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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-10-23
TITANIC: Match the CWaveFile duration method closer to original
Paul Gilbert
2016-10-23
TITANIC: Start Doorbot animating in closeup conversation
Paul Gilbert
2016-10-23
TITANIC: Fix resetting NPC flags when Doorbot finishes speaking
Paul Gilbert
2016-10-23
MOHAWK: Support for the Riven JP CD structure
Eugene Sandulenko
2016-10-23
MOHAWK: Fix Riven JP platform
Eugene Sandulenko
2016-10-23
MOHAWK: Add detection for Japanese Riven
Eugene Sandulenko
2016-10-22
BLADERUNNER: Fix invalid assert in AudStream
Thomas Fach-Pedersen
2016-10-22
SCI32: Fix slow SCI2.1mid transitions
Colin Snover
2016-10-22
BLADERUNNER: Fix uninitialized variable accesses
Thomas Fach-Pedersen
2016-10-22
TITANIC: Fix looping in CTrueTalkManager::triggerNPC
Paul Gilbert
2016-10-22
TITANIC: Workaround for Doorbot's 'cloak off' movie playback
Paul Gilbert
2016-10-21
SCI32: Implement HShutterIn for SCI2.1mid+
Colin Snover
2016-10-21
SHERLOCK: 3DO: Fixes to allow game to start
Paul Gilbert
2016-10-21
BLADERUNNER: Fix presumable typo
Willem Jan Palenstijn
2016-10-21
PRINCE: Refactored detection code into widely accepted schema
Eugene Sandulenko
2016-10-20
SCI32: Fix wrong value passed to updateInfoFlagViewVisible
Colin Snover
2016-10-20
SCI32: Fix QFG4 version comments
Colin Snover
2016-10-20
SCI32: Fix typo
Colin Snover
2016-10-20
SCI32: Split out detection of features that cross SSCI versions
Colin Snover
2016-10-20
SCI32: Fix zero-offset exports
Colin Snover
2016-10-19
DIRECTOR: Fix movie scanning
Eugene Sandulenko
2016-10-19
DIRECTOR: Lingo: Implemented getting 'the frame' entity
Eugene Sandulenko
2016-10-18
DIRECTOR: Further work on text cast loading and rendering
Eugene Sandulenko
2016-10-18
DIRECTOR: Added debug chanel for text rendering
Eugene Sandulenko
2016-10-17
XEEN: Visual Studio compilation fix
Paul Gilbert
2016-10-17
DIRECTOR: Lingo: Hide noisy warnings
Eugene Sandulenko
2016-10-17
TITANIC: Remove always-true test
Ori Avtalion
2016-10-16
SCI32: Fix screen items incorrectly drawing over higher planes
Colin Snover
2016-10-16
SCI32: Fix crash when clicking around the arterial blockage in SQ6
Colin Snover
2016-10-16
FULLPIPE: Fix steps sounds
Eugene Sandulenko
2016-10-16
Merge pull request #849 from rootfather/chewy-de-detection
Arnaud Boutonné
2016-10-16
Merge pull request #847 from criezy/sdl-filtering
Thierry Crozat
2016-10-16
CHEWY: Add detection entries for German versions
rootfather
2016-10-16
SCI32: Fix workaround comment
Colin Snover
2016-10-15
SCI32: Fix crash clicking quit button during LSL6hires credits
Colin Snover
2016-10-15
SCI32: Fix crash in LSL6hires ending
Colin Snover
2016-10-15
SCI32: Fix kPalVary(SetVary) in SCI2.1early games
Colin Snover
2016-10-15
Merge pull request #838 from bluegr/chewy
Eugene Sandulenko
2016-10-15
BLADERUNNER: Mark engine as highres
Eugene Sandulenko
2016-10-15
BLADERUNNER: Fix compilation on older gcc
Eugene Sandulenko
2016-10-15
DIRECTOR: Added Mac font rendering test
Eugene Sandulenko
2016-10-14
SCI32: Fix mouse position clamping
Colin Snover
2016-10-14
SCI: Ensure export breakpoints always trigger on export calls
Colin Snover
2016-10-14
SCI32: Fix slow transitions in SQ6
Colin Snover
2016-10-14
SCI: Make -propDict- unique for each class
Willem Jan Palenstijn
2016-10-13
TITANIC: Fix getting NPC animation name lists
Paul Gilbert
2016-10-14
BLADERUNNER: Fix compilation with plugins enabled
Eugene Sandulenko
2016-10-13
Merge pull request #836 from peterkohaut/bladerunner
Eugene Sandulenko
2016-10-13
TESTBED: Add test for kFeatureFilteringMode
Thierry Crozat
2016-10-13
GUI: Add checkbox and config option to enable/disable graphics filtering
Thierry Crozat
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