Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-04-15 | fixed warnings | Paweł Kołodziejski | |
svn-id: r26506 | |||
2007-04-15 | Fix mouse regression in Swampy Adventures. | Travis Howell | |
svn-id: r26503 | |||
2007-04-15 | More cleanup. | Johannes Schickel | |
svn-id: r26502 | |||
2007-04-15 | Update reporting of invalid script opcodes. | Travis Howell | |
svn-id: r26501 | |||
2007-04-15 | Fix Elvira 1 regression. | Travis Howell | |
svn-id: r26500 | |||
2007-04-15 | cleanup. | Johannes Schickel | |
svn-id: r26499 | |||
2007-04-15 | Some more MSVC8 uninitialed variable warning (see bug #1700986) | Sven Hesse | |
svn-id: r26498 | |||
2007-04-15 | Cleanup. | Travis Howell | |
svn-id: r26497 | |||
2007-04-15 | Readded lost files. | Johannes Schickel | |
svn-id: r26496 | |||
2007-04-15 | MSVC8 apparently complains about uninitialized variables there, fixing (see ↵ | Sven Hesse | |
bug #1700986) svn-id: r26495 | |||
2007-04-15 | - Renamed some files for consistency with other engines. | Johannes Schickel | |
- Kyra2 detector entries update. svn-id: r26494 | |||
2007-04-15 | Removed the need for double<->int conversions in readBuffer() | Sven Hesse | |
svn-id: r26493 | |||
2007-04-15 | Fixed another IMD drawing glitch (noticeable after Ooya gets his magic bag back) | Sven Hesse | |
svn-id: r26492 | |||
2007-04-15 | Altered message display to correctly handle optional display of ↵ | Paul Gilbert | |
hotspot/character article prefixes svn-id: r26491 | |||
2007-04-15 | Add eriktorbjorn's patch to split script opcodes into specific game engines. | Travis Howell | |
svn-id: r26490 | |||
2007-04-15 | Bugfix to have Ratpouch correctly follow player, and new object animation ↵ | Paul Gilbert | |
handlers added svn-id: r26487 | |||
2007-04-15 | Bugfix to restore the correct part of the screen when the menu changes | Paul Gilbert | |
svn-id: r26486 | |||
2007-04-15 | Added new script methods | Paul Gilbert | |
svn-id: r26485 | |||
2007-04-15 | Fix a few Valgrind warnings. | Travis Howell | |
svn-id: r26484 | |||
2007-04-15 | Fixed some memory leaks. | Nicola Mettifogo | |
svn-id: r26483 | |||
2007-04-15 | Cleanup. | Travis Howell | |
svn-id: r26482 | |||
2007-04-15 | Split game engines, to allow further cleanups. | Travis Howell | |
svn-id: r26481 | |||
2007-04-15 | Cleanup. | Travis Howell | |
svn-id: r26480 | |||
2007-04-15 | Cleanup. | Travis Howell | |
svn-id: r26479 | |||
2007-04-15 | Cleanup. | Travis Howell | |
svn-id: r26478 | |||
2007-04-14 | oops, openStreamFile of course uses milliseconds, not frames, for the ↵ | Max Horn | |
playback offsets/durations svn-id: r26475 | |||
2007-04-14 | Removed some leftovers | Max Horn | |
svn-id: r26474 | |||
2007-04-14 | Replaced the use of DigitalTrackInfo objects (which were being leaked, BTW) ↵ | Max Horn | |
with a call to openStreamFile (code completely *untested*, so it might not work properly yet). Note the new FIXME comment regarding the playback duration svn-id: r26473 | |||
2007-04-14 | - Fixed another IMD drawing glitch (noticeable when becoming a giant) | Sven Hesse | |
- The IMD player now uses an AppendableAudioStream instead of a ringbuffer - Changed waitEndSoundSlice() to use the time the sound was started as a reference point. This should help with the sync and fix stutter issues (in Wynnona's letter, for example) svn-id: r26470 | |||
2007-04-14 | I must have accidentally broken frame skipping when I added DXA playback. Made | Torbjörn Andersson | |
frame skipping actually skip the updateScreen() call. svn-id: r26469 | |||
2007-04-14 | Renamed AGOSEngine::midi to AGOSEngine::_midi | Max Horn | |
svn-id: r26468 | |||
2007-04-14 | Gave proper names to previously unknown/partially-known constants | Paul Gilbert | |
svn-id: r26467 | |||
2007-04-14 | Fixed warning. | Torbjörn Andersson | |
svn-id: r26466 | |||
2007-04-14 | Implemented handling for barmen (rooms 29, 32, and 35) | Paul Gilbert | |
svn-id: r26464 | |||
2007-04-14 | Added script method for barmen serving player | Paul Gilbert | |
svn-id: r26463 | |||
2007-04-13 | Implemented fast modes: CTRL-f for double and CTRL-g for triple speed | Sven Hesse | |
Though I think it shouldn't break anything, use it at your own risk svn-id: r26461 | |||
2007-04-13 | Moving the mutex locking out of the loop | Sven Hesse | |
svn-id: r26460 | |||
2007-04-13 | Actually use the palette after loading | Sven Hesse | |
svn-id: r26459 | |||
2007-04-13 | The scrolling now works without cursor jittering... | Sven Hesse | |
svn-id: r26458 | |||
2007-04-13 | Adjusted word wrapping width in talk dialogs | Paul Gilbert | |
svn-id: r26457 | |||
2007-04-12 | Fixed an IMD glitch where frames weren't drawn at all (noticable in the CD ↵ | Sven Hesse | |
version's cutscenes after the "IDOL" screen, for example) svn-id: r26454 | |||
2007-04-11 | Implemented palette animation to Amiga version of Nippon Safes. | Nicola Mettifogo | |
svn-id: r26453 | |||
2007-04-11 | - Moved Zone and Animation to List<>. | Nicola Mettifogo | |
- Removed any reference to Node from codebase. svn-id: r26452 | |||
2007-04-10 | Moved Jobs to ManagedList. Since Jobs must be ordered according to their ↵ | Nicola Mettifogo | |
priority, a new insertSorted method has been added to the implementation. svn-id: r26451 | |||
2007-04-10 | Correct details for Simon the Sorcerer 2 (DOS Floppy) with Russian patch. | Travis Howell | |
svn-id: r26449 | |||
2007-04-10 | Remove two invalid entries for Simon the Sorcerer 2, since they use md5 ↵ | Travis Howell | |
checksums of the complete files (based on ICON.DAT). svn-id: r26448 | |||
2007-04-10 | Bugfix to prevent a used item in give actions from not getting pased to the ↵ | Paul Gilbert | |
talk dialog for display svn-id: r26447 | |||
2007-04-09 | Fix compile. | Johannes Schickel | |
svn-id: r26446 | |||
2007-04-09 | Fixed the wrong sound issue (laughing instead of a "whooosh" sound) in ↵ | Sven Hesse | |
Gob3's second screen svn-id: r26445 | |||
2007-04-09 | silence a compiler symbol redefinition warning | Kostas Nakos | |
svn-id: r26441 |