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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-05-30
MADS: Fix loading fonts used by animations
Paul Gilbert
2014-05-30
MADS: Change order of savegame loading to fix scene 318
Paul Gilbert
2014-05-31
CRUISE: Add safeguards to some more string manipulations
Strangerke
2014-05-31
CRUISE: Add safeguards to avoid a buffer overflow in linker and sound
Strangerke
2014-05-30
MADS: Fix confiscating player's inventory when captured
Paul Gilbert
2014-05-30
CRUISE: Add a safeguard to avoid a buffer overflow
Strangerke
2014-05-30
MADS: Fix ending conversation with intern in scene 318
Paul Gilbert
2014-05-30
MADS: Fix to properly free completed animations
Paul Gilbert
2014-05-30
FULLPIPE: Started MctlCompound::findClosestConnectionPoint() implementation
Eugene Sandulenko
2014-05-30
FULLPIPE: Implement Sound::setPanAndVolumeByStaticAni()
Eugene Sandulenko
2014-05-29
MADS: Fix resetting KernelMessages _talkFont after teleporter scene
Paul Gilbert
2014-05-29
MADS: Fix positioning of teleporter window backgrounds
Paul Gilbert
2014-05-30
MADS: Fix teleporter animation in scene 201 (meteorologist station)
Filippos Karapetis
2014-05-30
MADS: Remove superfluous parentheses
Filippos Karapetis
2014-05-30
MADS: Add another friendly name for a noun in scene 103
Filippos Karapetis
2014-05-30
MADS: Remove resolved FIXME in scene 307
Filippos Karapetis
2014-05-29
SCI: kDoSound: only one sample at once - thx wjp
Martin Kiewitz
2014-05-29
LURE: Remove useless parameters in function call
Strangerke
2014-05-29
SCI: fix 2nd LB2 pterodactyl room patch
Martin Kiewitz
2014-05-29
FULLPIPE: Fix ModalMainMenu::updateSoundVolume()
Eugene Sandulenko
2014-05-29
FULLPIPE: Implement FullpipeEngine::disableSaves()
Eugene Sandulenko
2014-05-29
FULLPIPE: Implement MessageQueue::messageQueueCallback1()
Eugene Sandulenko
2014-05-29
FULLPIPE: Implement BallChain::sub04()
Eugene Sandulenko
2014-05-28
MADS: Formatting fix in scene 213 enter
Paul Gilbert
2014-05-28
MADS: Fix incorrect dynamic hotspot desc Ids in scene 202
Paul Gilbert
2014-05-29
SCI: LB2 pterodactyl room patch description fix
Martin Kiewitz
2014-05-28
SCI: LB2 patch for pterodactyl room door issue
Martin Kiewitz
2014-05-28
VOYEUR: Janitorial - Remove trailing whitespace
Sven Hesse
2014-05-28
MADS: Janitorial - Trim more trailing whitespace
Sven Hesse
2014-05-28
MADS: Janitorial - Trim trailing spaces and tabs
Strangerke
2014-05-28
MADS: Remove a return in dragonsphere skeletton
Strangerke
2014-05-28
MADS: Some more initializations
Strangerke
2014-05-28
MADS: Add a constructor to SceneInfo
Strangerke
2014-05-28
MADS: Fix climbing up/down watch tower in scene 202
Paul Gilbert
2014-05-28
MADS: Fix some more missing initializations
Strangerke
2014-05-27
MADS: Fix for picking up first bone in scene 202
Paul Gilbert
2014-05-27
MADS: Stop showing picture dialogs for items before you've picked them up
Paul Gilbert
2014-05-27
MADS: Fix for properly finishing refreshing dynamic hotspots
Paul Gilbert
2014-05-28
MADS: Initialize a couple of variables in Scene202
Strangerke
2014-05-28
MADS: Initialize variables in Animation
Strangerke
2014-05-27
MADS: Initialize several other variables
Strangerke
2014-05-27
FULLPIPE: Implement MovGraph::method28()
Eugene Sandulenko
2014-05-27
SCI: LB2 patch for pterodactyl room door issue
Martin Kiewitz
2014-05-27
MADS: Remove a couple of goto
Strangerke
2014-05-27
MADS: Initialize a variable in ScreenDialog, remove a useless variable
Strangerke
2014-05-27
MADS: Initialize variable in SceneTeleporter
Strangerke
2014-05-27
MADS: Workaround for incorrect saving of dynamic hotspots in older savegames
Paul Gilbert
2014-05-27
MADS: Fix saving game in the village hut
Paul Gilbert
2014-05-27
MADS: Fix compilation with clang
Eugene Sandulenko
2014-05-27
MADS: Bugfix for entering scene 205 as a man
Filippos Karapetis
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