Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-02-05 | SCI2 Windows games are scaled from 320x200 to 640x480, not 640x400. Aspect ↵ | Matthew Hoops | |
ratio correction will eventually have to be applied. This fixes a possible segfault when playing the credits video in GK1 (which is 640x480). svn-id: r47895 | |||
2010-02-05 | Have SCI look through the patches directory (except in KQ6 where the patches ↵ | Matthew Hoops | |
in that directory are broken) to fix some GK1 Windows problems. Add the MSRLE codec to AVI (from DrMcCoy's Dark Seed II engine, with permission). GK1 Windows now will play the credits video. svn-id: r47894 | |||
2010-02-04 | Moved the PalVary code inside the GfxPalette class | Filippos Karapetis | |
svn-id: r47893 | |||
2010-02-04 | SCI: fix build paint16.h change | Martin Kiewitz | |
svn-id: r47892 | |||
2010-02-04 | SCI: renaming class View to GfxView | Martin Kiewitz | |
svn-id: r47891 | |||
2010-02-04 | SCI: renaming Transitions to GfxTransitions | Martin Kiewitz | |
svn-id: r47890 | |||
2010-02-04 | SCI: kPicNotValid now uses GfxScreen directly and not SciGui/32 | Martin Kiewitz | |
svn-id: r47889 | |||
2010-02-04 | SCI: making pathfinding debug support also work in sci32 (though it just ↵ | Martin Kiewitz | |
shows the path for 2.5 seconds there) svn-id: r47888 | |||
2010-02-04 | SCI: putting most kGraph functions into GfxPaint16 | Martin Kiewitz | |
svn-id: r47887 | |||
2010-02-04 | SCI: putting kDrawCel info GfxPaint class, debug is using GfxPaint class as ↵ | Martin Kiewitz | |
well for drawing cels svn-id: r47885 | |||
2010-02-04 | SCI: cleaning up deleting of graphic objects | Martin Kiewitz | |
svn-id: r47884 | |||
2010-02-04 | SCI: adding GfxPaint class, implementing kernelDrawPicture for GfxPaint16 ↵ | Martin Kiewitz | |
and GfxPaint32, using those classes directly when drawing pictures instead of SciGui/32. Making draw_pic command work in sci32 that way, using _gfxPaint16 for kDrawPic because that command is sci16 exclusive svn-id: r47883 | |||
2010-02-04 | SCI: moving paint32.o around... | Martin Kiewitz | |
svn-id: r47882 | |||
2010-02-04 | SCI: fixing header of paint32 | Martin Kiewitz | |
svn-id: r47881 | |||
2010-02-04 | SCI: adding GfxPaint32 class, adding back support for planes, minor change ↵ | Martin Kiewitz | |
in GfxPaint16 (using #def instead of fixed value) svn-id: r47880 | |||
2010-02-04 | SCI: adding back selector for sci32 | Martin Kiewitz | |
svn-id: r47879 | |||
2010-02-04 | SCI: also adjusting bottom/right coordinate of plane rect | Martin Kiewitz | |
svn-id: r47878 | |||
2010-02-04 | SCI: added clipping inside frameout (fixes torin) | Martin Kiewitz | |
svn-id: r47877 | |||
2010-02-04 | SCI: adding selectors bottom and right | Martin Kiewitz | |
svn-id: r47876 | |||
2010-02-04 | SCI: support for resX, resY inside frameout | Martin Kiewitz | |
svn-id: r47875 | |||
2010-02-04 | SCI: adding support for resX, resY selectors for sci32 | Martin Kiewitz | |
svn-id: r47874 | |||
2010-02-04 | SCI: fix support for cels that are larger than 64k (sierra logo animation in ↵ | Martin Kiewitz | |
sq6) svn-id: r47873 | |||
2010-02-04 | added fading in certain areas (bush in forest) | Vladimir Menshakov | |
svn-id: r47872 | |||
2010-02-04 | Fascination - Add detection for EN Atari version | Arnaud Boutonné | |
svn-id: r47871 | |||
2010-02-03 | Fixed the hang with the new music code after the copy protection in Island ↵ | Filippos Karapetis | |
of Dr. Brain svn-id: r47870 | |||
2010-02-03 | clean-up : forgot commented code | Arnaud Boutonné | |
svn-id: r47869 | |||
2010-02-03 | Fascination - based on the theoritical values of flag, use getWindow instead ↵ | Arnaud Boutonné | |
of the code I added. Suppress shr 8 in getWindow and switched from int8 to uint16, in order to match the executable. svn-id: r47868 | |||
2010-02-03 | SCI: some work on robot REing (still comments only) | Martin Kiewitz | |
svn-id: r47867 | |||
2010-02-03 | SCI: fixing picture corruption in sci32 (e.g. sq6 picture 430, kq7 after intro) | Martin Kiewitz | |
svn-id: r47866 | |||
2010-02-03 | SCI: we checked first cel size when detecting hires instead of actual ↵ | Martin Kiewitz | |
picture resolution, now checking correctly svn-id: r47865 | |||
2010-02-03 | Fascination - Cleanup: suppress some noisy debug output, suppress some ↵ | Arnaud Boutonné | |
obsolete and commented code. svn-id: r47851 | |||
2010-02-03 | Placed all the game feature detection code in a separate class | Filippos Karapetis | |
svn-id: r47850 | |||
2010-02-03 | Yet more Flac -> FLAC changes for consistency. | Johannes Schickel | |
svn-id: r47847 | |||
2010-02-03 | - Rename FlacStream to FLACStream. | Johannes Schickel | |
- Rename makeFlacStream to makeFLACStream. svn-id: r47846 | |||
2010-02-03 | Implementing saving/loading for Fascination. Tested in the DOS floppy ↵ | Sven Hesse | |
versions and the Amiga version svn-id: r47845 | |||
2010-02-03 | Only show that annoying checkmouse warning for Fascination | Sven Hesse | |
svn-id: r47840 | |||
2010-02-03 | Minor style-related changes | Sven Hesse | |
svn-id: r47839 | |||
2010-02-03 | Initial implementation of text drawing for SCI2 (it's a hack for now, done ↵ | Filippos Karapetis | |
the "SCI0-SCI11" way, and text splitting is wrong...) svn-id: r47838 | |||
2010-02-03 | SCI: Make add_exec_stack_entry & add_exec_stack_varselector static / private | Max Horn | |
svn-id: r47837 | |||
2010-02-03 | SCI: Move more stuff around | Max Horn | |
svn-id: r47836 | |||
2010-02-03 | cleanup | Max Horn | |
svn-id: r47835 | |||
2010-02-03 | SCI: restoring param of run_vm is a bool, not an int | Max Horn | |
svn-id: r47834 | |||
2010-02-03 | SCI: Get rid of EngineState::stack_segment | Max Horn | |
svn-id: r47833 | |||
2010-02-03 | SCI: Rearrange members of class EngineState | Max Horn | |
svn-id: r47832 | |||
2010-02-03 | SCI: Renamed Console::_vm to _engine | Max Horn | |
svn-id: r47831 | |||
2010-02-03 | Fascination - Fix screen transition | Arnaud Boutonné | |
svn-id: r47830 | |||
2010-02-02 | Fascination - comment calls to getWindow() in checkMouse(). I think ↵ | Arnaud Boutonné | |
getWindow() is wrong, and to be replaced with my new check. The first window reacts ! svn-id: r47829 | |||
2010-02-02 | Fascination - Add a window specific function, modify checkmouse() function ↵ | Arnaud Boutonné | |
in order to use it (without breaking the other games). Windows are no longer "transparent" svn-id: r47828 | |||
2010-02-02 | Fascination - Add a define to enable/disable MDY player, as it currently ↵ | Arnaud Boutonné | |
generates more warnings than sounds svn-id: r47827 | |||
2010-02-02 | Fascination - Fix one wrong wait time | Arnaud Boutonné | |
svn-id: r47826 |