Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-12-02 | revised mutex handling a bit in dimuse : | Gregory Montoir | |
- protected access to Track.used in startSound - removed mutex lock in cloneToFadeOutTrack as it's always called with mutex already locked on (shouldn't change anything, though, due to mutex re-entrancy) svn-id: r29705 | |||
2007-12-02 | Add patch #1842503 - Added HE99 version of french PUTTTIME. | Travis Howell | |
svn-id: r29694 | |||
2007-12-02 | Added some more code to the savegame load process to correctly handle ↵ | Paul Gilbert | |
previously saved savegames (from version 25) svn-id: r29693 | |||
2007-12-02 | Modified the loadScreen method to accommodate some screens decoding to a ↵ | Paul Gilbert | |
single byte more than the actual screen size svn-id: r29691 | |||
2007-12-02 | Bugfix to make any animation the player is doing uninterruptable | Paul Gilbert | |
svn-id: r29690 | |||
2007-12-02 | Enhanced savegames to store any active dialog when the game was saved | Paul Gilbert | |
svn-id: r29689 | |||
2007-12-02 | don't call actorWalkStep if all an actor have to do is turning to a new ↵ | Gregory Montoir | |
direction (confirmed against disasm, seems specific to v8). fixes bug #1834814. svn-id: r29688 | |||
2007-12-02 | Reworked the RoomResource structure to make the game easier to compile on PalmOS | Paul Gilbert | |
svn-id: r29687 | |||
2007-12-01 | Changed assert for missing animation to explicitly give the animation Id | Paul Gilbert | |
svn-id: r29684 | |||
2007-12-01 | Fixed Valgrind warning by freeing _lines with Memory::dealloc() insead of | Torbjörn Andersson | |
delete. svn-id: r29680 | |||
2007-12-01 | Fix for give method - one object range was incorrectly being reported as not ↵ | Paul Gilbert | |
being valid objects svn-id: r29679 | |||
2007-12-01 | Fix for Valgrind warning - at least one animation read a single byte beyond ↵ | Paul Gilbert | |
the end of the source data just prior to finishing decompression svn-id: r29678 | |||
2007-12-01 | Experimental "focus rectangle" support. I don't have any way to actually test | Torbjörn Andersson | |
it myself. svn-id: r29677 | |||
2007-11-30 | Fixed endian bug in the decoding of strings | Paul Gilbert | |
svn-id: r29674 | |||
2007-11-30 | sync'ing with local tree for now | Gregory Montoir | |
- some minor changes to detection code - added missing spanish strings to IGOR.TBL - fixed '@' charset index svn-id: r29672 | |||
2007-11-30 | indentation | Gregory Montoir | |
svn-id: r29671 | |||
2007-11-30 | Add additional German version of Lure of the Temptress. | Travis Howell | |
svn-id: r29661 | |||
2007-11-30 | Indentation. | Torbjörn Andersson | |
svn-id: r29660 | |||
2007-11-29 | Added the french floppy version of "Lost In Time", as supplied by Arshlan in ↵ | Sven Hesse | |
the forums svn-id: r29659 | |||
2007-11-28 | Fixes Mickey and Gold rush. Not the cleanest fix but tested and works | Stuart George | |
svn-id: r29658 | |||
2007-11-28 | Update mouse coordinates onn *all* mouse events, i.e. also after click events | Max Horn | |
svn-id: r29657 | |||
2007-11-28 | Added detection of Spanish version | Paul Gilbert | |
svn-id: r29654 | |||
2007-11-28 | Fix regression from r28850 that rewrote all pattern data. Fixes agi v3 ↵ | Stuart George | |
circle plot patterns svn-id: r29653 | |||
2007-11-27 | Possible fix for bug #1838622 - "IHNM: Benny can't help the boy". It seems ↵ | Filippos Karapetis | |
the corresponding dialog option is too big in the Spanish version svn-id: r29652 | |||
2007-11-27 | Apparently, I can't write... | Sven Hesse | |
svn-id: r29650 | |||
2007-11-27 | Added detection fallback for Lost In Time | Sven Hesse | |
svn-id: r29649 | |||
2007-11-27 | - Changed sound creation to automatically reset volume so that introduction ↵ | Paul Gilbert | |
sound sequences play correctly - Cleaned up my channel sharing code to allow for either cropping the number of channels used or use the same channel multiple times. Ideally, though, I need to find out if the MidiParser can be set to use less than 8 channels svn-id: r29648 | |||
2007-11-27 | Removed old commented out debug code | Paul Gilbert | |
svn-id: r29647 | |||
2007-11-26 | Fix keyword expansion in asm sources | Max Horn | |
svn-id: r29646 | |||
2007-11-25 | - enabled speech sounds | Gregory Montoir | |
- added end of demo check for demo 1.10 - simplified parts loop - populated strings table in IGOR.TBL - updated and packed charset data svn-id: r29641 | |||
2007-11-25 | don't expose the Common::drawLine implementation details in client code, ↵ | Gregory Montoir | |
keep it local to graphics.cpp. svn-id: r29640 | |||
2007-11-25 | An attempt to implement thick line drawing. | Eugene Sandulenko | |
svn-id: r29639 | |||
2007-11-25 | Add md5 details for Blue's Art Time Activities. | Travis Howell | |
svn-id: r29637 | |||
2007-11-25 | Switch AGI to common drawLine() as well | Eugene Sandulenko | |
svn-id: r29636 | |||
2007-11-25 | Switch to our common drawLine routine | Eugene Sandulenko | |
svn-id: r29635 | |||
2007-11-25 | Fix regression in Fun Shop titles, when starting activites. | Travis Howell | |
svn-id: r29634 | |||
2007-11-25 | Add stub for wizImages thickLine code. | Travis Howell | |
svn-id: r29632 | |||
2007-11-24 | Add notes (From wiki) for u32 codes used in Backyard Soccer. | Travis Howell | |
svn-id: r29631 | |||
2007-11-24 | Implement soccer opcode 1006. Nothing is tested and is pure processing | Eugene Sandulenko | |
of bb86 utility. svn-id: r29630 | |||
2007-11-24 | Fixed call to create puzzled/exclamation voice bubbles | Paul Gilbert | |
svn-id: r29623 | |||
2007-11-24 | Removed some unnecessary code which was common for two cases | Filippos Karapetis | |
svn-id: r29622 | |||
2007-11-23 | Minimized screen updates for Mickey's Space Adventure, and correctly set the ↵ | Filippos Karapetis | |
hint for Uranus svn-id: r29619 | |||
2007-11-23 | don't pass a pointer in a middle of a resource buffer with mixer AUTOFREE ↵ | Gregory Montoir | |
flag set (untested but probably fixes #1754525) svn-id: r29618 | |||
2007-11-23 | cleanup | Max Horn | |
svn-id: r29617 | |||
2007-11-22 | Implement soccer logic opcode 1003 | Eugene Sandulenko | |
svn-id: r29616 | |||
2007-11-22 | * added adapter from Graphics::Surface to Frames | Nicola Mettifogo | |
* changed all Disk routines to return Frames* instead of Graphics::Surface* * changed displayItemComment to use new gfx routines * merged code for Examine zones into displayComment svn-id: r29615 | |||
2007-11-22 | Fix bug with rotating shapes in funshop games | Eugene Sandulenko | |
svn-id: r29614 | |||
2007-11-22 | * added (incomplete) explicit state machine handling in engine class (see ↵ | Nicola Mettifogo | |
_inputMode) * added service routines to Gfx * changed displayCharacterComment to work with the new state machine and gfx routines svn-id: r29613 | |||
2007-11-22 | Objects in Mickey's Space Adventure are shown correctly now | Filippos Karapetis | |
svn-id: r29612 | |||
2007-11-22 | Bugfix for the Escape key to close the Save/Restore dialog | Paul Gilbert | |
svn-id: r29609 |