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2010-07-29M4: Added further code fragments to enable player to move againPaul Gilbert
svn-id: r51462
2010-07-29M4: Further work done on the setup and starting of actionsPaul Gilbert
svn-id: r51461
2010-07-29SCI: Added back debug output to sound commandsFilippos Karapetis
svn-id: r51460
2010-07-29SCI: updating screen within kAnimate as well - fixes pseudo hang in eq1 ↵Martin Kiewitz
credits (bug #3036154) svn-id: r51459
2010-07-29SCI: also break in AvoidPath instead of continuing, when the start point is ↵Filippos Karapetis
contained in multiple polygons, otherwise we'll end up in an infinite loop svn-id: r51458
2010-07-29Oops, removed leftover codeFilippos Karapetis
svn-id: r51457
2010-07-29SCI: Silenced warning when exiting in LSL6 (bug report #3035533), and ↵Filippos Karapetis
commented out a related unused variable in kSetQuitStr svn-id: r51456
2010-07-29SCI: Fixed bug #3036390 - "QFG3: Crash when talking to King Rajah", along ↵Filippos Karapetis
with a similar problem later on while talking to the king svn-id: r51455
2010-07-29SCI: Re-enable the throttle for kFrameout, I must have been asleep that dayMatthew Hoops
svn-id: r51451
2010-07-28SCI: Break out instead of continuing when an end point is contained in ↵Filippos Karapetis
multiple polygons, while running the avoidpath algorithm (or we'll end up in an infinite loop). Fixes bug #3036299 - "LB2CD: Game Hangs at Speakeasy" svn-id: r51450
2010-07-28SCI: Added forgotten bug number to the previous workaroundFilippos Karapetis
svn-id: r51448
2010-07-28SCI: Fixed bug #3036291, "LB2CD: Crash in Docks, actor animation"Filippos Karapetis
svn-id: r51446
2010-07-28SCI: Changed another warning into debug outputFilippos Karapetis
svn-id: r51445
2010-07-28SCI: Changed a warning into a debug messageFilippos Karapetis
svn-id: r51444
2010-07-28SCI: Extended the LB2 workaround for bug #3035068 to all rooms. Fixes bug ↵Filippos Karapetis
#3036274, "LB2CD: Crash in Police Station, asking about Ziggy" svn-id: r51443
2010-07-28SCI: changed kRandom signatureMartin Kiewitz
accepts 1-3 parameters now for all SCI versions (shouldnt hurt and argc 3 will error() out anyway) changed comments a bit svn-id: r51438
2010-07-28SCI: implement additional variants of kRandomMartin Kiewitz
fixes pq1vga poker game (bug #3036125) svn-id: r51435
2010-07-28SCI: Fix using the parser in SCI Fan GamesMatthew Hoops
Get a pointer to the said spec instead of copying to a buffer. The fan games use a said spec with size < 64. Also, make said() take a const pointer as the spec cannot change. Thanks to waltervn and wjp. svn-id: r51432
2010-07-28SCI: fix typo in commentMartin Kiewitz
svn-id: r51431
2010-07-28SCI: Add updated detection for al pond 2/new year's mystery (fan games)Matthew Hoops
svn-id: r51430
2010-07-28SCI: Set the LB2 floppy open selector so we don't have to have duplicate ↵Matthew Hoops
workaround entries svn-id: r51429
2010-07-28SCI: Add workaround for a KQ7 uninitialized tempMatthew Hoops
svn-id: r51428
2010-07-28SCI: making a global eq1 workaround :PMartin Kiewitz
svn-id: r51427
2010-07-28SCI: eq1 workaround compression and new onesMartin Kiewitz
svn-id: r51426
2010-07-28SCI: Fix compilation when DEBUG_PARSER is definedMatthew Hoops
svn-id: r51425
2010-07-28SCI: adding eq1cd workaroundMartin Kiewitz
svn-id: r51424
2010-07-28SCI: Fix bug #3035737 - SCI Fan Games: Incorrect Version DetectionMatthew Hoops
If we have a vocab 900 resource with the new decompressors, it can also be SCI0 late. If there is no parser vocab (with new decompressors), it is SCI1 early. svn-id: r51423
2010-07-28SCI: adding support for middle mouse buttonMartin Kiewitz
svn-id: r51422
2010-07-28SCI: Remove SCI01 vocab warning, this behavior is normalMatthew Hoops
svn-id: r51421
2010-07-28SCI: adding workarounds for eq1cdMartin Kiewitz
svn-id: r51420
2010-07-28SCI: adding workarounds for eq1cdMartin Kiewitz
svn-id: r51419
2010-07-28SCI: Add detection entries for newer SCI fan gamesMatthew Hoops
svn-id: r51418
2010-07-28SCI: adding workaround for eq1Martin Kiewitz
svn-id: r51417
2010-07-28SCI: adding workaround for eq1cdMartin Kiewitz
svn-id: r51416
2010-07-28SCI: adding header comments about sci1.1 picturesMartin Kiewitz
also fixing some of the offsets (those are DWORD instead of just WORDs) svn-id: r51415
2010-07-28SCI: priority handling for sci1.1 add-picturesMartin Kiewitz
fixes battle cruiser mini game in sq5 (at least we get something displayed now) svn-id: r51414
2010-07-28SCI: Adding the room number to some more errorsFilippos Karapetis
svn-id: r51413
2010-07-28SCI: Fix whitespaceWillem Jan Palenstijn
svn-id: r51412
2010-07-28SCI: fixes for qfg2Martin Kiewitz
adding workaround changing signature for dummy kDoSound call svn-id: r51411
2010-07-28SCI: Some workaround fixesFilippos Karapetis
- Merged all of the different workarounds for the rats in the KQ6 maze in one, thus fixing bug #3035824 - "kq6-win: more crashes on rats in catacombs" - Merged 4 different workarounds for LSL3 in one svn-id: r51410
2010-07-28SCI: Changed a warning into debug outputFilippos Karapetis
svn-id: r51409
2010-07-28SCI: Sorted workaround tables alphabetically by game IDFilippos Karapetis
svn-id: r51408
2010-07-28SCI: Added bug report numbers for all the recently fixed bugsFilippos Karapetis
svn-id: r51407
2010-07-28Fixed bug #3035694 - "LB2: crash to console when selecting in-game load/save ↵Filippos Karapetis
menu" svn-id: r51406
2010-07-28SCI: Add 'robots' subdirectory (PQSWAT demo stores them there)Matthew Hoops
svn-id: r51405
2010-07-28SCI: Initialize _resourceData to 0 in GfxRobot. Fixes PQSWAT demo.Matthew Hoops
svn-id: r51404
2010-07-28SCI: changing workarounds of r51401 to stillcallMartin Kiewitz
svn-id: r51402
2010-07-28SCI: Fix bug #3035720 - SQ1SCI demo: Menu crashMatthew Hoops
kCelWide and kCelHigh are called with the second two parameters as objects instead of integers. We fake return the real width/height of the view in question to allow the quit menu to work. Values found by examining the view passed as the first parameter. svn-id: r51401
2010-07-27SCI: sci1.1 priority bands now changing in kDrawPicMartin Kiewitz
fixes qfg3: right guard on top of the palace having wrong priority fixes sq5 and all sorts of sci1.1 games: when loading wrong priority for some actors that fixed itself after one frame svn-id: r51397
2010-07-27SCI: fixing signature of kCheckFreeSpaceMartin Kiewitz
svn-id: r51394