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AgeCommit message (Expand)Author
2019-12-08DIRECTOR: LINGO: Improved compiled code for 'if' statementsEugene Sandulenko
2019-12-08DIRECTOR: LINGO: Fix code decompilation offsetsEugene Sandulenko
2019-12-07COMPOSER: Remove comma from the end of the GameFileTypes enumCameron Cawley
2019-12-07COMPOSER: fallback load default configsBLooperZ
2019-12-07COMPOSER: add v1 config files from ticket #5934BLooperZ
2019-12-07COMPOSER: fix loopBLooperZ
2019-12-07COMPOSER: specify config file in detection entryBLooperZ
2019-12-07COMPOSER: read book.mac before book.iniBLooperZ
2019-12-07COMPOSER: detect + support macintosh versionBLooperZ
2019-12-07COMPOSER: add detection entriesBLooperZ
2019-12-07DIRECTOR: LINGO: Give better name to the code preprocessorEugene Sandulenko
2019-12-07DIRECTOR: LINGO: Fix incorrect nesting in 'if' preprocessorEugene Sandulenko
2019-12-07DIRECTOR: LINGO: Added debug output to preprocessorEugene Sandulenko
2019-12-06SCI32: Fix kRobot subop 6 implementationsluicebox
2019-12-07DIRECTOR: Implement 'compileonly' debug flagEugene Sandulenko
2019-12-06DIRECTOR: LINGO: Finally fix 'if' grammar with prepocessingEugene Sandulenko
2019-12-06DIRECTOR: LINGO: Switch back to LALR(1) parserEugene Sandulenko
2019-12-06DIRECTOR: LINGO: Initial code on 'if' preprocessingEugene Sandulenko
2019-12-06DIRECTOR: Added more 'if' statement testsEugene Sandulenko
2019-12-06KYRA: Fix Missing Default Switch CasesD G Turner
2019-12-06MADS: Fix Missing Default Switch CasesD G Turner
2019-12-05NEVERHOOD: Fix Missing Default Switch CasesD G Turner
2019-12-05DIRECTOR: LINGO: Switch to GLR parser. ImprovementsEugene Sandulenko
2019-12-05DIRECTOR: LINGO: Further simplification of 'if' statements grammar.Eugene Sandulenko
2019-12-05DIRECTOR: LINGO: Simplify 'if' statement parserEugene Sandulenko
2019-12-04SCI32: Implement VMD Censorship Blobssluicebox
2019-12-04SCI32: Fix VMDPlayer yielding when frames skippedsluicebox
2019-12-04AGOS: Use Advanced Detector LISTEND Macro in Detection EntriesD G Turner
2019-12-04SAGA: Use Advanced Detector LISTEND Macro in Detection EntriesD G Turner
2019-12-04PARALLACTION: Use Advanced Detector LISTEND Macro in Detection EntriesD G Turner
2019-12-04CINE: Use Advanced Detector LISTEND Macro in Detection EntriesD G Turner
2019-12-04TINSEL: Fix Missing List End Markers in Detection EntriesD G Turner
2019-12-04TINSEL: Use Advanced Detector LISTEND Macro in Detection EntriesD G Turner
2019-12-04TEENAGENT: Use Advanced Detector LISTEND Macro in Detection EntriesD G Turner
2019-12-04DRASCULA: Use Advanced Detector LISTEND Macro in Detection EntriesD G Turner
2019-12-04AGI: Use Advanced Detector LISTEND Macro in Detection EntriesD G Turner
2019-12-04GROOVIE: Use Advanced Detector LISTEND Macro in Detection EntriesD G Turner
2019-12-03HDB: Fix Missing Default Switch CasesD G Turner
2019-12-03WINTERMUTE: Added Steam SOTV NG versionsaviloria
2019-12-03WINTERMUTE: Fix WME version for some gamesaviloria
2019-12-03WINTERMUTE: Added more Steam referencesaviloria
2019-12-03DIRECTOR: LINGO: Rewrite 'if' statement fully. Improve line countingEugene Sandulenko
2019-12-03DIRECTOR: LINGO: Added test for C2 continuation symbolEugene Sandulenko
2019-12-04DIRECTOR: LINGO: Fix cb_v4theentitynamepush to consume an argcScott Percival
2019-12-04DIRECTOR: LINGO: Implement c_argcpushScott Percival
2019-12-03DIRECTOR: LINGO: Add cb_v4theentitynamepushScott Percival
2019-12-03DIRECTOR: LINGO: Add stub for b_goScott Percival
2019-12-03DIRECTOR: LINGO: Fix continuation symbol parsingEugene Sandulenko
2019-12-03DIRECTOR: LINGO: Correct processing of \xC3 (continuation) symbolEugene Sandulenko
2019-12-03DIRECTOR: LINGO: Properly set pointerEugene Sandulenko