Age | Commit message (Expand) | Author |
2008-12-16 | changed game version flags handling, should fix #2434208 | Gregory Montoir |
2008-12-16 | If the music file to play has no extension, add one. Fixes the music when you... | Sven Hesse |
2008-12-16 | Rotating the object backwards in the magnifing view works now | Sven Hesse |
2008-12-16 | Fixing the update coordinates for videos with _bytesPerPixel > 1 | Sven Hesse |
2008-12-16 | More video fixes for the magnifier/memory view | Sven Hesse |
2008-12-16 | Switched kyra1 to use the same input functionality as kyra2 and kyra3. | Johannes Schickel |
2008-12-16 | - Added some comments | Filippos Karapetis |
2008-12-16 | First step at getting the magnifier and memory view corrected | Sven Hesse |
2008-12-15 | Script fix. Magnifier, Memory and Save/Load, while still not working correctl... | Sven Hesse |
2008-12-15 | More video changes/fixes/stubs | Sven Hesse |
2008-12-15 | Add Moonbase Commander target again, for testing only. | Travis Howell |
2008-12-15 | - Implemented cmd_restart (for the restart functionality in Return to Zork) | Benjamin Haisch |
2008-12-15 | Weeded out some more unused code, and some restructuring. | Nicola Mettifogo |
2008-12-15 | Support for Urban Runner's new cursors (frames out of 16bit color VMDs) | Sven Hesse |
2008-12-15 | Disable video play back in 16bit color HE games for now. | Travis Howell |
2008-12-15 | No background "music" shading in Urban Runner | Sven Hesse |
2008-12-15 | Another collision stuff change for Urban Runner. Now you can actually move! :) | Sven Hesse |
2008-12-15 | Some more Urban Runner changes. Still no cylindrical smoking device, though | Sven Hesse |
2008-12-14 | Enable Smacker support, and switch later HE games to Smacker support (since t... | Travis Howell |
2008-12-14 | Ensuring correct endianness | Sven Hesse |
2008-12-14 | More changed collision stuff for Urban Runner | Sven Hesse |
2008-12-14 | Silenced MSVC warning about variable "flags" being potentially uninitialized ... | Filippos Karapetis |
2008-12-14 | Removed references to _vm from the engine itself. | Nicola Mettifogo |
2008-12-14 | Removed some unused code. | Nicola Mettifogo |
2008-12-14 | Removed the comment about the DW1 Demo not being supported | Paul Gilbert |
2008-12-14 | Plugging leaks | Sven Hesse |
2008-12-14 | Minor bugfix to string display in DW1 demo | Paul Gilbert |
2008-12-14 | 16bit background "music" for Urban Runner | Sven Hesse |
2008-12-14 | Background "music" for Urban Runner, though only 8bit for now | Sven Hesse |
2008-12-14 | Music/Video handling fixes/stubs | Sven Hesse |
2008-12-14 | More modified collision stuff for Urban Runner. The hotspots are correctly re... | Sven Hesse |
2008-12-14 | Resort game types. | Travis Howell |
2008-12-14 | Cleanup. | Travis Howell |
2008-12-14 | Added code to initialize MT-32 properly for Lands of Lore. | Johannes Schickel |
2008-12-13 | fixed wrong z-reordering when one of the keychars is 0 | Gregory Montoir |
2008-12-13 | disable GMM save/load when original quit/options dialogs is displayed | Gregory Montoir |
2008-12-13 | Some more restructuring of rendering code. | Nicola Mettifogo |
2008-12-13 | Restructuring of rendering code. | Nicola Mettifogo |
2008-12-13 | Modified collision init functions for Urban Runner | Sven Hesse |
2008-12-13 | Added the French version of Urban Runner, as supplied by gamin in the forum. ... | Sven Hesse |
2008-12-13 | Added a SaveLoad for Urban Runner with an entry to make the scripts believe t... | Sven Hesse |
2008-12-13 | Workaround to correctly return control to the player in the DW1 Demo after us... | Paul Gilbert |
2008-12-13 | Bugfixes for text display and animations in DW1 demo | Paul Gilbert |
2008-12-13 | fixed bug #2423037, wrong demo version detection | Gregory Montoir |
2008-12-13 | Added handling for record differences in the hotspot/polygon format in DW1 Demo | Paul Gilbert |
2008-12-13 | Add upper case code for oe1_pcName() in Elvira 1/2. | Travis Howell |
2008-12-13 | Add Polish 2CD version of The Feeble Files. | Travis Howell |
2008-12-13 | Fix display of spell status in Elvira 2, caused by newline in oe1_pcName(). | Travis Howell |
2008-12-13 | Fix regression, that caused text to be cut short in Elvira 1/2. | Travis Howell |
2008-12-13 | * Replaced char* with Common::String in the parser. | Nicola Mettifogo |