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AgeCommit message (Expand)Author
2007-11-25don't expose the Common::drawLine implementation details in client code, keep...Gregory Montoir
2007-11-25An attempt to implement thick line drawing.Eugene Sandulenko
2007-11-25Add md5 details for Blue's Art Time Activities.Travis Howell
2007-11-25Switch AGI to common drawLine() as wellEugene Sandulenko
2007-11-25Switch to our common drawLine routineEugene Sandulenko
2007-11-25Fix regression in Fun Shop titles, when starting activites.Travis Howell
2007-11-25Add stub for wizImages thickLine code.Travis Howell
2007-11-24Add notes (From wiki) for u32 codes used in Backyard Soccer.Travis Howell
2007-11-24Implement soccer opcode 1006. Nothing is tested and is pure processingEugene Sandulenko
2007-11-24Fixed call to create puzzled/exclamation voice bubblesPaul Gilbert
2007-11-24Removed some unnecessary code which was common for two casesFilippos Karapetis
2007-11-23Minimized screen updates for Mickey's Space Adventure, and correctly set the ...Filippos Karapetis
2007-11-23don't pass a pointer in a middle of a resource buffer with mixer AUTOFREE fla...Gregory Montoir
2007-11-23cleanupMax Horn
2007-11-22Implement soccer logic opcode 1003Eugene Sandulenko
2007-11-22* added adapter from Graphics::Surface to FramesNicola Mettifogo
2007-11-22Fix bug with rotating shapes in funshop gamesEugene Sandulenko
2007-11-22* added (incomplete) explicit state machine handling in engine class (see _in...Nicola Mettifogo
2007-11-22Objects in Mickey's Space Adventure are shown correctly nowFilippos Karapetis
2007-11-22Bugfix for the Escape key to close the Save/Restore dialogPaul Gilbert
2007-11-22Change the AGI image stack to use Common::StackMax Horn
2007-11-22Removed deprecated language variablePaul Gilbert
2007-11-22Talk data bugfix - create_lure was reading past the end of the talk data listPaul Gilbert
2007-11-22Changed animation constants to clarify standard indexes versus custom voice b...Paul Gilbert
2007-11-22Fixed menu data for German versionPaul Gilbert
2007-11-22Re-enabled detection of French and German versionsPaul Gilbert
2007-11-22Refactore the AGI floodfill codeMax Horn
2007-11-21sync with latest IGOR.TBLGregory Montoir
2007-11-21code conventionsGregory Montoir
2007-11-21use mutex to prevent race between MidiParser & MidiDriverGregory Montoir
2007-11-21* moved label drawing into Gfx, to be drawn directly in the framebufferNicola Mettifogo
2007-11-21CleanupFilippos Karapetis
2007-11-21Fixed usage of Common::Stack.Johannes Schickel
2007-11-21Oops, Common::Stack should be used instead of Common::FixedStackFilippos Karapetis
2007-11-21Common::FixedStack is used now for AGI flood fill routinesFilippos Karapetis
2007-11-20Fix regression with the menusFilippos Karapetis
2007-11-20fix bug #1834852Gregory Montoir
2007-11-20Cleanup and simplificationFilippos Karapetis
2007-11-20Muting the compiler :PSven Hesse
2007-11-20Fixed unterminated string in countSaveGames(), which may be the cause of theTorbjörn Andersson
2007-11-20Slight fix for the sound in Mickey's Space AdventureFilippos Karapetis
2007-11-20Added a check to keep the cursor active when entering a savegame name on back...Paul Gilbert
2007-11-20Changed the copy protection dialog event loop so the fourth digit pressed wil...Paul Gilbert
2007-11-20Changed calls to pollEvent to be in while loops to ensure all pending events ...Paul Gilbert
2007-11-20Implemented music in Mickey's Space Adventure, thanks to the now common softs...Filippos Karapetis
2007-11-19Oops, made _speakerStream private againFilippos Karapetis
2007-11-19_speakerStream should be public. Also, when preAGI engine closes, the speaker...Filippos Karapetis
2007-11-19* made engine use Inventory and InventoryRendererNicola Mettifogo
2007-11-19oops. that's what last minute moves may result in.Eugene Sandulenko
2007-11-19Hook PC Speaker to Troll's Tale. Though pitch and duration are wrongEugene Sandulenko