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2012-07-30GOB: Add some PreGob and Once Upon A Time cursor functionsSven Hesse
2012-07-30GOB: Add palettes for Once Upon A TimeSven Hesse
2012-07-30GOB: Add some generic PreGob graphics functionsSven Hesse
2012-07-30GOB: Add PreGob stubs for the Once Upon A Time gamesSven Hesse
2012-07-30GOB: Add a more complex detection for Once Upon A Time titlesSven Hesse
2012-07-30GOB: Add detection tables for Baba Yaga and AbracadabraSven Hesse
2012-07-30GOB: Move the method definitions out of the GobMetaEngine class definitionSven Hesse
2012-07-30GOB: Move drawString into FontSven Hesse
2012-07-30GOB: Keep the mouse responsive while waiting for the frame to endSven Hesse
2012-07-30GOB: Don't crash when drawPackedSprite() can't open the spriteSven Hesse
2012-07-30GOB: Don't crash when there's no _inter objectSven Hesse
2012-07-30GOB: Don't crash when the engine wasn't fully initialized on exitSven Hesse
2012-07-30GOB: const correctness in SoundBlaster::playComposition()Sven Hesse
2012-07-30GOB: Return proper errors in GobEngine::run()Sven Hesse
2012-07-29Merge pull request #252 from DrMcCoy/detector_public_reportUnknownJohannes Schickel
2012-07-29MOHAWK: Remove Myst ME Macintosh "support"Matthew Hoops
2012-07-28LASTEXPRESS: Implement menu egg blinkingLittleboy
2012-07-28LASTEXPRESS: Disable sound filter reset on each decoded blockLittleboy
2012-07-27LASTEXPRESS: Untemplatize setup functionsLittleboy
2012-07-27LASTEXPRESS: Fix some formatting issuesLittleboy
2012-07-27LASTEXPRESS: Add IgnoreSubtype option to AnimFrameLittleboy
2012-07-27LASTEXPRESS: Add menu-related warnings and turn some warnings into errorsLittleboy
2012-07-27LASTEXPRESS: Remove templated resetCurrentParameters() functionLittleboy
2012-07-27LASTEXPRESS: Remove entity include in savepoint.hLittleboy
2012-07-27LASTEXPRESS: More include re-organizationLittleboy
2012-07-27LASTEXPRESS: Move includes to header for setup function templatesJulien
2012-07-27LASTEXPRESS: Implement Logic::resetState()Julien
2012-07-27LASTEXPRESS: Replace setup macros by functionsJulien
2012-07-27LASTEXPRESS: Cleanup unused arguments from BEGIN_SETUP macroJulien
2012-07-27LASTEXPRESS: Merge the remaining macros in entity_intern.h into entity.hJulien
2012-07-27LASTEXPRESS: Remove TIME_CHECK_CALLBACK_1 macroJulien
2012-07-27LASTEXPRESS: Remove TIME_CHECK_CALLBACK_3 macroJulien
2012-07-27LASTEXPRESS: Remove TIME_CHECK_CALLBACK_2 macroJulien
2012-07-27LASTEXPRESS: Move RESET_ENTITY_STATE macro to entity.hJulien
2012-07-27LASTEXPRESS: Reduce nesting in Entities::processEntity()Julien
2012-07-27LASTEXPRESS: Switch some warnings to debug console outputJulien
2012-07-27LASTEXPRESS: Remove several TIME_CHECK* macrosJulien
2012-07-27LASTEXPRESS: Move Entity function declaration macros to entity.hJulien
2012-07-27LASTEXPRESS: Replace UPDATE_PARAM_GOTO macroJulien
2012-07-27LASTEXPRESS: Replace UPDATE_PARAM_PROC and UPDATE_PARAM_PROC_TIME macrosJulien
2012-07-27LASTEXPRESS: Replace UPDATE_PARAM_CHECK macroJulien
2012-07-27LASTEXPRESS: Replace UPDATE_PARAM macroJulien
2012-07-27LASTEXPRESS: Replace TIME_CHECK_PLAYSOUND_UPDATEPOSITION macroJulien
2012-07-27LASTEXPRESS: Replace TIME_CHECK_CALLBACK_ACTION macroJulien
2012-07-27LASTEXPRESS: Remove use of function wrappers in shared entity functionsJulien
2012-07-27LASTEXPRESS: Move some macros to entity.hJulien
2012-07-27SCI: Add a workaround for a bug in Phantasmagoria 1Filippos Karapetis
2012-07-27SCI: Add support for kCD(0) with a parameterFilippos Karapetis
2012-07-26SCI: Add some debug code to op_lineFilippos Karapetis
2012-07-26SCI: Differentiate between screen width and pitchFilippos Karapetis