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2013-04-18KYRA: (EOB) - add comment in timer_eob.cppathrxx
2013-04-18AGI: Fix typo in issetv opcodeWillem Jan Palenstijn
This fixes bug #3611262
2013-04-18WINTERMUTE: Get Renderer from BaseEngine, not BaseGame in BaseClasses.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Use BaseEngine for Logging, not _gameRef in base-classes.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Avoid including BaseGame in PartEmitter.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Avoid including BaseGame in BaseSoundManager.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Avoid including BaseGame in BaseFader.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Split the timers from BaseGame into a separate class.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Avoid including BaseGame in BaseViewport.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Avoid including BaseGame in BaseFrame.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Constify AdRotLevelEinar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Constify AdResponse/AdResponseBox/AdResponseContext.Einar Johan Trøan Sømåen
2013-04-18CGE: Add safeguards in text managerStrangerke
2013-04-18CGE: Add safeguard in expand()Strangerke
2013-04-17SCI: Fix confusing use of strncpyWillem Jan Palenstijn
2013-04-17SCI: Remove dead codeWillem Jan Palenstijn
2013-04-17SCI: Remove useless deleteWillem Jan Palenstijn
2013-04-17SCI: Fix memory leakWillem Jan Palenstijn
2013-04-17PARALLACTION: Fix BRA amiga inventory item cursors.Alyssa Milburn
2013-04-17PARALLACTION: Don't use an invalid array index.Alyssa Milburn
2013-04-17PARALLACTION: Add some sanity checks to SoundMan_br::execute.Alyssa Milburn
2013-04-17PARALLACTION: Fix buffer size in unpackBackground.Alyssa Milburn
2013-04-17PARALLACTION: Use strlcpy instead of strncpy.Alyssa Milburn
2013-04-17WINTERMUTE: Add more const to AdResponseBoxEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Improve const-usage in VideoTheoraPlayer.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Protect more members in BaseRenderer.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Constify _width and _height in BaseRenderer.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Increase const-usage.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Use only const BaseGame-ref in SaveThumbHelper.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Rename base_save_thumb_helper.cpp to match class-hierarchy.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Detach BaseSaveThumbHelper from inheritance tree.Einar Johan Trøan Sømåen
2013-04-17DREAMWEB: Make location array sizes more consistentWillem Jan Palenstijn
While location 15 doesn't actually exist, this makes roomPics more consistent with the roomsCanGo array.
2013-04-17WINTERMUTE: Avoid including BaseGame in BaseRegion.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Privatize even more members in BaseGame.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Privatize thumbnail sizes in BaseGame.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Privatize more members of BaseGame.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Move settings from BaseGame to separate struct.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Use strlcpy instead of strcpy in AdScene::loadBuffer()Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Use strlcpy instead of strcpy in SXString::scCallMethod()Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid dereferncing null-pointer in TransparentSurfaceEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid div-by-zero in SystemClassRegistry::loadInstances()Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid div-by-zero in SystemClassRegistry::loadTableEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Check results while traversing file-system.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid passing BasePoint by value in Scene::getPath()Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid passing BasePoint by-valueEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Add sanity check to VideoTheoraPlayerEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Remove unused member _volumeOriginalEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Initialize _savedTimeStamp and _savedPlayTimeEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Replace strcat with strlcat in BaseGame::displayDebugInfoEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Use strlcat/strlcpy in BaseGame::setWindowTitleEinar Johan Trøan Sømåen