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AgeCommit message (Expand)Author
2016-10-05CHEWY: Optimize font drawingFilippos Karapetis
2016-10-05CHEWY: Add support for in-game textsFilippos Karapetis
2016-10-04CHEWY: Initial support for in-game texts (game dialog texts)Filippos Karapetis
2016-10-03CHEWY: Properly handle the text encryption in atds.tap (game texts)Filippos Karapetis
2016-10-03CHEWY: Process events while waiting for video music to endFilippos Karapetis
2016-10-03CHEWY: Mask potentially overflown palette valuesFilippos Karapetis
2016-10-03CHEWY: Fix define for chewy.hFilippos Karapetis
2016-10-03CHEWY: TCF resources contain error messages, not in-game textFilippos Karapetis
2016-10-03CHEWY: Fix compilationFilippos Karapetis
2016-10-03CHEWY: Fix warnings about shadowed and unused variablesFilippos Karapetis
2016-10-03CHEWY: Some cleanup, and remove a seemingly unused resourceFilippos Karapetis
2016-10-03CHEWY: Rename some variablesFilippos Karapetis
2016-10-03CHEWY: Implement initial sprite drawing, font loading and text drawingFilippos Karapetis
2016-10-03CHEWY: Use virtual destructors. Some cleanupFilippos Karapetis
2016-10-03CHEWY: Add the event manager to module.mkFilippos Karapetis
2016-10-03CHEWY: Add an event manager, and get rid of g_engineFilippos Karapetis
2016-10-03CHEWY: Initial work on cursor animationsFilippos Karapetis
2016-10-03CHEWY: Initial support for game spritesFilippos Karapetis
2016-10-03CHEWY: Remove some unused CFO video custom sub chunksFilippos Karapetis
2016-10-03CHEWY: Add support for sound effects in videosFilippos Karapetis
2016-10-03CHEWY: Properly close videos when they endFilippos Karapetis
2016-10-03CHEWY: Add initial video (CFO) playerFilippos Karapetis
2016-10-03CHEWY: Initial work on game videosFilippos Karapetis
2016-10-03CHEWY: Add a TODO for the currently unhandled resource filesFilippos Karapetis
2016-10-03CHEWY: Add support for encrypted text resourcesFilippos Karapetis
2016-10-03CHEWY: Use a specialized resource handler for each resourceFilippos Karapetis
2016-10-03CHEWY: Add methods for playing sound, speech and music to the debuggerFilippos Karapetis
2016-10-03CHEWY: Add a sound player class and use the proper game resolutionFilippos Karapetis
2016-10-03CHEWY: Add support for SFX and speech resources to the resource managerFilippos Karapetis
2016-10-03CHEWY: Another bugfix for drawImage()Filippos Karapetis
2016-10-03CHEWY: Add a "draw" console command to draw game imagesFilippos Karapetis
2016-10-03CHEWY: Bugfix for drawImage()Filippos Karapetis
2016-10-03CHEWY: Adjust commentsFilippos Karapetis
2016-10-03CHEWY: Add a graphics class and an image drawing testFilippos Karapetis
2016-10-03CHEWY: Add a console, with a "dump" command to dump resourcesFilippos Karapetis
2016-10-03CHEWY: More work on res manager, add support for RLE encoded resourcesFilippos Karapetis
2016-10-03CHEWY: Initial implementation of a resource manager, and a main loopFilippos Karapetis
2016-10-03CHEWY: Implement detection for the English versionFilippos Karapetis
2016-10-03CHEWY: Fix compilation with plugins enabledEugene Sandulenko
2016-10-03CHEWY: Added engine stubEugene Sandulenko
2016-10-01SCI32: Add the rest of the code from PR #813 for dynamic line drawingFilippos Karapetis
2016-09-30FULLPIPE: Remove constant duplicatesEugene Sandulenko
2016-09-30FULLPIPE: Increase number of saveslots.Eugene Sandulenko
2016-09-30FULLPIPE: Fix whirlgig rotation on scene13Eugene Sandulenko
2016-09-30FULLPIPE: Enable debug menu permanently after cheat code to match the originalEugene Sandulenko
2016-09-30FULLPIPE: Fix cursor color on Inflater in scene10Eugene Sandulenko
2016-09-30SCI32: Give savegame-only methods internal linkageColin Snover
2016-09-30SCI32: Reset saved parts of GfxPalette32 when loading save gamesColin Snover
2016-09-30SCI32: Fix some buildbot compiler warningsColin Snover
2016-09-30SCI32: Fix buildWillem Jan Palenstijn