Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-10-31 | Slighly modified patch #1709219: "DXA Player: double size scaling option" | Eugene Sandulenko | |
svn-id: r29347 | |||
2007-10-31 | Fix for bug #1751483 - "AGI: The -x command-line option appears to be broken" | Filippos Karapetis | |
svn-id: r29346 | |||
2007-10-31 | Fix for bug #1800147 - "ITE: Scummvm exits with Audio warnings" | Filippos Karapetis | |
svn-id: r29345 | |||
2007-10-31 | - minor changes to detection code | Gregory Montoir | |
- reverted gameState.counter type to int16 - cleanup/removed deadcode svn-id: r29344 | |||
2007-10-31 | Added a FIXME-comment and a warning to the unknown test command 19. | Kari Salminen | |
svn-id: r29336 | |||
2007-10-31 | Fix for bug #1745950 (GR: Birds stuck in opening screen (Amiga version)). | Kari Salminen | |
svn-id: r29335 | |||
2007-10-30 | - added detection of second demo version | Gregory Montoir | |
- moved the resource entries tables to an external file (IGOR.TBL) - added tool to build IGOR.TBL svn-id: r29332 | |||
2007-10-30 | The cause for bug #1804403 - "IHNM/ITE: Error loading Game resources ↵ | Filippos Karapetis | |
(fs-node regression)" was fixed with commits #29327, #29328, #29329. Removed unneeded Amiga-specific code, which should finally fix this bug svn-id: r29331 | |||
2007-10-30 | Fix for bug #1822680. | Nicola Mettifogo | |
svn-id: r29326 | |||
2007-10-30 | Renamed a variable which is declared twice | Filippos Karapetis | |
svn-id: r29325 | |||
2007-10-30 | Fixing the scenery/overlay redrawing in Woodruff | Sven Hesse | |
svn-id: r29324 | |||
2007-10-30 | Fix compile warning. | Travis Howell | |
svn-id: r29321 | |||
2007-10-29 | Fix compile warning, looks like this memcpy should be a memset. | Travis Howell | |
svn-id: r29319 | |||
2007-10-29 | added 'igor' engine for the game 'Igor: Objective Uikokahonia' | Gregory Montoir | |
svn-id: r29318 | |||
2007-10-29 | Implement more object input | Vincent Hamm | |
svn-id: r29317 | |||
2007-10-29 | Commenting out the unused variables x and y to mute GCC :P | Sven Hesse | |
svn-id: r29314 | |||
2007-10-29 | Add missing vars | Vincent Hamm | |
svn-id: r29313 | |||
2007-10-29 | Add more object menu controls | Vincent Hamm | |
svn-id: r29312 | |||
2007-10-28 | Early implementation of object menu | Vincent Hamm | |
svn-id: r29296 | |||
2007-10-28 | Find object fix | Vincent Hamm | |
Walk fix svn-id: r29291 | |||
2007-10-28 | Fix warning & code formatting | Max Horn | |
svn-id: r29290 | |||
2007-10-28 | Implement cursor by object | Vincent Hamm | |
Fix walk cursor svn-id: r29288 | |||
2007-10-28 | Implement cursors | Vincent Hamm | |
svn-id: r29286 | |||
2007-10-28 | Refactored ScummEngine*::checkExecVerbs method | Max Horn | |
svn-id: r29284 | |||
2007-10-28 | The palette of the boss screen (F9 key) in IHNM is set correctly now | Filippos Karapetis | |
svn-id: r29279 | |||
2007-10-28 | Current room is now correctly refreshed after showing credits | Paul Gilbert | |
svn-id: r29278 | |||
2007-10-28 | Room fades now correctly fade out any active talk dialog | Paul Gilbert | |
svn-id: r29277 | |||
2007-10-28 | Fixed typo | Filippos Karapetis | |
svn-id: r29276 | |||
2007-10-28 | Cleanup | Filippos Karapetis | |
svn-id: r29275 | |||
2007-10-28 | Cleanup | Filippos Karapetis | |
svn-id: r29274 | |||
2007-10-28 | Cleanup of the engine detection code. Possibly fixes bug #1804403 - ↵ | Filippos Karapetis | |
"IHNM/ITE: Error loading Game resources (fs-node regression)" svn-id: r29273 | |||
2007-10-28 | Sound is now paused when displaying menu dialogs | Paul Gilbert | |
svn-id: r29272 | |||
2007-10-28 | Added storing of playing sounds to savegame (note: only sounds flagged as ↵ | Paul Gilbert | |
restorable are restarted after loading a savegame) svn-id: r29271 | |||
2007-10-27 | Temporarily force quits when user presses exit key combination. A TODO ↵ | Nicola Mettifogo | |
comment has been added to places where behavior should be changed to allow the engine to exit gracefully. svn-id: r29270 | |||
2007-10-27 | Muting GCC warnings | Sven Hesse | |
svn-id: r29268 | |||
2007-10-27 | Hooked inputs | Vincent Hamm | |
Cleanup & fix in input management code svn-id: r29267 | |||
2007-10-27 | The options panel in IHNM is now shown and functioning correctly when it's ↵ | Filippos Karapetis | |
opened during a character's speech svn-id: r29266 | |||
2007-10-27 | Add fast forward mode | Vincent Hamm | |
svn-id: r29265 | |||
2007-10-27 | Added a workaround for an incorrect hitzone in IHNM, (Gorrister's chapter). ↵ | Filippos Karapetis | |
Now, the graffiti to the left in the toilet screen can be examined correctly. Also, performed some clean-up svn-id: r29264 | |||
2007-10-26 | Parallaction will now consume all the short-lived jobs in the queue before a ↵ | Nicola Mettifogo | |
location switch. These jobs only live for 1 or 2 engine loops, and can refer to items in the location being dropped. This situation used to lead to segfaults like the one reported in report #1762797 (that should be now fixed). svn-id: r29263 | |||
2007-10-25 | Talk dialogs can now only be closed early if it's the player talking, or an ↵ | Paul Gilbert | |
NPC is talking directly to the player svn-id: r29258 | |||
2007-10-25 | Bugfix to make sound toggle work correctly, and added flag state to savegames | Paul Gilbert | |
svn-id: r29257 | |||
2007-10-25 | Added saving of NPC direction, and bugfix for closing talk dialogs | Paul Gilbert | |
svn-id: r29256 | |||
2007-10-24 | Removed unused field | Paul Gilbert | |
svn-id: r29255 | |||
2007-10-24 | Added a talkerId field to hotspots to better handle characters being talked to | Paul Gilbert | |
svn-id: r29254 | |||
2007-10-24 | Fixed MinGW compilation warning | Paul Gilbert | |
svn-id: r29253 | |||
2007-10-24 | Changed startSpeakingToNoone to pause the speaking character | Paul Gilbert | |
svn-id: r29252 | |||
2007-10-24 | Implemented gradual display of text in talk dialogs | Paul Gilbert | |
svn-id: r29251 | |||
2007-10-24 | Changed text speed flag, and added saving of it to savegames | Paul Gilbert | |
svn-id: r29250 | |||
2007-10-22 | Fixed SFX in intro of FM-Towns/PC98 versions of Kyrandia 1 (Thanks to ↵ | Johannes Schickel | |
Florian Kagerer for the patch). svn-id: r29248 |