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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2012-09-16
HOPKINS: Implemented BOB_ANIM_ON and BOB_ANIM_OFF
Paul Gilbert
2012-09-16
HOPKINS: Implementing code for CHARGE_ANIM and dependent methods
Paul Gilbert
2012-09-15
HOPKINS: Implemented Vbe decoding so introduction now runs
Paul Gilbert
2012-09-15
HOPKINS: initial implementation of INTORUN method
Paul Gilbert
2012-09-15
HOPKINS: Fix loading images other than the first item in a picture index
Paul Gilbert
2012-09-15
HOPKINS: Cleanup and refactoring of frame counting and delays
Paul Gilbert
2012-09-15
HOPKINS: Initial implementation of main animation player method
Paul Gilbert
2012-09-13
HOPKINS: Fix blitting 8-bit images to the screen
Paul Gilbert
2012-09-13
HOPKINS: Further work and bugfixes on palette processing
Paul Gilbert
2012-09-10
HOPKINS: Improved on the initial image display hack
Paul Gilbert
2012-09-10
HOPKINS: Implemented some of the fade methods
Paul Gilbert
2012-09-09
HOPKINS: Add temporary copy of VESA surface to screen, and other bugfixes
Paul Gilbert
2012-09-09
HOPKINS: Fix some obvious crashes in image loading
Paul Gilbert
2012-09-09
HOPKINS: Added stub event loop
Paul Gilbert
2012-09-09
HOPKINS: Added initialisation of graphics manager and globals fields
Paul Gilbert
2012-09-09
HOPKINS: Implemented image loading code
Paul Gilbert
2012-09-09
HOPKINS: Implemented screen lock, unlock, and clear screen
Paul Gilbert
2012-09-08
HOPKINS: Implement proper graphics initialisation code
Paul Gilbert
2012-09-08
HOPKINS: Add object loading
Paul Gilbert
2012-09-08
HOPKINS: Commit of lots more initialisation code
Paul Gilbert
2012-09-08
HOPKINS: Added further configuration setup
Paul Gilbert
2012-09-08
HOPKINS: Beginnings of file manager code
Paul Gilbert
2012-09-08
HOPKINS: Added missing changes to hook in the new engine
Paul Gilbert
2012-09-07
HOPKINS: Initial skeleton engine commit
Paul Gilbert
2012-09-05
TONY: Change to hopefully fix Mingw 64 compilation errors
Paul Gilbert
2012-09-05
Merge pull request #273 from fuzzie/tony
Strangerke
2012-09-05
CGE: Fix bug #3557904 - Shadow at wrong position
Strangerke
2012-09-04
WINTERMUTE: Convert CRLF to LF
Willem Jan Palenstijn
2012-09-04
Revert "WINTERMUTE: Fix compilation when vorbis isn't available"
Johannes Schickel
2012-09-04
CONFIGURE: Make Wintermute dependent on vorbis.
Johannes Schickel
2012-09-04
CONFIGURE: Add zlib and libpng to the library dependencies of wintermute
Filippos Karapetis
2012-09-04
Revert "WINTERMUTE: Remove extra semicolon."
Johannes Schickel
2012-09-04
WINTERMUTE: Replace VKeyCodes constant names.
Johannes Schickel
2012-09-04
WINTERMUTE: Remove extra semicolon.
Johannes Schickel
2012-09-04
WINTERMUTE: Fix compilation when vorbis isn't available
Filippos Karapetis
2012-09-04
WINTERMUTE: Fix a warning with MSVC
Filippos Karapetis
2012-09-04
Merge pull request #267 from somaen/wintermute
Filippos Karapetis
2012-09-03
WINTERMUTE: Disable Wintermute by default in configure
Einar Johan T. Sømåen
2012-09-03
TSAGE: Apply naming conventions to some sound variables and functions
Strangerke
2012-09-03
TINSEL: Fix bug #3541542 - "DW: PSX version dies when pressing ESC in intro"
Filippos Karapetis
2012-09-02
TONY: Move code from .h to .cpp files
Strangerke
2012-09-01
SCI: Limit the hack used for sound initialization to the Fun Seeker's demo only
Filippos Karapetis
2012-09-01
SCI: Allow the Fun Seeker's Guide demo to run
Filippos Karapetis
2012-09-01
SCUMM: PCESetCostumeData should have static linking
Bertrand Augereau
2012-09-01
WINTERMUTE: Fix various comments.
Einar Johan Trøan Sømåen
2012-09-01
TONY: Remove adv.h
Strangerke
2012-09-01
TONY: Move some more code from .h to .cpp files
Strangerke
2012-09-01
TONY: Move some functions from .h to .cpp files
Strangerke
2012-09-01
TONY: More renaming
Strangerke
2012-08-31
SCUMM: Nicer constants in _ClassicProc3RendererShadowARM that allow refactori...
Bertrand Augereau
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