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AgeCommit message (Expand)Author
2013-09-18TSAGE: Renamings for R2R elevator shaftPaul Gilbert
2013-09-18SCI: Fully explain qfg1vga script patchm-kiewitz
2013-09-18SCI: Explain qfg1vga script patch slightlyWillem Jan Palenstijn
2013-09-18SCI: QfG1VGA script patch fixes bug #3585793m-kiewitz
2013-09-18Merge branch 'warningFix'Einar Johan Trøan Sømåen
2013-09-18WINTERMUTE: Cast rotate in base_sub_frameTobia Tesan
2013-09-18WINTERMUTE: Explicitly cast zoom for float version of TransformStructTobia Tesan
2013-09-18WINTERMUTE: Cast zoom inside display(Trans?)ZoomTobia Tesan
2013-09-18WINTERMUTE: Fix types in transform_struct for coherence; this silences warningsTobia Tesan
2013-09-18FULLPIPE: CGameLoader -> GameLoaderEugene Sandulenko
2013-09-18FULLPIPE: CGameVar -> GameVarEugene Sandulenko
2013-09-18FULLPIPE: CObjstateCommand -> ObjStateCommandEugene Sandulenko
2013-09-18FULLPIPE: Rename C* modal objectsEugene Sandulenko
2013-09-18FULLPIPE: CStepArray -> StepArrayEugene Sandulenko
2013-09-18FULLPIPE: CPtrList -> PtrListEugene Sandulenko
2013-09-18FULLPIPE: Remove C* prefix from inventory classesEugene Sandulenko
2013-09-18FULLPIPE: Remove C* prefix from input classesEugene Sandulenko
2013-09-18FULLPIPE: Remove C* prefixes from interaction classesEugene Sandulenko
2013-09-18FULLPIPE: Remove C* prefixes in utils.cppEugene Sandulenko
2013-09-18FULLPIPE: Remove C* prefixes from motion classesEugene Sandulenko
2013-09-17TSAGE: Fixes and renaming for the R2R inventory listPaul Gilbert
2013-09-17TSAGE: Fixes and renaming for R2R Hall of Records and CrevassePaul Gilbert
2013-09-17SCI: PQ1 script patch, fixes gun locker crashm-kiewitz
2013-09-18FULLPIPE: Implement CMovGraph_messageHandler()Eugene Sandulenko
2013-09-17SCI: script patch for larry 2 - fixes no points granted when wearing parachut...m-kiewitz
2013-09-17NEVERHOOD: Slight cleanup in Module2800::updateScene()Filippos Karapetis
2013-09-16TSAGE: Bugfixes and renaming for entering ARM hanger, and more for Spill Moun...Paul Gilbert
2013-09-16TSAGE: Fixes and renaming for R2R forestPaul Gilbert
2013-09-16GROOVIE: Fix ROQ JPEG decodingMatthew Hoops
2013-09-17NEVERHOOD: Implement the music toggle menu buttonFilippos Karapetis
2013-09-17NEVERHOOD: Split the code that stops all music and sound effectsFilippos Karapetis
2013-09-17BUILD: Disable Full Pipe engine by default.Johannes Schickel
2013-09-16Merge pull request #376 from lordhoto/libjpegJohannes Schickel
2013-09-16SCI: QfG1VGA: script patch to fix a typo in a Sierra script -> looking at a c...m-kiewitz
2013-09-16GRAPHICS: Make JPEGDecoder request RGB output from libjpeg by default.Johannes Schickel
2013-09-16GRAPHICS: Implement JPEGDecoder based on libjpeg.Johannes Schickel
2013-09-16FULLPIPE: Fix cheat codes. Bug in original?Eugene Sandulenko
2013-09-16TSAGE: Bugfixes for R2R forest entrancePaul Gilbert
2013-09-15TSAGE: Bugfixes and renaming for R2R desertPaul Gilbert
2013-09-15TSAGE: GFX fix for changing to a standard screen from a full height screenPaul Gilbert
2013-09-15TSAGE: Added a Skip button to the R2R balloon scene to allow skipping itPaul Gilbert
2013-09-15TSAGE: Fix for R2R balloon calculationPaul Gilbert
2013-09-16Merge branch 'master' of github.com:scummvm/scummvmm-kiewitz
2013-09-16SCI: longbow intro night rider fix (with help of wjp) - seems to fix bug 3489094m-kiewitz
2013-09-15TSAGE: Circumnavigation of map in R2R balloon scene now workingPaul Gilbert
2013-09-15SCI: fix tabs in last commitm-kiewitz
2013-09-15Merge branch 'master' of github.com:scummvm/scummvm into ScummVM_masterm-kiewitz
2013-09-15SCI: disable signals when resuming music, so that debugger will work properly...m-kiewitz
2013-09-15TSAGE: Modifications to show R2R balloon cutscene map correctly initiallyPaul Gilbert
2013-09-15FULLPIPE: Implement FullpipeEngine::defHandleKeyDown()Eugene Sandulenko