Age | Commit message (Expand) | Author |
2006-11-03 | Fixed bad namespace comments spotted by clone2727. | Torbjörn Andersson |
2006-11-02 | Add video code for HE100 games | Travis Howell |
2006-11-01 | Ooops, move code to correct function | Travis Howell |
2006-11-01 | Enable Bink video playback in HE100 games | Travis Howell |
2006-11-01 | Workaround for bug #1586894 | Max Horn |
2006-11-01 | Removed unnecessary newline from warning message. (But why did I get this | Torbjörn Andersson |
2006-10-30 | HACK no longer required for MM demo mode | Travis Howell |
2006-10-30 | Fix bug #771499 - ZAK: Lotto numbers never picked. The freezeCount isn't chec... | Travis Howell |
2006-10-29 | SCUMM: Avoid crash in debugger when omitting the state value in 'object state... | Max Horn |
2006-10-29 | SCUMM: The didexec flag did not exist in V0-V2; minor cleanup | Max Horn |
2006-10-29 | Always stop the audio handle in Sound::voicePlay. | Johannes Schickel |
2006-10-29 | Named / documented the V0-V2 object states (we should probably rename the cor... | Max Horn |
2006-10-29 | cleanup | Max Horn |
2006-10-29 | Increase delay for dragging items, to match original | Travis Howell |
2006-10-29 | Update variable range, when using debugger | Travis Howell |
2006-10-29 | Add opcode and opcode stub for Elvira 2. Remove unused opcode code | Travis Howell |
2006-10-28 | White space changes | Travis Howell |
2006-10-28 | Remove vga opcodes which are never used by games | Travis Howell |
2006-10-28 | Update debug tables | Travis Howell |
2006-10-28 | Correct dump of VGA file in FF | Travis Howell |
2006-10-28 | Fix sign issues, that caused combat issues in Elvira 1 | Travis Howell |
2006-10-28 | Fix cursor palette in Elvira 1 | Travis Howell |
2006-10-28 | Add shield cursor for Elvira 1 | Travis Howell |
2006-10-28 | Fix the heart beat in Elvira 2 | Travis Howell |
2006-10-28 | Update debug tables | Travis Howell |
2006-10-28 | Add code for vc37_pokePalette | Travis Howell |
2006-10-28 | Add more fixes for Elvira 1 | Travis Howell |
2006-10-28 | SCUMM: Take advantage of the fact that Chunk now is a ReadStream subclass | Max Horn |
2006-10-28 | SCUMM: Fix what I believe is a long-standing bug in FileChunk::reseek() | Max Horn |
2006-10-28 | SCUMM: Changed class Chunk (and subclasses) to inherit from Common::SeekableR... | Max Horn |
2006-10-28 | SCUMM: Got rid of smush/chunk_type.h | Max Horn |
2006-10-28 | SCUMM: Further SMUSH audio channel cleanup; this time unified some code, and ... | Max Horn |
2006-10-28 | SCUMM: Changed SaudChannel to return 8bit mono data (the mixer will do any ne... | Max Horn |
2006-10-27 | const and static, static and const, const and static, static and const... now... | Max Horn |
2006-10-27 | Oops, forgot to check in engines/scumm/module.mk | Max Horn |
2006-10-27 | SCUMM: Unified some more SMUSH audio channel code | Max Horn |
2006-10-27 | SCUMM: Unified some SMUSH audio channel code | Max Horn |
2006-10-27 | Cleanup | Travis Howell |
2006-10-27 | Var 254 is only reset, when reseting animations in later games | Travis Howell |
2006-10-27 | Cleanup | Travis Howell |
2006-10-27 | Update comment | Travis Howell |
2006-10-27 | Update dump code for additional games | Travis Howell |
2006-10-27 | Update names in opcode tables | Travis Howell |
2006-10-27 | Cleanup | Travis Howell |
2006-10-27 | Script 160 is only used when clearing timers in Simon 1/2 | Travis Howell |
2006-10-27 | Ooops, fix Elvira 1 regression | Travis Howell |
2006-10-27 | Add code for look opcode in elvira 1 | Travis Howell |
2006-10-27 | Limit game specific code | Travis Howell |
2006-10-27 | Limit subtitle speed keys to Simon 1/2 | Travis Howell |
2006-10-26 | Add font table for Czech version of Simon 2 | Travis Howell |