces should be freed (to free their inner allocated surface buffers) before being deleted
2015-04-08MADS: Don't show protection dialog when exiting directly from main menuPaul Gilbert
2015-04-09SHERLOCK: Fix regression in image loadingStrangerke
2015-04-08SHERLOCK: Implement showAlleyCutsceneStrangerke
2015-04-07MADS: Fix crash leaving scene after shooting monkeyPaul Gilbert
2015-04-06MADS: Show first character of the Rex Nebular copy protection wordTorbjörn Andersson
2015-04-06MADS: Allow quitting in Rex's copy protection dialogTorbjörn Andersson
2015-04-05SHERLOCK: Fix button text for inventory displayPaul Gilbert
2015-04-05SHERLOCK: Fix display of journalPaul Gilbert
2015-04-06MADS: Implement copy protection screen for RexFilippos Karapetis
2015-04-05MADS: Fix placement of blowgun in easy modePaul Gilbert
2015-04-05SHERLOCK: Fix journal initalization and initial callsPaul Gilbert
2015-04-05TONY: Fix disabled ui after capturing guard on Ferris Wheelunknown
2015-04-04MADS: Have Rex swim to correct spot when throwing burger or fishunknown
2015-04-04MADS: Keep Rex's speech on-screen longer when exitting crashed shipunknown
2015-04-04MADS: Fix wait cursor when leaving crashed ship for the first timeunknown
2015-04-04MADS: Fix throwing burger in the different difficulty modesunknown