index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
Age
Commit message (
Expand
)
Author
2007-05-27
The 'i' and 'l' charactors only have a shorter width in Simon the Sorcerer 1/2.
Travis Howell
2007-05-27
Correct cursor used when entering saved game name in Elvira 2 and Waxworks.
Travis Howell
2007-05-27
Add extra mouse cursors used by Elvira 2.
Travis Howell
2007-05-27
Reworked game saving so that restored games don't fire off hotspot activation...
Paul Gilbert
2007-05-27
Add font table for Elvira 1/2 and Waxworks.
Travis Howell
2007-05-27
Correct error in printStats opcode for Elvira 2.
Travis Howell
2007-05-26
Fix bug #1709430: "FT: CAPSLOCK + V enables cheating for all fights"
Eugene Sandulenko
2007-05-26
Patch from bug #1722153: "FT: Error on loading a game saved during a dialogue"
Eugene Sandulenko
2007-05-26
Fix Enter key behavior under MacOS as mentioned in FR #1273746: "BS1: Some
Eugene Sandulenko
2007-05-26
typo (interpretator => interpreter)
Matthew Hoops
2007-05-26
oops
Eugene Sandulenko
2007-05-26
Slighty modified patch #1701058: "Correct some graphical glitches for
Eugene Sandulenko
2007-05-26
Add Italian versions as supplied in bug #1722142: "GOB: italian md5 of Ween
Eugene Sandulenko
2007-05-26
Add fallback detector to AGI engine.
Eugene Sandulenko
2007-05-26
Fix potential memory overwrite
Eugene Sandulenko
2007-05-26
Add code for opcodes 177/178 in Elvira 2.
Travis Howell
2007-05-25
Bugfix to save whether each NPC has been identified, and correctly transform ...
Paul Gilbert
2007-05-24
sync resource unpacking code of cruise with cine
Gregory Montoir
2007-05-23
Little graphics fix for FM-Towns version. (Thanks to Florian Kagerer)
Johannes Schickel
2007-05-23
Commit of patch #1715313 ("CORE: STL like algorithm implementation").
Johannes Schickel
2007-05-22
Silenced a rather paranoid GCC warning.
Torbjörn Andersson
2007-05-22
Some graphic fixes for FM-Towns version. (Thanks to Florian Kagerer for this).
Johannes Schickel
2007-05-22
Fixes graphics glitch introduced while cleaning up.
Johannes Schickel
2007-05-22
Minor cleanup.
Travis Howell
2007-05-22
Move code to correct position.
Travis Howell
2007-05-22
Add support for the saved game overwrite check script in Waxworks.
Travis Howell
2007-05-22
Mouse glitch no longer seems to occur in Elvira 1.
Travis Howell
2007-05-22
Add load/save interface support for Elvira 2 and Waxworks.
Travis Howell
2007-05-21
Fixed the largest memory leaks.
Nicola Mettifogo
2007-05-21
Fixed palette fade in intro sequence and palette effect for Dino's treatment
Nicola Mettifogo
2007-05-21
Fix bug #1722330 - FREDDI: Minor graphics glitch on Mac OS X.
Travis Howell
2007-05-20
Fixed regression: location comment wasn't shown on every location except the ...
Nicola Mettifogo
2007-05-20
Added guard code to prevent crashes when stopping sound effects.
Nicola Mettifogo
2007-05-20
Fixed bug. snprintf counts the termination character on Linux, but not on Win...
Nicola Mettifogo
2007-05-20
Removed phony 'start game' message from Amiga demo.
Nicola Mettifogo
2007-05-20
Disabled halfbrite for Amiga versions. The effect will be enabled again when ...
Nicola Mettifogo
2007-05-20
Fixed embarrassing - and old as time - mistake preventing some items from bei...
Nicola Mettifogo
2007-05-20
Added savegame code so characters correctly leave rooms after restoring a game
Paul Gilbert
2007-05-20
Fixed several room change, NPC behaviour, and door closing code
Paul Gilbert
2007-05-20
some fixes for the music in Amiga OS Demo
Gregory Montoir
2007-05-20
made the resource loading function case insensitive to the filename and remov...
Gregory Montoir
2007-05-20
Update quick load code for Elvira 1/2 and Waxworks, based on original scripts.
Travis Howell
2007-05-20
Added saving of the room walkable paths
Paul Gilbert
2007-05-20
Bugfix to constrain savegame names to the dialog width
Paul Gilbert
2007-05-20
Add dissolve code for Elvira 2 and Waxworks.
Travis Howell
2007-05-19
when reading a string from a script, skip the '\0' trailing char (less opcode...
Gregory Montoir
2007-05-19
removed 4 unused offscreen buffers ; also changed several 64k buffers to be d...
Gregory Montoir
2007-05-19
Fixed regression: wrong job ordering caused a bunch of graphic glitches.
Nicola Mettifogo
2007-05-19
Fixed error in subtitle drawing. (This part of the code should still be cleaned
Torbjörn Andersson
2007-05-19
Fix preprocessor error caused by undefined symbol DEBUG_SPRITE_MASK
Max Horn
[next]