Age | Commit message (Expand) | Author |
2006-11-09 | Fix bug #1592914 - SIMON1: Crash in Dwarf Cave | Travis Howell |
2006-11-08 | Remove slipped in debug output | Eugene Sandulenko |
2006-11-08 | Fix crashes with new BG incrustation code. | Eugene Sandulenko |
2006-11-08 | Fix bug #1579776: "FW: Save does not work properly" | Eugene Sandulenko |
2006-11-08 | Fix bug #1590596: "HE: When 3x graphics are choosen, F5 crashes game" | Eugene Sandulenko |
2006-11-08 | Fix bug #1592006: "IMUSE: Typo in sysex_scumm.cpp ?" | Eugene Sandulenko |
2006-11-07 | cleanup | Gregory Montoir |
2006-11-07 | simplified SRLE decoding, cleanup | Gregory Montoir |
2006-11-07 | Disabled an undocumented workaround for a supposed bug in FOA | Max Horn |
2006-11-07 | fix (un)signedness warnings | Max Horn |
2006-11-07 | cleanup | Max Horn |
2006-11-07 | Fixed regression caused by recent debug console cleanup. The key stroke that | Torbjörn Andersson |
2006-11-07 | Fix restarting game in Elvira 2 | Travis Howell |
2006-11-06 | Fix restarting game in Elvira 1 | Travis Howell |
2006-11-06 | some fixes, some cleanup | Gregory Montoir |
2006-11-06 | added SRLE handler, cleanup | Gregory Montoir |
2006-11-06 | cleanup | Johannes Schickel |
2006-11-06 | Portability fix for some platforms. | Eugene Sandulenko |
2006-11-06 | Add inherit code for earlier games | Travis Howell |
2006-11-06 | Cleanup | Travis Howell |
2006-11-06 | Add support for HE CUP demos based on cyx's standalone player. | Eugene Sandulenko |
2006-11-06 | Predictive input for AGI engine. To Do: | Eugene Sandulenko |
2006-11-06 | Add contain code differences between earlier games | Travis Howell |
2006-11-06 | Split draw code for earlier games, to prevent regressions for now | Travis Howell |
2006-11-06 | System mouse code no longer required | Travis Howell |
2006-11-06 | Fix mouse palette in WW | Travis Howell |
2006-11-06 | The clear timers script only exists in Simon1 | Travis Howell |
2006-11-05 | Fix mouse glitch regression, due to code re-arrange | Travis Howell |
2006-11-05 | various fixes | Gregory Montoir |
2006-11-05 | enabled MIDI volume changes | Gregory Montoir |
2006-11-05 | Cleanup | Travis Howell |
2006-11-05 | Set ROOM_EXIT_ANIMATION constant, to fix compile for now. Not sure if value i... | Travis Howell |
2006-11-05 | Only read a single item, in doTable opcode | Travis Howell |
2006-11-05 | Added display of the two special between room animations: falling down the ch... | Paul Gilbert |
2006-11-05 | Add inital load/save code changes for earlier games and cleanup | Travis Howell |
2006-11-05 | Improve debug output of video script | Travis Howell |
2006-11-05 | Typo | Travis Howell |
2006-11-05 | Music is disabled when under water in Elvira 1 | Travis Howell |
2006-11-05 | removed unneeded opcodes | Gregory Montoir |
2006-11-05 | added basic MIDI playback | Gregory Montoir |
2006-11-05 | SO_ROOM_INTENSITY isn't used by SCUMM V1 - 4 games | Travis Howell |
2006-11-05 | cleanup | Gregory Montoir |
2006-11-04 | SCUMM cleanup | Max Horn |
2006-11-04 | Fixed zero filled Rect with PalmOS compiler | Chris Apers |
2006-11-04 | Fixed zero filled _opcodeTable[] with PalmOS ARM compiler | Chris Apers |
2006-11-04 | rewrote FOTAQ game version detection code in a - if I didn't break anything -... | Gregory Montoir |
2006-11-03 | cleanup (got rid of the custom Language enum, re-used the one in the Common n... | Gregory Montoir |
2006-11-03 | Fix compilation in Linux (itoa() isn't available here, it's non-standard) | Sven Hesse |
2006-11-03 | added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer' | Gregory Montoir |
2006-11-03 | got rid of two memory leaks | Gregory Montoir |