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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2016-10-10
CHEWY: Move cursor related functions into a separate file
Filippos Karapetis
2016-10-10
CHEWY: Add support for palette fadeout to videos
Filippos Karapetis
2016-10-10
CHEWY: Fix typo
Filippos Karapetis
2016-10-09
DM: Add detection for an amiga demo version
Strangerke
2016-10-09
DM: Remove useless variable
Strangerke
2016-10-09
CHEWY: Initial work on converting TMF music data back to MOD data
Filippos Karapetis
2016-10-09
CHEWY: Move all sound functions into sound.*
Filippos Karapetis
2016-10-09
CHEWY: Use atds.tap for detection
Filippos Karapetis
2016-10-09
CHEWY: Pass the text parameter of getLine() by reference
Filippos Karapetis
2016-10-09
SCI: Fix crash when attempting to view invalid list, array, bitmap references
Colin Snover
2016-10-09
BLADERUNNER: fixed some compilation warnings
Peter Kohaut
2016-10-09
SCI32: Allow 'focused' variable to break out of the event loop
Colin Snover
2016-10-09
SCI: Fix memory leak
Colin Snover
2016-10-09
SCI32: Clarify some identifiers
Colin Snover
2016-10-09
SCI32: Change storage type of int16 arrays to hold reg_ts instead
Colin Snover
2016-10-09
SCUMM: Fix crash on exit in FT demo
Eugene Sandulenko
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-10-09
BLADERUNNER: fixed speed of pickup effect
Peter Kohaut
2016-10-09
BLADERUNNER: Fix compilation
Eugene Sandulenko
2016-10-08
SCI: Release SCI music mutex earlier in reconstructPlayList
Willem Jan Palenstijn
2016-10-08
BLADERUNNER: added item pickup effect
Peter Kohaut
2016-10-07
TITANIC: Fix transparency handling of Doorbot and Photograph
Paul Gilbert
2016-10-07
GRAPHICS: Search for font substitution for MacFonts
Eugene Sandulenko
2016-10-07
MOHAWK: Enable Myst for the release
Eugene Sandulenko
2016-10-07
WINTERMUTE: Enable supported games for the release
Eugene Sandulenko
2016-10-07
GNAP: Enable engine for the release
Eugene Sandulenko
2016-10-07
ADL: Enable hires0-3 for the release
Eugene Sandulenko
2016-10-07
CHEWY: Fix undefined behavior
Filippos Karapetis
2016-10-07
CHEWY: Properly dispose audio streams after use
Filippos Karapetis
2016-10-06
TITANIC: Cleanup usages of CTransparencySurface
Paul Gilbert
2016-10-06
TITANIC: Fix videos playing vertically flipped
Paul Gilbert
2016-10-07
CHEWY: Const correctness
Filippos Karapetis
2016-10-07
CHEWY: Use new instead of malloc() in the CFO video decoder
Filippos Karapetis
2016-10-07
WINTERMUTE: Change in-engine thumbnail-defaults.
Einar Johan Trøan Sømåen
2016-10-07
WINTERMUTE: Don't crop UIEdit strings to negative sizes
Einar Johan Trøan Sømåen
2016-10-06
GRAPHICS: Move font-related MacGUI code to MacFontManager
Eugene Sandulenko
2016-10-06
BLADERUNNER: fixed some of endianness issues
Peter Kohaut
2016-10-06
BLADERUNNER: added support for fonts
Peter Kohaut
2016-10-05
TITANIC: Add movie command to the debugger
Paul Gilbert
2016-10-06
BLADERUNNER: added suspects db & fixed crimes db
Peter Kohaut
2016-10-06
WINTERMUTE: Add detection for german version of 5MA, Fixes #6850
Einar Johan Trøan Sømåen
2016-10-05
SCI32: Fix uninitialized read when starting a new game in LSL6hires
Colin Snover
2016-10-05
SCI32: Fix Return to Launcher in F5 menu
Colin Snover
2016-10-05
SCI32: Fix deleting save games in native save/load dialogue
Colin Snover
2016-10-05
SCI32: Fix version file read failure in LSL6hires
Colin Snover
2016-10-05
CHEWY: Optimize font drawing
Filippos Karapetis
2016-10-05
CHEWY: Add support for in-game texts
Filippos Karapetis
2016-10-05
FULLPIPE: Added on-demand debug output to PicAniInfos
Eugene Sandulenko
2016-10-04
SHERLOCK: SS: Fix hotspots remaining after items are picked up
Paul Gilbert
2016-10-04
TITANIC: Fix initial display of computer screen
Paul Gilbert
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