Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-06-10 | DRACI: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | CRUISE: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | CINE: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | AGOS: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | AGI: Switch to alternate AdvancedMetaEngine, avoid ADParams | Max Horn | |
2011-06-10 | DETECTOR: Add AdvancedMetaEngine constructor which works without ADParams | Max Horn | |
2011-06-10 | ENGINES: Change incorrect use of 'target' to 'gameid' | Max Horn | |
2011-06-10 | DETECTOR: Allocate MacResManager on the stack | Max Horn | |
2011-06-10 | AGI: Experimental fix for bug #3292778 ("SQ2: Music missing notes") | eriktorbjorn | |
The idea here is that if two voices are generating the same tone, the square wave generator should be in sync so that the wave forms amplify each other, rather than cancelling each other out. | |||
2011-06-10 | SWORD25: Unstub SoundEngine::set/getVolume | Eugene Sandulenko | |
2011-06-09 | KYRA: Add a default case to a switch statement. | Johannes Schickel | |
This includes a TODO, about what to do if we ever hit this case. | |||
2011-06-09 | KYRA: Get rid of most snprintf usages. | Johannes Schickel | |
Thanks to digitall for his initial patch, which I only altered slightly. | |||
2011-06-08 | TSAGE: Try to clarify more pathfinding code. | Alyssa Milburn | |
2011-06-08 | TSAGE: Comment/clarify some pathfinding code. | Alyssa Milburn | |
2011-06-08 | AGI: Numeric Keypad Control in Predictive Dialog (Bug #3309376) | D G Turner | |
In AGI games, the numeric keypad is used as an alias for cursor keys to allow stationary and 8 directional input, but while the predictive dialog is open, this is more sensibly mapped to numeric input to allow use of the predictive input on desktop ports. | |||
2011-06-08 | AGI: Fix Engine Exit While Predictive Dialog Is Open. | D G Turner | |
2011-06-08 | AGI: Fix Broken Predictive Text Input. | D G Turner | |
This was a regression introduced by 4b2f92b5e56a1fc273c8c8d2e69b747f938ea92f (r55135) | |||
2011-06-07 | SCI: Add more debug output to AmigaMac sound driver | Walter van Niftrik | |
2011-06-07 | TESTBED: Fix GFXtests::HSVtoRGB() and caller | Julien | |
- update passed values and not local variables when s == 0 - initialize r, g, b values in palette rotation test instead of passing unitialized variables | |||
2011-06-07 | TESTBED: Specialize call to enable() in MidiTestSuite constructor | Julien | |
2011-06-07 | TESTBED: Cleanup boolean use in enable() function for fs and midi tests | Julien | |
2011-06-07 | TESTBED: Update some switch constructs for better control flow handling | Julien | |
2011-06-07 | TESTBED: Rename error variable to err (was hiding error() symbol) | Julien | |
2011-06-07 | TESTBED: Remove dead code, unused arguments and unreferenced symbols | Julien | |
2011-06-07 | TESTBED: Add const modifiers to some parameters/functions | Julien | |
2011-06-07 | SCI: Use Sound debug channel in AmigaMac sound driver. | Walter van Niftrik | |
2011-06-06 | COMMON: Make more symbols forbidden | Max Horn | |
2011-06-06 | DETECTOR: Change printf calls to use logMessage. | Alyssa Milburn | |
Also make the strings translatable. | |||
2011-06-06 | COMMON: Remove vfprintf call from XML parser | Max Horn | |
2011-06-06 | SWORD25: Remove redundant bounds check | Max Horn | |
2011-06-06 | SWORD25: Fix whitespace | Max Horn | |
2011-06-06 | TOON: Tidy up decodeADPCM. | Alyssa Milburn | |
2011-06-05 | KYRA: fix audio detection | athrxx | |
Don't attempt to detect PC devices for non-PC versions of the game, because this might trigger unnecessary detection failure messages. | |||
2011-06-05 | KYRA: fix GMM saving | athrxx | |
(match with 477d6233c3672d9a60cceea3570bc775df3d9253) | |||
2011-06-05 | LOL: cleanup | athrxx | |
- fix RTL during outro/credits - get rid of _animator - fix wrong memset | |||
2011-06-04 | MOHAWK: Add a bunch of LB detection entries. | Alyssa Milburn | |
2011-06-04 | LOL: changed workaround for fireball bug | athrxx | |
(see comment in items_lol.cpp) | |||
2011-06-04 | SCI: Set Mac versions of LSL1 and LSL5 to screen height 190. | Walter van Niftrik | |
This fixes bug #3310782. However, as I was unable to get the games working in a Mac emulator, this is an educated guess at this point. | |||
2011-06-04 | TSAGE: Add extra event manager fields to savegames | Paul Gilbert | |
This should correctly handle re-enabling the cursor when restoring savegames. | |||
2011-06-04 | TSAGE: Bugfix for saving in scenes with palette rotations | Paul Gilbert | |
2011-06-04 | TSAGE: Add support for saving in scene #6100 | Paul Gilbert | |
2011-06-04 | COMMON: Rename kFeatureCursorHasPalette -> kFeatureCursorPalette | Max Horn | |
2011-06-04 | TSAGE: Implemented Y pixel difference in button text | Paul Gilbert | |
2011-06-04 | TSAGE: Bugfix for assert when quitting whilst inventory dialog active | Paul Gilbert | |
2011-06-04 | TSAGE: Fix one pixel difference in dialog positioning | Paul Gilbert | |
For some unknown reason, the CD version introduced a one pixel Y difference for dialogs. | |||
2011-06-04 | TSAGE: Bugfixes for displaying thick borders on default buttons | Paul Gilbert | |
2011-06-04 | TSAGE: Moved graphic edge adjustment amount to a global variable | Paul Gilbert | |
This matches what was done in the Ringworld CD version | |||
2011-06-03 | AGI: Fix type mismatch (see bug #3311198) | Max Horn | |
2011-06-03 | TSAGE: Fix font color in GfxMessage(), in later versions of the engine (like ↵ | Strangerke | |
the CD version of ringworld) | |||
2011-06-03 | SCUMM: fix typo (reported by Littleboy) | athrxx | |