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AgeCommit message (Expand)Author
2015-02-11XEEN: Implemented code for deleting characters in Party dialogPaul Gilbert
2015-02-11XEEN: Fix changing selected character with mouse in various dialogsPaul Gilbert
2015-02-11XEEN: Fix removing and adding chars to party in Party dialogPaul Gilbert
2015-02-11XEEN: Fixes for display of party dialogPaul Gilbert
2015-02-10XEEN: Refactored _partyCount and _partyMembers into the _activeParty arrayPaul Gilbert
2015-02-10XEEN: Refactored drawing the party icons into a separate classPaul Gilbert
2015-02-10XEEN: Refacored face sprites loading into Roster and Character classesPaul Gilbert
2015-02-09XEEN: Further refactoring for party dialog setupPaul Gilbert
2015-02-09XEEN: More refactoring needed for party dialog setupPaul Gilbert
2015-02-09XEEN: Some refactoring needed for resources the party dialog will needPaul Gilbert
2015-02-08XEEN: In progress Dismiss dialogPaul Gilbert
2015-02-07XEEN: Implemented bashingPaul Gilbert
2015-02-07XEEN: Implemented restingPaul Gilbert
2015-02-07XEEN: Another fix for makeItem variable usagePaul Gilbert
2015-02-07XEEN: Fix incorrect variable usage in makeItemPaul Gilbert
2015-02-07XEEN: Fix writeString to constrain text to windowPaul Gilbert
2015-02-07XEEN: Fix for switching modes and loading auto notes in Quests dialogPaul Gilbert
2015-02-07XEEN: Fix headers and key handling in Quests dialogPaul Gilbert
2015-02-07XEEN: Implement Quests dialogPaul Gilbert
2015-02-07XEEN: Implemented remainder of ItemsDialogPaul Gilbert
2015-02-07XEEN: Finished doItemOptionsPaul Gilbert
2015-02-07XEEN: Implemented getIdentifiedDetails and getAttributesPaul Gilbert
2015-02-06XEEN: Implemented makeItemPaul Gilbert
2015-02-05XEEN: Merged confirmation and yes/no dialogs into single source filePaul Gilbert
2015-02-05XEEN: Moved _maeNames to a new Resources classPaul Gilbert
2015-02-05XEEN: Split up assembleItemName and renamed to getFullDescriptionPaul Gilbert
2015-02-05XEEN: equipItem methods for armor and accessoriesPaul Gilbert
2015-02-04XEEN: Implemented weapon variation of equipItemPaul Gilbert
2015-02-04XEEN: Moved passRestrictions to the InventoryItems classPaul Gilbert
2015-02-04XEEN: Split Character class into it's own filePaul Gilbert
2015-02-04XEEN: Partial implementation of doItemOptionsPaul Gilbert
2015-02-02XEEN: Finished Items dailog loading block for weaponsPaul Gilbert
2015-02-02XEEN: Implemented passRestrictionsPaul Gilbert
2015-02-02XEEN: Implemented calcItemCostPaul Gilbert
2015-02-02XEEN: Implemented assembleItemName methodPaul Gilbert
2015-02-01XEEN: Beginnings of Items dialogPaul Gilbert
2015-02-01XEEN: Add Quick Reference dialogPaul Gilbert
2015-02-01XEEN: Fixes for Character Info dialog stat details displayPaul Gilbert
2015-02-01XEEN: Fixes to the Character Info dialogPaul Gilbert
2015-02-01XEEN: Implemented Exchange character dialogPaul Gilbert
2015-02-01XEEN: Implemented Character Info dialogPaul Gilbert
2015-01-31XEEN: Add missing moveMonsters flag setting for automap and info dialogsPaul Gilbert
2015-01-31XEEN: Implement the Info dialogPaul Gilbert
2015-01-31XEEN: Yet more bugfixes for automap dialogPaul Gilbert
2015-01-31XEEN: More automap dialog fixesPaul Gilbert
2015-01-31XEEN: Bugfixes for the automap dialogPaul Gilbert
2015-01-31XEEN: Initial implementation of map dialogPaul Gilbert
2015-01-30XEEN: Fix glitch in indoor walls drawingPaul Gilbert
2015-01-30XEEN: Implemented SpellsDialog and ConfirmDialog classesPaul Gilbert
2015-01-29XEEN: Implemented setSpellText for spells dialogPaul Gilbert