Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-02-18 | SCI: Increase LRU resource cache for SCI32 games | Colin Snover | |
A single picture in SCI32 is often larger than the 256KiB limit, meaning that the cache is useless for these games -- which is bad, because the renderer works directly off raw resource data so it must be decompressed and in-cache for rendering performance to be acceptable. | |||
2016-02-18 | SCI: Fix broken LRU debugging | Colin Snover | |
2016-02-18 | SCI: Implement templated drawing subroutines | Colin Snover | |
2016-02-18 | SCI: Add short-lived kSetFontRes kernel function | Colin Snover | |
kSetFontRes didn't exist in SCI2, showed up in SCI2.1early, then was replaced with kFont subop 1 in SCI2.1mid. | |||
2016-02-18 | SCI: WIP GfxText32 code | Colin Snover | |
This at least prevents SQ6 from crashing when going into the introduction | |||
2016-02-18 | SCI: Build kernel table for ScrollWindow and stub seen functions | Colin Snover | |
Signatures in subops table are correct for length but unknown types are marked as . instead of the correct type. | |||
2016-02-18 | SCI: Remove wrong comments in kernel.h and break apart logical sections | Colin Snover | |
2016-02-18 | SCI: Fix palette equality check | Colin Snover | |
2016-02-18 | SCI: Implement accurate renderer architecture for SCI32 | Colin Snover | |
2016-02-18 | AGI: Add missed comma | Eugene Sandulenko | |
2016-02-18 | AGI: Apple IIgs time delay override MH1 completed | Martin Kiewitz | |
+ Disable hide.mouse for MH1 Apple IIgs | |||
2016-02-18 | METAENGINE: Hint the compiler that we intentionally ignore pollEvents() ↵ | Eugene Sandulenko | |
return value | |||
2016-02-18 | WAGE: Safety check on parsing main game file | Eugene Sandulenko | |
2016-02-18 | WAGE: Plug memory leak | Eugene Sandulenko | |
2016-02-18 | WAGE: Plug memory leak | Eugene Sandulenko | |
2016-02-18 | WAGE: Safer string concatenation | Eugene Sandulenko | |
2016-02-18 | WAGE: Initialize class variables | Eugene Sandulenko | |
2016-02-18 | AGI: Apple IIgs time delay override KQ4 completed | Martin Kiewitz | |
2016-02-17 | AGI: Make SQ2 Apple IIgs get a AGI 2.917 equivalent and not 2.936 | Martin Kiewitz | |
Solves the priority issues at the end, because the set.pri.base call is now rejected by us. The IIgs interpreter seems to feature 177 kernel calls, but the last few are not what we expect them to be. It seems set.pri.base was discard.sound for this interpreter. It seems it was cleaned up for kq4. That one actually uses dynamic priority bands and it's working properly. Fixes bug #7034 | |||
2016-02-16 | WAGE: Implement sound decoder | Eugene Sandulenko | |
2016-02-16 | WAGE: Moved Sound class definition to sound.h | Eugene Sandulenko | |
2016-02-16 | WAGE: Moved sound code stubs to sound.cpp | Eugene Sandulenko | |
2016-02-16 | SHERLOCK: RT: Only see German Sharp-S char as printable | Martin Kiewitz | |
And not the full 0xE0 -> 0xFF range Fixes bug #7042 | |||
2016-02-16 | AGI: Added comment about artificial delay sq2 scene | Martin Kiewitz | |
2016-02-16 | AGI: Set.pri.base comments added (Apple IIgs KQ3+SQ2) | Martin Kiewitz | |
For KQ3 the calls are currently blocked b/c interpreter version For SQ2 they aren't, which causes a few priority issues at the end | |||
2016-02-16 | WAGE: Enable required menu items to allow game restart | Eugene Sandulenko | |
2016-02-16 | WAGE: Started post-gameover code implementation | Eugene Sandulenko | |
2016-02-16 | WAGE: Remove debug code | Eugene Sandulenko | |
2016-02-16 | WAGE: Fix random direction choosing logic | Eugene Sandulenko | |
2016-02-16 | AGI: Added console command to disable automatic saves | Martin Kiewitz | |
Helps creating various saved games for Mixed Up Mother Goose | |||
2016-02-16 | AGI: Change how VM timer vars are handled | Martin Kiewitz | |
Instead of directly converting play time to VM timer vars, we only adjust VM timer vars according to play time seconds delta. This is needed for at least Mixed Up Mother Goose. The game sets the VM "second" variable to 0 and then uses it for syncing the text to the songs. We even adjust second calculation, so that the timing should always be the same and not depend on basically luck (seconds may wrap right after setting it, because internal cycles counter is not changed). | |||
2016-02-15 | WAGE: Added Midnight Snack and Time Bomb detection | Eugene Sandulenko | |
2016-02-15 | WAGE: Fix input string after script execution | Eugene Sandulenko | |
2016-02-15 | WAGE: Added Magic Rings detection | Eugene Sandulenko | |
2016-02-15 | WAGE: Move detection tables to separate file | Eugene Sandulenko | |
2016-02-15 | Merge pull request #667 from a-detiste/master | Eugene Sandulenko | |
JANITORIAL: Typos detected with lintian & grep | |||
2016-02-15 | JANITORIAL: Typos detected with lintian & grep | Alexandre Detiste | |
2016-02-14 | SHERLOCK: RT: Implement saving journal to file | Paul Gilbert | |
2016-02-15 | SHERLOCK: RT: Replace accent char with \202 in fixed text | Martin Kiewitz | |
2016-02-15 | SHERLOCK: RT: Make darts game properly multilingual | Martin Kiewitz | |
Hopefully all issues were caught Also added a "wait for keypress" right after result of latest dart throw is shown like in the original, so that dart results are not immediately cleared. Also added support for "1 point" instead of writing "1 points" | |||
2016-02-14 | SHERLOCK: RT: Fix starting different darts game modes | Paul Gilbert | |
2016-02-14 | AGI: Changes to vm var seconds heuristic (delay loop detection) | Martin Kiewitz | |
- small fix (forgot to reset the hit counter) - rename methods - added more information about PQ1 in comment | |||
2016-02-14 | AGI: Add heuristic to detect delay loops within scripts | Martin Kiewitz | |
And in that case poll events, delay for a few milliseconds and update screen. This somewhat worked before the graphics rewrite because of a timer hack. This one tries to detect actual inner loops. Happens in at least Police Quest 1 when playing poker. | |||
2016-02-14 | SCUMM: Fix warning | Eugene Sandulenko | |
2016-02-14 | GOB: Fix warning | Eugene Sandulenko | |
2016-02-14 | WAGE: Fix uninit members | Eugene Sandulenko | |
2016-02-14 | WAGE: Fix warning | Eugene Sandulenko | |
2016-02-14 | Merge pull request #658 from sev-/wage | Eugene Sandulenko | |
WAGE: New Engine | |||
2016-02-14 | WAGE: Fix int/uint comparison | Eugene Sandulenko | |
2016-02-14 | WAGE: Simplify savename generation code | Eugene Sandulenko | |