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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2011-05-11
TSAGE: Added missing code for loading scene regions in the CD/FW versions of ...
Paul Gilbert
2011-05-11
TSAGE: Bugfix to show cursor after restoring a savegame
Paul Gilbert
2011-05-11
TSAGE: Bugfix for Flesh-eaters moving too fast in Scene #5100
Paul Gilbert
2011-05-11
TSAGE: Completely remove the resetting of _scrollFollower. It needs to be mai...
Paul Gilbert
2011-05-11
TSAGE: Fix animation of Quinn and Seeker approaching cave in Scene #5000
Paul Gilbert
2011-05-11
TSAGE: Rework parts of the cursor code to better match the original
Paul Gilbert
2011-05-11
TSAGE: Further fix for resetting _scrollFollower
Paul Gilbert
2011-05-11
TSAGE: Reset the Globals::_scrollFollower to NULL when a scene ends
Paul Gilbert
2011-05-10
LASTEXPRESS: Implement item selection and scene loading
Littleboy
2011-05-10
LASTEXPRESS: Implement highlight of inventory items
Littleboy
2011-05-10
LASTEXPRESS: Draw portrait non-highlighted in Inventory::show()
Littleboy
2011-05-10
LASTEXPRESS: Add button pressed state for inventory handling
Littleboy
2011-05-10
LASTEXPRESS: Implement skeleton code for selected item and inventory selection
Littleboy
2011-05-10
TSAGE: Fix a glitch in setCursor()
strangerke
2011-05-10
TSAGE: Adjusted scaling process to fix scaling image to a 1x1 pixel in Scene ...
Paul Gilbert
2011-05-10
TINSEL: Cleanup reel saving code
Max Horn
2011-05-10
TINSEL: Remove unnecessary casts
Max Horn
2011-05-10
TSAGE: Standardised on checks for showing the Save and Restore dialogs
Paul Gilbert
2011-05-10
TSAGE: Further tweaks to movement in Scene #6100
Paul Gilbert
2011-05-10
TSAGE: Tweaked mouse movement in Scene #6100 when mouse is in the centre of t...
Paul Gilbert
2011-05-09
SCI: Line wrap some comments
Max Horn
2011-05-09
SCI: Fix warning about potential strict-aliasing rules violation
Max Horn
2011-05-09
SCI: Slight cleanup to undithering code
Max Horn
2011-05-08
TSAGE: Bugfix for restoring savegames saved when palette effects are active
Paul Gilbert
2011-05-08
TSAGE: Fix memory leak when exiting whilst any palette rotation is active
Paul Gilbert
2011-05-07
QUEEN: Delete the parser before closing the driver.
eriktorbjorn
2011-05-07
AGI: Replace Winnie macros with functions
Matthew Hoops
2011-05-07
TSAGE: Close Memory Leak in GfxSurface::create().
D G Turner
2011-05-06
M4: Fix a typo; cleanup
Matthew Hoops
2011-05-06
M4: Fix the title of riddle
Matthew Hoops
2011-05-06
M4: Allow Riddle to be run using the original directory structure
Matthew Hoops
2011-05-07
TSAGE: Fix a bug and a couple of glitches in scene 9700
strangerke
2011-05-06
TSAGE: Scene 5200 - Suppress dead code (present but not executed in the origi...
strangerke
2011-05-06
TSAGE: Finally fix the dialogue bug in scene 4000
strangerke
2011-05-06
TSAGE: For consistency, renamed sceneItem1 into Hotspot1 in scene 7000
strangerke
2011-05-06
GOB: Create a SafeSubReadStream for files in STKs
Sven Hesse
2011-05-06
SWORD2: Replace SafeSubReadStream with the same-name class in Common
Sven Hesse
2011-05-06
TSAGE: Bugfix for hotspot issues in Scene #7000
Paul Gilbert
2011-05-06
TSAGE: Bugfix for self-closing drawers in Scene #7700
Paul Gilbert
2011-05-06
TSAGE: Hopefully fix some Valgrind reported warnings
Paul Gilbert
2011-05-06
TSAGE: Added missing destructors for Globals fields
Paul Gilbert
2011-05-06
TSAGE: Initialise player fields to fix Valgrind warning
Paul Gilbert
2011-05-06
TSAGE: Review all Speakers
strangerke
2011-05-05
SCUMM: Use new MacCursor code instead of convertCrsrCursor()
Matthew Hoops
2011-05-05
MOHAWK: Use new MacCursor code instead of convertCrsrCursor()
Matthew Hoops
2011-05-05
SCI: Use new MacCursor code instead of convertCrsrCursor()
Matthew Hoops
2011-05-05
SWORD25: Disabled code which isn't necessary with our PNG decoder
md5
2011-05-05
SWORD25: Moved the thumbnail handling code to its appropriate place
md5
2011-05-05
SWORD25: Marked more functions as unused
md5
2011-05-05
GOB: Fix a stupid typo in SlotFileIndexed::buildIndex()
Sven Hesse
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