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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-10-26
DIRECTOR: Skip header in VWLB resource for D4+
Eugene Sandulenko
2016-10-26
DIRECTOR: Renamed resource/archive files to better reflect reality
Eugene Sandulenko
2016-10-26
DIRECTOR: Skipping useless movie scanning.
Eugene Sandulenko
2016-10-25
TITANIC: Further work on mouse cursor enablement logic
Paul Gilbert
2016-10-25
SCI: Implement SSCI bug in hexadecimal escape sequences
Colin Snover
2016-10-26
FULLPIPE: Fix if statement. Thanks to PVS-Studio
Eugene Sandulenko
2016-10-25
TITANIC: Fix dragging Photograph
Paul Gilbert
2016-10-25
TITANIC: Fix setting active NPC
Paul Gilbert
2016-10-25
TITANIC: Keep cursor disabled for entire Doorbot intro
Paul Gilbert
2016-10-25
TITANIC: Implement hide counting for mouse cursor hide/show
Paul Gilbert
2016-10-25
KYRA: (LOL) Fix buffer overflow in _lastOverridePalFile
Willem Jan Palenstijn
2016-10-24
TITANIC: Add conversation text to the PET
Paul Gilbert
2016-10-25
AGOS: Add missing subtitle delay for Simon the Sorcerer 1 (Hebrew DOS CD).
Kirben
2016-10-24
BLADERUNNER: Typo in SetEffects::setFadeColor (CID 1364307)
Thomas Fach-Pedersen
2016-10-24
BLADERUNNER: Fix null pointer dereference (Actually CID 1364205)
Thomas Fach-Pedersen
2016-10-24
BLADERUNNER: Fix potential buffer overrun (CID 1364276)
Thomas Fach-Pedersen
2016-10-24
BLADERUNNER: Fix out-of-bounds write (CID 1364262)
Thomas Fach-Pedersen
2016-10-24
BLADERUNNER: Fix out-of-bounds access in voiceover actor (multiple CIDs)
Thomas Fach-Pedersen
2016-10-24
BLADERUNNER: Fix out-of-bounds read (CID 1364207)
Thomas Fach-Pedersen
2016-10-24
BLADERUNNER: Fix null pointer dereference (CID 1364205)
Thomas Fach-Pedersen
2016-10-24
BLADERUNNER: Fix resource leak (CID 1364202)
Thomas Fach-Pedersen
2016-10-24
DIRECTOR: Load shared cast only when it exists
Eugene Sandulenko
2016-10-24
DIRECTOR: Run start movie specified in the command line
Eugene Sandulenko
2016-10-24
DIRECTOR: Added D4 generic target
Eugene Sandulenko
2016-10-23
TITANIC: Fix freeze in Doorbot conversation
Paul Gilbert
2016-10-23
TITANIC: Fix showing multiple NPC animations as Doorbot speaks
Paul Gilbert
2016-10-23
TITANIC: Match the CWaveFile duration method closer to original
Paul Gilbert
2016-10-23
TITANIC: Start Doorbot animating in closeup conversation
Paul Gilbert
2016-10-23
TITANIC: Fix resetting NPC flags when Doorbot finishes speaking
Paul Gilbert
2016-10-23
MOHAWK: Support for the Riven JP CD structure
Eugene Sandulenko
2016-10-23
MOHAWK: Fix Riven JP platform
Eugene Sandulenko
2016-10-23
MOHAWK: Add detection for Japanese Riven
Eugene Sandulenko
2016-10-22
BLADERUNNER: Fix invalid assert in AudStream
Thomas Fach-Pedersen
2016-10-22
SCI32: Fix slow SCI2.1mid transitions
Colin Snover
2016-10-22
BLADERUNNER: Fix uninitialized variable accesses
Thomas Fach-Pedersen
2016-10-22
TITANIC: Fix looping in CTrueTalkManager::triggerNPC
Paul Gilbert
2016-10-22
TITANIC: Workaround for Doorbot's 'cloak off' movie playback
Paul Gilbert
2016-10-21
SCI32: Implement HShutterIn for SCI2.1mid+
Colin Snover
2016-10-21
SHERLOCK: 3DO: Fixes to allow game to start
Paul Gilbert
2016-10-21
BLADERUNNER: Fix presumable typo
Willem Jan Palenstijn
2016-10-21
PRINCE: Refactored detection code into widely accepted schema
Eugene Sandulenko
2016-10-20
SCI32: Fix wrong value passed to updateInfoFlagViewVisible
Colin Snover
2016-10-20
SCI32: Fix QFG4 version comments
Colin Snover
2016-10-20
SCI32: Fix typo
Colin Snover
2016-10-20
SCI32: Split out detection of features that cross SSCI versions
Colin Snover
2016-10-20
SCI32: Fix zero-offset exports
Colin Snover
2016-10-19
DIRECTOR: Fix movie scanning
Eugene Sandulenko
2016-10-19
DIRECTOR: Lingo: Implemented getting 'the frame' entity
Eugene Sandulenko
2016-10-18
DIRECTOR: Further work on text cast loading and rendering
Eugene Sandulenko
2016-10-18
DIRECTOR: Added debug chanel for text rendering
Eugene Sandulenko
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