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author | Travis Howell | 2007-03-04 00:44:04 +0000 |
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committer | Travis Howell | 2007-03-04 00:44:04 +0000 |
commit | d1d55795497e58c2d693c278dab40d42038a72e5 (patch) | |
tree | eb4e0de9e8fd4b9767042fd523cc8d58f637ac0a /engines | |
parent | 69b8d7240aa90a029d9b366ff1a8533f7c91fd87 (diff) | |
download | scummvm-rg350-d1d55795497e58c2d693c278dab40d42038a72e5.tar.gz scummvm-rg350-d1d55795497e58c2d693c278dab40d42038a72e5.tar.bz2 scummvm-rg350-d1d55795497e58c2d693c278dab40d42038a72e5.zip |
Fix script error in PC Engine version of Loom.
svn-id: r25958
Diffstat (limited to 'engines')
-rw-r--r-- | engines/scumm/script.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/engines/scumm/script.cpp b/engines/scumm/script.cpp index dc97f8694c..b820c4742c 100644 --- a/engines/scumm/script.cpp +++ b/engines/scumm/script.cpp @@ -556,7 +556,8 @@ int ScummEngine::readVar(uint var) { assertRange(0, var, _numRoomVariables - 1, "room variable (reading)"); return _roomVars[var]; - } else if (_game.version <= 3 && !(_game.id == GID_INDY3 && (_game.platform == Common::kPlatformFMTowns))) { + } else if (_game.version <= 3 && !(_game.id == GID_INDY3 && _game.platform == Common::kPlatformFMTowns) && + !(_game.id == GID_LOOM && _game.platform == Common::kPlatformPCEngine)) { int bit = var & 0xF; var = (var >> 4) & 0xFF; @@ -648,7 +649,8 @@ void ScummEngine::writeVar(uint var, int value) { assertRange(0, var, _numRoomVariables - 1, "room variable (writing)"); _roomVars[var] = value; - } else if (_game.version <= 3 && !(_game.id == GID_INDY3 && (_game.platform == Common::kPlatformFMTowns))) { + } else if (_game.version <= 3 && !(_game.id == GID_INDY3 && _game.platform == Common::kPlatformFMTowns) && + !(_game.id == GID_LOOM && _game.platform == Common::kPlatformPCEngine)) { // In the old games, the bit variables were using the same memory // as the normal variables! int bit = var & 0xF; |