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2011-10-23TSAGE: Changed SceneItem::display2 to handle Ringworld 2Paul Gilbert
2011-10-23TSAGE: Implemented Ringworld 2 right click dialogPaul Gilbert
2011-10-23TSAGE: Added quick keys for selecting the different actionsPaul Gilbert
2011-10-23TSAGE: Added correct resource loads for Ringworld 2 cursorsPaul Gilbert
2011-10-23TEENAGENT: Improve code formatting.Johannes Schickel
I used astyle and fixed some incorrect changes from it manually.
2011-10-22SCI: fix thread lockup issue when loading savegames using a sound driver ↵athrxx
which depends on the mixer thread for timer calls. The issues seems to be known. See comments (not by me) in SciMusic::clearPlayList(). For the same reason mentioned there the mutex may also not be locked before calling clearPlayList().
2011-10-22KYRA: Fix memory leak when a sound is started but no free handles are left.Johannes Schickel
2011-10-22TSAGE: Added character display to the user interfacePaul Gilbert
2011-10-22TSAGE: Hooking up Return to Ringworld to display the user interfacePaul Gilbert
2011-10-22TSAGE: Add description for Return to RingworldTorbjörn Andersson
The engine detects it, so it might as well put a name to it.
2011-10-22TSAGE: Beginnings of support for Return to RingworldPaul Gilbert
2011-10-22TSAGE: Blue Force - Fix bug in scene 270 - Hero stucked in sofaStrangerke
2011-10-22CGE: Add some doxygen commentsStrangerke
2011-10-22TSAGE: Fix text going off-screen in BF Scene 940 - Endgame sequencePaul Gilbert
2011-10-22TSAGE: Minor cleanup of BF Scene 910Paul Gilbert
2011-10-22TSAGE: Minor bugfix for redundant messages being shown in BF Scene 910Paul Gilbert
2011-10-22TSAGE: Minor cleanup and bugfix for talking to Lyle in BF Scene 910Paul Gilbert
2011-10-22TSAGE: Bugfix for Lyle walking to Warehouse in BF Scene 910Paul Gilbert
2011-10-22TSAGE: Cleanup and bugfix to start cutscene in BF Scene 900 on Day 5Paul Gilbert
2011-10-22TSAGE: Bugfixes for arresting Green in BF Scene 355Paul Gilbert
2011-10-22TSAGE: Bugfixes for BF Scene 355 - Borading First WavePaul Gilbert
2011-10-22TSAGE: Bugfix for saving in BF Scene 860 - Boat in CovePaul Gilbert
2011-10-22TSAGE: Bugfix for Lyle not appearing in BF Scene 830Paul Gilbert
2011-10-21TSAGE: Bugfix for sometimes not leaving Lyle's Office when using exitPaul Gilbert
2011-10-21TSAGE: Bugfix for correctly drawing BF Scene 900 when leaving warehousePaul Gilbert
2011-10-21TSAGE: Bugfix for covering up hidden switches in BF Scene 910Paul Gilbert
2011-10-21TSAGE: Missing synchronisation and other bugfixes for BF Scene 910Paul Gilbert
2011-10-21TSAGE: Further cleanup and bugfixes for BF Scene 910Paul Gilbert
2011-10-21TSAGE: Bugfixes for getting cords and looking at generator in BF Scene 910Paul Gilbert
2011-10-21TSAGE: Blue Force - Scene 910: Fix exit cursors, rename an hotspot, fix ↵Strangerke
another bug
2011-10-20TSAGE: Blue Force - Some more renaming, fix a bug in scene 910Strangerke
2011-10-20TSAGE: Blue Force - Rename some objects in scene 910Strangerke
2011-10-20TSAGE: Blue Force - Add missing comments on scenes 9xxStrangerke
2011-10-20TSAGE: modify addTimer and removeTimer to use an EventHandler instead of a TimerStrangerke
2011-10-20TSAGE: Blue Force - Fix two glitches in the intro using a workaroundStrangerke
2011-10-20TSAGE: Blue Force - Add a hack in scene 160 in order to work around a weird ↵Strangerke
sound fader behavior. The intro is now fully playable (with glitches)
2011-10-20TSAGE: Blue Force - Fix last intro screenStrangerke
2011-10-20SCI: The demo of GK1 has no alternate sound effects.Filippos Karapetis
This fixes the sound effect heard in the "Day 1" screen
2011-10-20TSAGE: Bugfix for displaying circuit breakers correctly in BF Scene 910Paul Gilbert
2011-10-20TSAGE: Bugfixes for turning on the lights in BF Scene 910Paul Gilbert
2011-10-20TSAGE: Bugfixes for the PalettedScene::transition methodPaul Gilbert
2011-10-20TSAGE: Bugfixes for entering BF Scene 910 - WarehousePaul Gilbert
2011-10-20TINSEL: Cleaner fix for bug #2893946 - Psychiatrist savegame problemPaul Gilbert
2011-10-20TSAGE: Remove the ADGF_TESTING flag from Ringworld detection entriesPaul Gilbert
2011-10-20TSAGE: Cleanup of doorway object in BF Scene 900Paul Gilbert
2011-10-20TSAGE: Blue Force - Fix bug in intro scene 200Strangerke
2011-10-20TSAGE: Blue Force - Move identical intro Text classes to common game logicStrangerke
2011-10-20TSAGE: Blue Force - Fix crate top in scene 920Strangerke
Also: rename some objects, disable sub15E4F and fix a little bug in init of scene910
2011-10-20SCI: Added a hack to fix bug #3035693 - "SCI: QFG3 demo: Rope swinging more ↵Filippos Karapetis
heroic than ever"
2011-10-19SCI: Moved the width adjustment outside getPlaneRect()Filippos Karapetis