Age | Commit message (Collapse) | Author | |
---|---|---|---|
2012-10-13 | HOPKINS: Fixed problems in Affiche_Perfect | Paul Gilbert | |
2012-10-12 | Merge branch 'master' into teenagentRefactor | D G Turner | |
Conflicts: engines/teenagent/callbacks.cpp | |||
2012-10-12 | HOPKINS: Some field renaming and fix loading of sprite positions | Paul Gilbert | |
2012-10-11 | HOPKINS: Added explicit int16 cast to all READ_LE_UINT16 accesses. | Paul Gilbert | |
I've already previously fixed two initialisatoin errors for data reading that expected int's to be 16 bits and signed, so adding the explicit cast everywhere will likely fix other similiar issues. | |||
2012-10-11 | HOPKINS: Implemented missing BOITE function in the font manager | Paul Gilbert | |
2012-10-10 | TEENAGENT: Convert Dialog text color symbols to an enum. | D G Turner | |
2012-10-10 | TEENAGENT: Convert Inventory item ids to an enum. | D G Turner | |
2012-10-10 | HOPKINS: Renamed fields of ListeTxtItem class | Paul Gilbert | |
2012-10-10 | HOPKINS: Bugfix to not call core setPalette in 16-bit mode | Paul Gilbert | |
2012-10-10 | HOPKINS: Add missing constant values for SauvegardeOffset enumeration | Paul Gilbert | |
2012-10-10 | HOPKINS: Changed some more constant values to character literals | Paul Gilbert | |
2012-10-10 | HOPKINS: Changed PTRNUL from being 0 to an explicitly allocated pointer. | Paul Gilbert | |
Some of the methods explicitly differentiate between having a 0 result for invalid/abort versus PTRNUL return values | |||
2012-10-10 | HOPKINS: Fix for filename case comparisons in LIBERE_FICHIER | Paul Gilbert | |
2012-10-10 | HOPKINS: Fixed loading in CHARGE_BANK_SPRITE1 | Paul Gilbert | |
2012-10-09 | TEENAGENT: Fix constant naming to comply with Coding Conventions. | D G Turner | |
Adding missing CamelCase k-prefixes. | |||
2012-10-08 | Merge pull request #282 from bluegr/nipponfix | Filippos Karapetis | |
PARALLACTION: Fix the ending of Nippon Safes (bug #5866) | |||
2012-10-08 | SCI: Add documentation regarding all SCI1.1 CD games in syncIngameAudioOptions() | Filippos Karapetis | |
2012-10-08 | SCI: Also add LSL6 CD to syncIngameAudioOptions() | Filippos Karapetis | |
2012-10-08 | SCI: Document syncIngameAudioOptions() | Filippos Karapetis | |
2012-10-08 | SCI: Add a workaround for the large text boxes in Freddy Pharkas CD | Filippos Karapetis | |
Fixes bug #3575276 - "SCI: Freddy Pharkas: Text sometimes drawn/erased incorrectly" | |||
2012-10-09 | HOPKINS: Bugfixes for INILINK initialisatoin | Paul Gilbert | |
2012-10-07 | SCI: Fix Uhura's Woo conversation option | Willem Jan Palenstijn | |
This is bug #3040722. It was trying to open a non-existent submenu. We now force a return after handling the conversation option right before it tries to look for this submenu. | |||
2012-10-07 | SCI: Flip assert | Willem Jan Palenstijn | |
This way the assert is checking that the allocated buffer is large enough for the memcpy that follows it. | |||
2012-10-06 | SWORD1: Enable American ("Circle of Blood") panel | Torbjörn Andersson | |
If the language is explicitly set to American English, use the American version of the panel for the main control panel. In all other aspects, American English will behave as British English, so it shouldn't break anything. | |||
2012-10-07 | HOPKINS: Implemented further initialisation | Paul Gilbert | |
2012-10-06 | HOPKINS: Added proper initialisation for line manager class | Paul Gilbert | |
2012-10-06 | HOPKINS: Converted the file manager from static to a standard manager class | Paul Gilbert | |
2012-10-06 | SCI: Fix dissect_script crash with invalid object types | Willem Jan Palenstijn | |
2012-10-06 | SCI: Fix some console output formatting | Willem Jan Palenstijn | |
2012-10-06 | TOLTECS: Improve the shake screen effects during movies | Torbjörn Andersson | |
I don't know how often the original shook the screen (perhaps as often as it could?), but at least we now have the opportunity to shake the screen more than once per movie frame. | |||
2012-10-06 | TOLTECS: Hide the mouse cursor while a movie is playing, like the original | Filippos Karapetis | |
Thanks to eriktorbjorn for noticing this | |||
2012-10-06 | TOLTECS: Wait a bit after drawing each frame | Filippos Karapetis | |
This reduces the CPU load considerably (it's around 10% now, down from 50%) | |||
2012-10-06 | TOLTECS: Remove redundant screen updates | Filippos Karapetis | |
2012-10-06 | HOPKINS: Bugfixes for startup manager initialisations | Paul Gilbert | |
2012-10-06 | HOPKINS: Implemented stubbed menu methods | Paul Gilbert | |
2012-10-05 | SCI: Add kReadNumber fixme | Willem Jan Palenstijn | |
Thanks to Walter for noticing this. | |||
2012-10-05 | HOPKINS: Implemented PLAY_SEQ2 | Paul Gilbert | |
2012-10-05 | HOPKINS: Implemented sequence player | Paul Gilbert | |
2012-10-05 | HOPKINS: Implemented lots more of the remaining stubbed methods | Paul Gilbert | |
2012-10-04 | HOPKINS: Implemented PLAN_TEST and TEST_LIGNE methods | Paul Gilbert | |
2012-10-04 | HOPKINS: Implemented more previously stubbed object manager methods | Paul Gilbert | |
2012-10-03 | TOLTECS: Fix menu positining in the simplest way I can think of | Torbjörn Andersson | |
All this does is to offset the image when copying it to the screen, and offset the position when checking for clickable items at specific coordinates. It looks and works right to me. I guess that just leaves the buildColorTransTable2() function, but I'm useless for that so someone else will have to look into it. | |||
2012-10-03 | PEGASUS: Fix uninitialized variable | Matthew Hoops | |
2012-10-03 | HOPKINS: Implemented more stubbed object manager methods | Paul Gilbert | |
2012-10-03 | TOLTECS: Improve audio/video sync in the movie player | Torbjörn Andersson | |
At least on my computer, the sound would stall frequently after a while because the delay between frame was calculated from frame to frame. Now it's calculated from the start of the sound instead. | |||
2012-10-03 | TOLTECS: Added TODO comment about main menu position | Torbjörn Andersson | |
I'm guessing that the unused _top variable is what causes the main menu to be drawn at the wrong position at the very start of the game. At that point, it's 30 which seems to be by how much the Y coordinate is off. | |||
2012-10-02 | TOLTECS: Draw shaded rects to "front screen", not "background" | Torbjörn Andersson | |
The shadeRect() function is called just once (at the time of writing) and immediately afterwards the "front screen" is copied to the "background". Therefore, drawing to the background doesn't seem to make any sense. The colors are wrong, but I assume that's for the same reason that the text colors are wrong as well. | |||
2012-10-02 | HOPKINS: Implemented VERIF_SMOOTH and SMOOTH_MOVE | Paul Gilbert | |
2012-10-02 | HOPKINS: Added new LinesManager class with lots of line methods | Paul Gilbert | |
2012-10-02 | TEENAGENT: Modify callback comment into readable FIXME. | D G Turner | |