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AgeCommit message (Expand)Author
2019-09-14SCI: Add more script patcher checks for games without a selector vocabFilippos Karapetis
2019-09-14HDB: Improve String Code Usage in HDB Engine CodeD G Turner
2019-09-14HDB: Improve String Buffer Usage in AI Inventory CodeD G Turner
2019-09-14HDB: Replace Unecessary Buffer in AI Inventory CodeD G Turner
2019-09-14HDB: Avoid String Buffer Overruns from Save Load CodeD G Turner
2019-09-14HDB: Remove Fixed String Buffer Usage in Window CodeD G Turner
2019-09-14HDB: Removed Fixed String Buffer from AI Player CodeD G Turner
2019-09-14HDB: Remove More Fixed Sized String Buffers in Menu CodeD G Turner
2019-09-14ENGINES: More consistent error messagesBen Castricum
2019-09-14HDB: Remove Fixed Sized String Buffers in Menu CodeD G Turner
2019-09-14SUPERNOVA: Fix warningThierry Crozat
2019-09-14SUPERNOVA: Replace String Copy With Safer ScummVM Common VersionD G Turner
2019-09-14HDB: Fix More GCC Compiler WarningsD G Turner
2019-09-13SUPERNOVA: Change type of an array to avoid castingThierry Crozat
2019-09-13SUPERNOVA: Fix Reported MSVC Compiler WarningsD G Turner
2019-09-13HDB: Further Fixes for GCC Compiler WarningsD G Turner
2019-09-13HDB: Fix Some GCC Compiler WarningsD G Turner
2019-09-13HDB: Fix Major Memory Leak in File Manager ClassD G Turner
2019-09-13HDB: Close Memory Leaks in Sound ClassD G Turner
2019-09-13SUPERNOVA: Add testing flag and build engine by defaultThierry Crozat
2019-09-13HDB: Ensure Demos are Indicated in ScummVM GUI Launcher ListD G Turner
2019-09-13HDB: Fix Crash on Invalid Sound String PointersD G Turner
2019-09-12SCI32: Disable QFG4 Change Directory import buttonsluicebox
2019-09-13SUPERNOVA: Enable improved mode by defaultThierry Crozat
2019-09-13SUPERNOVA: Stop any playing sound before loading a savegameThierry Crozat
2019-09-13PRINCE: Build engine by defaultThierry Crozat
2019-09-12BLADERUNNER: Remove use of unaligned memory access (#1839)Cameron Cawley
2019-09-12SCI32: Fix loading system font for Mac gamessluicebox
2019-09-12SCI32: Fix loading autosaves (slot 0)sluicebox
2019-09-11BLADERUNNER: Ensure the Color256 struct is correctly packed (#1838)Cameron Cawley
2019-09-11CRYO: EDEN: Move graphics into a separate classDavid Fioramonti
2019-09-10SCI32: Fix QFG4 Gate options after dungeonsluicebox
2019-09-10HDB: Fix empty string testsluicebox
2019-09-10BLADERUNNER: Fix -Wsign-compare warningCameron Cawley
2019-09-10BLADERUNNER: Move shutdown() in Engine destructorThanasis Antoniou
2019-09-10BLADERUNNER: Add DebugMan.clearAllDebugChannels() in shutdownThanasis Antoniou
2019-09-09HDB: Remove useless check on array vs nullStrangerke
2019-09-09HDB: Fix more uninitialized variables in Gfx and WindowStrangerke
2019-09-09HDB: Fix more uninitialized variables in ai-initStrangerke
2019-09-09HDB: Fix a pointer to local variable outside of scopeStrangerke
2019-09-09BLADERUNNER: Allow McCoy to perform both turns when feeding MaggieThanasis Antoniou
2019-09-09BLADERUNNER: Play full exit KIA sound before quit via KIAThanasis Antoniou
2019-09-09BLADERUNNER: Improve interaction with Gordo in the cityThanasis Antoniou
2019-09-09BLADERUNNER: Fix Leon Clerk encounter bugThanasis Antoniou
2019-09-09BLADERUNNER: Replace animation mode values with their proper enumsThanasis Antoniou
2019-09-09BLADERUNNER: Fix CT02 map obstacles glitchesThanasis Antoniou
2019-09-08HDB: Reduce the scope of some more variablesStrangerke
2019-09-08HDB: Remove unused static in setButtonsStrangerke
2019-09-08HDB: Fix out of bounds read in HDBGame::setInMapNameBastien Bouclet
2019-09-08SUPERNOVA: Fix telomat interaction in improved modeThierry Crozat