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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-04-28
Merge pull request #445 from lukaslw/second_branch
Eugene Sandulenko
2014-04-28
FULLPIPE: Fix one more warning
Eugene Sandulenko
2014-04-28
FULLPIPE: Fix warnings
Eugene Sandulenko
2014-04-28
FULLPIPE: Implement ModalSaveGame::init()
Eugene Sandulenko
2014-04-27
PEGASUS: Fix a Norad Delta door locked sound
Matthew Hoops
2014-04-27
PEGASUS: Set volume in more places
Keith Kaisershot
2014-04-27
PEGASUS: Fix repeated audio analysis video when leaving after defeating Sinclair
Keith Kaisershot
2014-04-27
FULLPIPE: More code to ModalSaveGame
Eugene Sandulenko
2014-04-27
FULLPIPE: Implement ModalSaveGame::getSaveName()
Eugene Sandulenko
2014-04-27
FULLPIPE: Implement ModalSaveGame destructor
Eugene Sandulenko
2014-04-27
FULLPIPE: Implement ModalSaveGame::ModalSaveGame()
Eugene Sandulenko
2014-04-27
FULLPIPE: Implement StaticANIObject::calcStepLen()
Eugene Sandulenko
2014-04-27
FULLPIPE: Proper implementation of FullpipeEngine::stopAllSoundInstances()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement Sound::setPanAndVolume()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement SoundList::getSoundItemById()
Eugene Sandulenko
2014-04-26
FULLPIPE: Fixed Sound::getVolume()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement Sound() destructor
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement Sound::freeSound() and Sound::stop()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement Sound::play()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement global_messageHandler_handleSound()
Eugene Sandulenko
2014-04-26
FULLPIPE: Proper implementation of FullpipeEngine::playSound()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement FullpipeEngine::setSceneMusicParameters()
Eugene Sandulenko
2014-04-26
FULLPIPE: Remove redundant object casts
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement FullpipeEngine::getSceneTrack()
Eugene Sandulenko
2014-04-26
FULLPIPE: Proper implementation of FullpipeEngine::startSceneTrack()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement FullpipeEngine::playTrack()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement FullpipeEngine::processArcade()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement FullpipeEngine::updateSoundVolume()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement FullpipeEngine::toggleMute()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement global_messageHandler_KickStucco()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement global_messageHandler_KickMetal()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement clearGlobalMessageQueueList()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement MGM::refreshOffsets()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement MGM::countPhases()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement MGM::genMovement()
Eugene Sandulenko
2014-04-26
FULLPIPE: Implement MGM::genMQ()
Eugene Sandulenko
2014-04-25
FULLPIPE: Implement StaticANIObject::changeStatics1()
Eugene Sandulenko
2014-04-25
FULLPIPE: Implement MGM::recalcOffsets()
Eugene Sandulenko
2014-04-25
FULLPIPE: Further work on MGM::recalcOffsets()
Eugene Sandulenko
2014-04-24
FULLPIPE: More work on MGM::recalcOffsets()
Eugene Sandulenko
2014-04-23
PEGASUS: Poll for events in more places
Matthew Hoops
2014-04-23
FULLPIPE: More work on MGM::calcOffsets()
Eugene Sandulenko
2014-04-23
FULLPIPE: Started implementation of MGM::recalcOffsets()
Eugene Sandulenko
2014-04-22
FULLPIPE: Implement MovGraph::getItemIndexByStaticAni()
Eugene Sandulenko
2014-04-22
SKY: Improve parameter validation in debug console.
D G Turner
2014-04-22
QUEEN: Improve parameter validation in debug console.
D G Turner
2014-04-21
AVALANCHE: Fix Timer::afterTheShootemup().
uruk
2014-04-22
FULLPIPE: Implement ModalSaveGame constructor
Eugene Sandulenko
2014-04-21
AVALANCHE: Fix out-of-bounds indexing issue.
uruk
2014-04-21
FULLPIPE: Make debugging output less noisy
Eugene Sandulenko
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