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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2009-02-28
Increase colour refcount when allocating colour
Willem Jan Palenstijn
2009-02-28
Disable xfact/yfact scaling in embedded views.
Willem Jan Palenstijn
2009-02-28
Fix warnings.
Johannes Schickel
2009-02-28
Added detection for more SCI games and demos
Greg Frieger
2009-02-28
clean up some warnings
Andre Heider
2009-02-28
set the correct OPL2 frequency for Wii
Andre Heider
2009-02-28
SCI: Renamed some kernel types and general cleanup
Jordi Vilalta Prat
2009-02-28
Fixed MSVC compiler warning
Paul Gilbert
2009-02-28
Add support for saving Common::String objects.
Willem Jan Palenstijn
2009-02-28
Shutting up a compiler warning
Sven Hesse
2009-02-28
Patch #2638336: Broken Sword PSX Support Part 2 of 2
Eugene Sandulenko
2009-02-28
Patch #2638336: Broken Sword PSX Support
Eugene Sandulenko
2009-02-28
Make CFSML writers take const arguments
Willem Jan Palenstijn
2009-02-28
Initialize mixer feed variables
Willem Jan Palenstijn
2009-02-28
cleanup
Max Horn
2009-02-28
SCI: Get rid around the first layer around the ScummVM audio mixer. Also reso...
Max Horn
2009-02-28
Improved debug output when listing animations.
Nicola Mettifogo
2009-02-28
SCI: Get rid of extra layer around our timer manager
Max Horn
2009-02-28
Add German font data table for German versions of Elvira 2 and Waxworks.
Travis Howell
2009-02-28
Elvira 1 uses slightly different font data table, shared for all languages.
Travis Howell
2009-02-27
Add FIXME: We need a pcm_device->exit() function,
Willem Jan Palenstijn
2009-02-27
Depend on backend timer API instead of a new mutex
Willem Jan Palenstijn
2009-02-27
Add detection of another version of the Black Cauldron. (See bug #2628354).
Matthew Hoops
2009-02-27
Fix bug #2642654 - SIMON2: Cannot load savegame, also in CD DOS?.
Travis Howell
2009-02-27
Fix reading corrupted saves.
Willem Jan Palenstijn
2009-02-27
fix warnings and memleaks in savegame.cfsml
Willem Jan Palenstijn
2009-02-27
sync savegame.cfsml with include/ dir changes
Willem Jan Palenstijn
2009-02-27
Fix code formatting
Eugene Sandulenko
2009-02-27
The engine has now to build the drawing list for the graphic department, inst...
Nicola Mettifogo
2009-02-27
Improved debugger output.
Nicola Mettifogo
2009-02-27
Committed patch #2606844 ("Fix crash when using BS1 without portuguese data").
Torbjörn Andersson
2009-02-27
Committed a slightly updated patch #2602772 ("Patches for BS1 bug ID #1977094")
Torbjörn Andersson
2009-02-27
SCI: Remove empty include/ dir
Max Horn
2009-02-27
SCI: Renamed include/engine.h to engine/state.h; added a corresponding .cpp f...
Max Horn
2009-02-27
SCI: Moved almost all files from include/ to other dirs; only include/engine....
Max Horn
2009-02-27
SCI: Commited file handling revamp, work in progress
Max Horn
2009-02-26
Reset successor variable after use.
Willem Jan Palenstijn
2009-02-26
- Removed engine/sys_strings.*
Filippos Karapetis
2009-02-26
start out with an empty array of file handles, so the Enginestates matches be...
Andre Heider
2009-02-26
fix graphics regression in Iceman caused by r38909
Willem Jan Palenstijn
2009-02-26
protect the sfx timer with the callbackMutex to fix the race the condition wh...
Andre Heider
2009-02-26
reinit sfx in game_init() when it got deinitialized in game_exit(), this unmu...
Andre Heider
2009-02-26
cleanup
Max Horn
2009-02-26
SCI: Modified gfx_new_mode to take a Graphics::PixelFormat
Max Horn
2009-02-26
SCI: Changed 'typedef enum { } NAME' into C++-style 'enum NAME { }'
Max Horn
2009-02-26
SCI: Turned the crossblit code into a template
Max Horn
2009-02-26
SCI: Some nitpick FIXMEs on incorrect opcode number comments ;)
Max Horn
2009-02-26
SCI: Moved gfx_line.cpp to line.h and turned _gfx_draw_line_buffer into a tem...
Max Horn
2009-02-26
SCI: Replaced #define hack to fake subclassing in C by regular C++ subclassing
Max Horn
2009-02-26
Added filter to preserve needed Animation across location switch.
Nicola Mettifogo
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