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2016-12-26ADL: Silence CID 1356412/1356413Walter van Niftrik
2016-12-26WINTERMUTE: Use PathUtil::normalizeFileName in correctSlashesTobia Tesan
2016-12-26WINTERMUTE: Don't mix different path separators.Ryper_Zsolt
Fixes #7068
2016-12-26ADL: Silence CID 1354788/1354789/1354790Walter van Niftrik
2016-12-26WINTERMUTE: Call BILINEAR/NEAREST rotoscale and scale according to game optionTobia Tesan
2016-12-26WINTERMUTE: Add _bilinearFiltering attribute to BaseGameTobia Tesan
2016-12-26WINTERMUTE: Add "Sprite bilinear filtering" menu optionTobia Tesan
2016-12-26ADL: Init class members (CID 1354806)Walter van Niftrik
2016-12-26WINTERMUTE: Try to "correctly" handle dir pathsTobia Tesan
I put scare quotes around "correctly" because I can't swear this is the intended behaviour of the original interpreter. I don't think accessing filenames that end with / in the .DCPs is even defined behaviour, so this is a best guess.
2016-12-26WINTERMUTE: only access -1th char of string if length > 0 in getFileNameTobia Tesan
Fixes #6594
2016-12-25TITANIC: Cleanup and fixes for class checks when SuccUBus suckingPaul Gilbert
2016-12-25TITANIC: Renaming of CSuccUBus frame fieldsPaul Gilbert
2016-12-25TITANIC: Renaming in CParrot classPaul Gilbert
2016-12-25TITANIC: Fix compiler warningsPaul Gilbert
2016-12-24TITANIC: Renaming off frame fields in CSuccUBusPaul Gilbert
2016-12-24TITANIC: Renamings on CDropTargetPaul Gilbert
2016-12-24TITANIC: Fix dragging feather on nose holderPaul Gilbert
2016-12-24TITANIC: More strings moved to titanic.datPaul Gilbert
2016-12-23ADL: Fix warningsWalter van Niftrik
2016-12-23ADL: Implement hires5 savegamesWalter van Niftrik
2016-12-23FULLPIPE: Open relevant URLs in demo for purchasing full gamesEugene Sandulenko
2016-12-22ADL: Make 'room' debug command behave like opcodeWalter van Niftrik
2016-12-22ADL: Add 'region' debug commandWalter van Niftrik
2016-12-22ADL: Add region support to script dumperWalter van Niftrik
2016-12-21TITANIC: Show status prefixes for chevrons in the Rooms tabPaul Gilbert
2016-12-21TITANIC: Remove parrot from inventory when it escapesPaul Gilbert
2016-12-20TITANIC: Fix dragging chevrons onto the SuccubusPaul Gilbert
2016-12-20TITANIC: Hopefully fix overlapping announcementsPaul Gilbert
2016-12-20TITANIC: Re-enable mouse after dragging parrot into inventoryPaul Gilbert
2016-12-20TITANIC: Fix panning away from parrot cagePaul Gilbert
2016-12-21SCI: Fix kq6 CD audio+subtitle script patchMartin Kiewitz
Original patch caused a text window to be shown at the cliffs (copy protection), even when audio-only mode was active.
2016-12-19TITANIC: Add missing ADDFN lines for classes in CSaveableObjectPaul Gilbert
2016-12-19TITANIC: Stop automatically dragging parrot when entering cage close-upPaul Gilbert
2016-12-19TITANIC: Renamings in CInputHandlerPaul Gilbert
2016-12-19TITANIC: Fix crash loading games when speech is activePaul Gilbert
2016-12-19SCI32: Improve ScreenItem missing resource errorColin Snover
2016-12-19SCI32: Add support for alternate graphics selectorsColin Snover
Used by at least Phantasmagoria 2.
2016-12-19SCI32: Undefine macro for SciBitmap when it is done being usedColin Snover
2016-12-19SCI32: Generalize Phant1 kArraySetElements workaroundColin Snover
This bug exists in a system script that is called from many, many rooms, so it is simpler to just make the workaround apply to all rooms.
2016-12-19SCI32: Change plane and screen item sorting algorithmColin Snover
SSCI's last resort comparison here was to compare the object IDs of planes & screen items, but this randomly breaks (at least) the "you have died" dialog at the end of Phant1, and text & buttons in Hoyle5, even in SSCI itself. This commit changes last resort comparison to use a monotonically increasing ID instead, which keeps objects with identical priority & z-index in creation order when compared. Fixes Trac#9585.
2016-12-19SCI32: Fix incorrect parsing of empty |f| text escape codeColin Snover
This sequence is used in Hoyle5 when viewing the rules for a game.
2016-12-19SCI32: Fix nitpicky output errors in SCI32 bitmap debuggingColin Snover
2016-12-19SCI32: Add segment table debugging info for SCI32 arraysColin Snover
2016-12-19TITANIC: Fix CMouseCursor assert after trying to drag perchPaul Gilbert
2016-12-18TITANIC: Fix Parrot message when trying to take it's perchPaul Gilbert
2016-12-18TITANIC: Fix volume percentage for modes 3,4,5 in updateVolumePaul Gilbert
2016-12-18TITANIC: Fix parrot check when starting TrueTalkPaul Gilbert
2016-12-18TITANIC: Fix stick being visible when dragging it to the inventoryPaul Gilbert
2016-12-18TITANIC: Hopefully fix write after tree in CGameManagerPaul Gilbert
2016-12-18TITANIC: Fix visiblity of elevator headsPaul Gilbert