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2017-02-20TITANIC: Fix adding centre cards to TitaniaPaul Gilbert
2017-02-20ADL: Implement hires6 action opcode 0x1eWalter van Niftrik
2017-02-19TITANIC: Remove unused fields from TTtitleScriptPaul Gilbert
2017-02-19TITANIC: Fix using ears on TitaniaPaul Gilbert
2017-02-19WORKAROUND: Stop resetting bomb code wheels when loading savegamesPaul Gilbert
The original kept resetting the bomb's code wheels whenever the view was entered, which meant reloading a savegame, you lost any progress you'd made. Presumably this was done as a quick and dirty hack in case anyone was stupid enough to rearm the bomb after fixing it the first time. I've added new code that now only resets the wheels when the bomb is initially armed, and you can now save in the bomb closeup, and it will remember all your selections
2017-02-19TITANIC: Renamings for CBomb classPaul Gilbert
2017-02-19TITANIC: Fixes and cleanup for CodeWheelPaul Gilbert
2017-02-19TITANIC: Fix bomb countdownPaul Gilbert
2017-02-19TITANIC: Play seasonal music when entering arboretumPaul Gilbert
2017-02-19CRYO: Rename sync functionsStrangerke
2017-02-19CRYO: Rewrite save/load game functionsStrangerke
2017-02-19ADL: Implement hires6 action opcode 0x1dWalter van Niftrik
2017-02-19DIRECTOR: Hide assert() in Text Cast readingEugene Sandulenko
2017-02-19DIRECTOR: Added detection for The Apartment 2.0Eugene Sandulenko
2017-02-19TITANIC: Fix Arm placement when placed on gondolier slidersPaul Gilbert
2017-02-19TITANIC: Make CCarry fields private where appropriatePaul Gilbert
2017-02-19ADL: Implement hires6 direction opcodesWalter van Niftrik
2017-02-19ADL: Implement hires6 action opcode 0x12Walter van Niftrik
2017-02-18TITANIC: Workaround for using magazine on incorrect objectsPaul Gilbert
2017-02-18TITANIC: Renamings for CCarry classPaul Gilbert
2017-02-18TITANIC: Fix dragging arms in Gondolier closeupPaul Gilbert
2017-02-18TITANIC: Further cleanup of the Gondolier slidersPaul Gilbert
2017-02-18TITANIC: Renaming and cleanup for CGondolierSliderPaul Gilbert
2017-02-18TITANIC: Fix adding held items to inventory after unlocking armsPaul Gilbert
2017-02-18TITANIC: Workaround original Maitre'D bug where _musicHandler was nullPaul Gilbert
2017-02-18TITANIC: Fix Maitre'D playing music checkPaul Gilbert
2017-02-18DIRECTOR: Add detection for Meet MediabandEugene Sandulenko
2017-02-18DIRECTOR: Fixed Shared cast filename settingEugene Sandulenko
2017-02-18DIRECTOR: Fix CAS* reading for WindowsEugene Sandulenko
2017-02-18SCI: Remove check that is never triggeredWillem Jan Palenstijn
Since blockSize is asserted to be positive, buf can never be equal to _buf.
2017-02-18SCI: Fix unaligned readWillem Jan Palenstijn
2017-02-18ADL: Implement hires6 save/restoreWalter van Niftrik
2017-02-18ADL: Fix restoring of global vars in v4+Walter van Niftrik
2017-02-17TITANIC: Refactored CMaitreD static to instance fieldPaul Gilbert
2017-02-17TITANIC: Renamings for CMaitreDPaul Gilbert
2017-02-17TITANIC: Renamings for CArm classPaul Gilbert
2017-02-17TITANIC: Fix playing phonograph when cylinder holder is openPaul Gilbert
2017-02-17ADL: Fix hires6 action opcode 0x0cWalter van Niftrik
2017-02-17ADL: Implement hires6 action opcode 0x0bWalter van Niftrik
2017-02-17DIRECTOR: Beutify debug outputEugene Sandulenko
2017-02-17DIRECTOR: Fix script references for D3 (now for real)Eugene Sandulenko
2017-02-17DIRECTOR: Added Events debug channel, more debug output in LingoEugene Sandulenko
2017-02-16TITANIC: Fix operation of Phonograph play buttonPaul Gilbert
2017-02-16TITANIC: Fix compiler warningPaul Gilbert
2017-02-16TITANIC: Cleanup of movie flagsPaul Gilbert
2017-02-16TITANIC: Further renamings for CGameObjectPaul Gilbert
2017-02-16TITANIC: Renamings for CGameObject & CGameState methodsPaul Gilbert
2017-02-16TITANIC: Remove old debug codePaul Gilbert
2017-02-16DIRECTOR: Lingo: Revert D3 script addressing modificationEugene Sandulenko
2017-02-15ADL: Fix hires6 conditional opcode 0x0aWalter van Niftrik