Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-03-09 | added comments suggesting possible formulas for hardcoded float values | Nicola Mettifogo | |
svn-id: r26041 | |||
2007-03-09 | Some more LogicHE cleanup | Max Horn | |
svn-id: r26038 | |||
2007-03-09 | Some more LogicHE cleanup | Max Horn | |
svn-id: r26037 | |||
2007-03-09 | Some cleanup, and added some of my observation (man this code is really strange) | Max Horn | |
svn-id: r26036 | |||
2007-03-09 | Revised LogicHErace::op_1140 (the two multiplications by constants still ↵ | Max Horn | |
baffle me, but at least it makes some sense now, and corrects the worst bugs in that func) svn-id: r26035 | |||
2007-03-09 | reduced dependency from windows-specific header files | Nicola Mettifogo | |
svn-id: r26034 | |||
2007-03-08 | Since the amiga version handle music very differently than the PC version, ↵ | Gregory Montoir | |
the existing Music and MusicPlayer classes have been merged to a single MidiMusic class, simplifying code a bit. svn-id: r26033 | |||
2007-03-08 | Removed the localized titles in Touche game descriptions, that didn't work ↵ | Gregory Montoir | |
really well and this wasn't really consistent with other engines. Also added fallback detection so that an unknown game can be started (as my original code did before switching to AdvDetector). svn-id: r26030 | |||
2007-03-08 | Clarified some comments | Max Horn | |
svn-id: r26028 | |||
2007-03-08 | Fixed const issue (casting const to non-const) | Max Horn | |
svn-id: r26027 | |||
2007-03-08 | deleted useless code | Nicola Mettifogo | |
svn-id: r26025 | |||
2007-03-08 | Replaced uses of fprintf() with warning() or error() | Max Horn | |
svn-id: r26022 | |||
2007-03-07 | - cleanup | Johannes Schickel | |
- some diffs for Amiga version svn-id: r26010 | |||
2007-03-07 | Fixed the crash in the interlude before the last level in the Gobliiins ↵ | Sven Hesse | |
CD-version svn-id: r26009 | |||
2007-03-07 | Add another version of Backyard Football2002. | Travis Howell | |
svn-id: r26007 | |||
2007-03-06 | Add F1 - F3 keys for Apple II and Commodore 64 verisons of Maniac Mansion. | Travis Howell | |
svn-id: r26004 | |||
2007-03-06 | Added support for Blacksmith's hammering animation and added Morkus' ↵ | Paul Gilbert | |
animation handler svn-id: r26003 | |||
2007-03-06 | Fix regression in V0 versions of Maniac Mansion, when using extracted files. | Travis Howell | |
svn-id: r26000 | |||
2007-03-06 | Add support for the New Kid verb option in Apple II and Commodore 64 ↵ | Travis Howell | |
verisons of Maniac Mansion. svn-id: r25999 | |||
2007-03-05 | Corrected the initial drawing position of 101-anims (e.g. the guard monster ↵ | Sven Hesse | |
in the beach screen in Bargon Attack) svn-id: r25991 | |||
2007-03-05 | Fixed the cursor hotspots | Sven Hesse | |
svn-id: r25990 | |||
2007-03-04 | Correct football2002 demo placement | Eugene Sandulenko | |
svn-id: r25988 | |||
2007-03-04 | fixed regression: background used to get broken when items were picked up | Nicola Mettifogo | |
svn-id: r25981 | |||
2007-03-04 | Adding comment again. | Johannes Schickel | |
svn-id: r25979 | |||
2007-03-04 | Remove wrong gob2 Mac entry. | Eugene Sandulenko | |
svn-id: r25978 | |||
2007-03-04 | - Some minor fixes | Sven Hesse | |
- Added the Gob2 Mac version fac76 reported in bug #1673397 svn-id: r25977 | |||
2007-03-04 | made loadScript and loadLocation benefit from Script's ability to dispose of ↵ | Nicola Mettifogo | |
its input buffer svn-id: r25976 | |||
2007-03-04 | made Script optionally take ownership and dispose input text | Nicola Mettifogo | |
svn-id: r25973 | |||
2007-03-04 | wrapped loader routines into a new class named Disk. The new class is also ↵ | Nicola Mettifogo | |
responsible for handling Archives in place of the Parallaction engine. svn-id: r25972 | |||
2007-03-04 | no more overloading for loadBackground | Nicola Mettifogo | |
svn-id: r25971 | |||
2007-03-04 | hid mask and path loading details from the engine, so it is now independent ↵ | Nicola Mettifogo | |
from background management svn-id: r25970 | |||
2007-03-04 | separated slide from scenery loading to take care of filename aliases | Nicola Mettifogo | |
svn-id: r25969 | |||
2007-03-04 | moved background loading into disk.cpp | Nicola Mettifogo | |
svn-id: r25968 | |||
2007-03-04 | Avoid crash in Engine_SCUMM_create when an inconsistent platform override is ↵ | Max Horn | |
present svn-id: r25966 | |||
2007-03-04 | moved platform-dependant resource loading routines into disk.cpp | Nicola Mettifogo | |
svn-id: r25964 | |||
2007-03-04 | replaced memAlloc/memFree with standard malloc/free | Nicola Mettifogo | |
svn-id: r25962 | |||
2007-03-04 | Correct image offsets, for PC Engine version of Loom. | Travis Howell | |
svn-id: r25960 | |||
2007-03-04 | Fix regression in Commodore 64 version of Zak McKracken. | Travis Howell | |
svn-id: r25959 | |||
2007-03-04 | Fix script error in PC Engine version of Loom. | Travis Howell | |
svn-id: r25958 | |||
2007-03-04 | Fix regression in Commodore 64 version of Zak McKracken. | Travis Howell | |
svn-id: r25955 | |||
2007-03-03 | Fix level selection in PC Engine version of Loom. | Travis Howell | |
svn-id: r25954 | |||
2007-03-03 | Correct feature flags for the PC Engine version of Loom. | Travis Howell | |
svn-id: r25952 | |||
2007-03-03 | Allow PC Engine version of Loom to at least start up. | Travis Howell | |
svn-id: r25951 | |||
2007-03-03 | removed common-case code from loadBackground | Nicola Mettifogo | |
svn-id: r25949 | |||
2007-03-03 | loadBackground simplified: palette cycling is still broken, though | Nicola Mettifogo | |
svn-id: r25948 | |||
2007-03-03 | corrected parsing of LOCATION command | Nicola Mettifogo | |
svn-id: r25947 | |||
2007-03-03 | Removed obsolete code | Max Horn | |
svn-id: r25946 | |||
2007-03-02 | only request the user to update the queen.tbl if the game she/he's trying to ↵ | Gregory Montoir | |
play really *requires* it. svn-id: r25944 | |||
2007-03-02 | Updated the BS1 music code to use the new looping feature in our MP3/Ogg ↵ | Max Horn | |
decoders svn-id: r25943 | |||
2007-03-02 | added other code differences for Amiga FOTAQ versions, full game is now ↵ | Gregory Montoir | |
completable under ScummVM svn-id: r25941 |