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AgeCommit message (Expand)Author
2016-11-12TITANIC: Fix display of current location outside SGT roomsPaul Gilbert
2016-11-12TITANIC: Change RoomFlags to use titanic.datPaul Gilbert
2016-11-12TITANIC: Fix not being able to leave chicken dispensorPaul Gilbert
2016-11-12FULLPIPE: Fix bug in original in scene05Eugene Sandulenko
2016-11-12FULLPIPE: Fix memory leakEugene Sandulenko
2016-11-12Merge pull request #732 from tobiatesan/fix_6594Eugene Sandulenko
2016-11-12BLADERUNNER: Avoid using alloca, which might not be available on all systems.Kirben
2016-11-11TITANIC: Fix leaving lift at SGT floorPaul Gilbert
2016-11-11TITANIC: Fix using remote to go to assigned room floorPaul Gilbert
2016-11-11TITANIC: Fix display of remote action buttonsPaul Gilbert
2016-11-11TITANIC: Setup room indexes for each Remote Goto glyphPaul Gilbert
2016-11-11TITANIC: Further clenaup of CLiftIndicator classPaul Gilbert
2016-11-11TITANIC: Don't treat Pellerator remote button like Lift buttonPaul Gilbert
2016-11-11TITANIC: Renamings of fields in CLiftIndicatorPaul Gilbert
2016-11-11TITANIC: Fix NPCs responding to common phrasesPaul Gilbert
2016-11-11TITANIC: Load more text strings from data filePaul Gilbert
2016-11-11TITANIC: Field renamings, and fix for incorrect switch casesPaul Gilbert
2016-11-11TITANIC: Use correct colors for text in the PETPaul Gilbert
2016-11-10TITANIC: Fix hang searching quotes treePaul Gilbert
2016-11-10TITANIC: Fix handling text input for LiftBotPaul Gilbert
2016-11-10TITANIC: Fix implementation of CPETTransport classPaul Gilbert
2016-11-10TITANIC: Properly display LiftBot's greeting speechPaul Gilbert
2016-11-10TITANIC: Play speech at full volumePaul Gilbert
2016-11-10TITANIC: Fix to start conversation with LiftBotPaul Gilbert
2016-11-10DIRECTOR: Plug memory leakEugene Sandulenko
2016-11-10DIRECTOR: Plug several leaksEugene Sandulenko
2016-11-10SCI: Add missing newline in debugger outputColin Snover
2016-11-10SCI32: Fix incomplete workaround commentColin Snover
2016-11-10SCI32: Fix GK1 crash when erasing letters in St Louis CemeteryColin Snover
2016-11-10ADL: Wait for key in quit opcodeWalter van Niftrik
2016-11-10ADL: Use a quit flag instead of calling quitGame()Walter van Niftrik
2016-11-09TITANIC: Fix crashing entering liftsPaul Gilbert
2016-11-09TITANIC: Gracefully handle cases of specified sounds missingPaul Gilbert
2016-11-09TITANIC: Fix rendering of first chev column in room glyphsPaul Gilbert
2016-11-09TITANIC: Fix toggle fragments of PET Room glyphsPaul Gilbert
2016-11-09TITANIC: Fix naming and initialization of PET Room glyph imagesPaul Gilbert
2016-11-09DIRECTOR: More debug information to CASt loadingEugene Sandulenko
2016-11-09DIRECTOR: Parse script CASt resourcesEugene Sandulenko
2016-11-09TITANIC: Give correct room descriptions in PET Rooms tabPaul Gilbert
2016-11-08TITANIC: Draw glyphs in PET Rooms tabPaul Gilbert
2016-11-08TITANIC: Fix drag and dropping the PET Rooms glyphPaul Gilbert
2016-11-08TITANIC: Fix compiler warningsPaul Gilbert
2016-11-08TITANIC: Fix spurious drag starts happening after view changesPaul Gilbert
2016-11-08DIRECTOR: Implement D4 CASt member parsing stubEugene Sandulenko
2016-11-08DIRECTOR: Split out cast-related classes into separate fileEugene Sandulenko
2016-11-08DIRECTOR: Fix string lists loadingEugene Sandulenko
2016-11-08DIRECTOR: Fix CASt resource parsingEugene Sandulenko
2016-11-08DIRECTOR: More debug output to CASt resource loadingEugene Sandulenko
2016-11-07TITANIC: Fix drawing screen after loading game using in-game PETPaul Gilbert
2016-11-07TITANIC: Fix entering slot name & saving using in-game PETPaul Gilbert