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AgeCommit message (Expand)Author
2015-01-04SWORD25: Commend unused and unportable functionsEugene Sandulenko
2015-01-04SWORD25: Hopefully fix compilation errorsEugene Sandulenko
2015-01-04SWORD25: Fix warningEugene Sandulenko
2015-01-04Merge pull request #554 from eriktorbjorn/tentacle-maniacEugene Sandulenko
2015-01-04Merge pull request #557 from RichieSams/replace_plutoEugene Sandulenko
2015-01-04FULLPIPE: Fix bug in inventoryEugene Sandulenko
2015-01-04FULLPIPE: Sanity checkEugene Sandulenko
2015-01-04FULLPIPE: Plug memory leakEugene Sandulenko
2015-01-04FULLPIPE: Remove redundant checkEugene Sandulenko
2015-01-03FULLPIPE: Fix crash in scene04Eugene Sandulenko
2015-01-02FULLPIPE: Fix bug with unmovable jar in scene04Eugene Sandulenko
2015-01-02FULLPIPE: Fix bug with spring in scene04Eugene Sandulenko
2015-01-01ZVISION: Really fix truetype_font.cpp newlinesMatthew Hoops
2015-01-02ZVISION: Add support for unmodified INQUIS.ZIX filesFilippos Karapetis
2015-01-02ZVISION: Fix newline in truetype_font.cppFilippos Karapetis
2014-12-30SWORD25: Remove the option to persist a double as a stringRichieSams
2014-12-30SWORD25: Change function names to use persist instead of serializeRichieSams
2014-12-30SWORD25: Add Pluto copyright message to new persistence codeRichieSams
2014-12-30SWORD25: Correct include guards to reflect the changes to the file namesRichieSams
2014-12-30SWORD25: Remove old lua persistence filesRichieSams
2014-12-30SWORD25: Fix how nils are persistedRichieSams
2014-12-30SWORD25: Rename double serialization file to better represent what it isRichieSams
2014-12-30SWORD25: Rename lua serialization functions to use 'persist' in order to matc...RichieSams
2014-12-30SWORD25: Use new lua serialization functions to persist stateRichieSams
2014-12-30SWORD25: Update module.mk with lua serialization changesRichieSams
2014-12-30SWORD25: Move all lua serialization helper functions to their own fileRichieSams
2014-12-30ZVISION: Fix regression in the handling of multiple animationsFilippos Karapetis
2014-12-30ZVISION: Fix an off-by-one error in the RLF decoderFilippos Karapetis
2014-12-30SCUMM: Add secret "easter_egg" config keyTorbjörn Andersson
2014-12-30SCUMM: Add a "chained games manager"Torbjörn Andersson
2014-12-30ZVISION: Restore LF line ending that was accidentally changed in 1f5736a90207...RichieSams
2014-12-30ZVISION: Update function documentation to represent the changes to the intern...RichieSams
2014-12-30ZVISION: Rename some scripting classes to better represent what the classes areRichieSams
2014-12-30SCUMM: Enable Day of the Tentacle easter eggTorbjörn Andersson
2014-12-30ZVISION: White spaceFilippos Karapetis
2014-12-30ZVISION: Initialize the starting frame to -1 in RLF animationsFilippos Karapetis
2014-12-30ZVISION: Further cleanup to the AnimationNode classFilippos Karapetis
2014-12-30ZVISION: Search fonts in game directory (e.g. in game/FONTS/)Marisa-Chan
2014-12-30ZVISION: Fix font error message conditionMarisa-Chan
2014-12-29ZVISION: Show system messages when subtitles are disabledFilippos Karapetis
2014-12-28ZVISION: Make the rest of the controls properly use VideoDecoder timingMatthew Hoops
2014-12-28ACCESS: Remove useless variableStrangerke
2014-12-28ZVISION: The fist control is only used in one locationFilippos Karapetis
2014-12-28ZVISION: Document some more controlsFilippos Karapetis
2014-12-28ACCESS: Fix DisposeAfterUse flags in sound code (thanks to fuzzie)Strangerke
2014-12-28ZVISION: Use VideoDecoder facilities better in AnimationNodeMatthew Hoops
2014-12-28SCI: improve kPortrait debug support + fixMartin Kiewitz
2014-12-27ZVISION: Fix cmdRawToWav on BE systemsWillem Jan Palenstijn
2014-12-27ZVISION: Fix typoWillem Jan Palenstijn
2014-12-27ZVISION: Fix cursors on BE systemsWillem Jan Palenstijn