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2019-10-26GLK: LEVEL9: Hook up new detectionPaul Gilbert
2019-10-26GLK: LEVEL9: Move game scanner code to new Scanner classPaul Gilbert
2019-10-26GLK: LEVEL9: Moved pre-existing detection code into separate classPaul Gilbert
2019-10-26GLK: LEVEL9: Allow for future graphic scalingPaul Gilbert
2019-10-26GLK: LEVEL9: Title screen graphics now showingPaul Gilbert
2019-10-26GLK: LEVEL9: Further variable initializationPaul Gilbert
2019-10-26GLK: LEVEL9: Fixes for exiting game by closing windowPaul Gilbert
2019-10-26GLK: LEVEL9: Cleaning up initializationPaul Gilbert
2019-10-26GLK: LEVEL9: Data loading fixes and cleanupPaul Gilbert
2019-10-26GLK: LEVEL9: Hooking up engine class to subengine codePaul Gilbert
2019-10-26GLK: Safer interpreter tag generation for Quetzal save filesPaul Gilbert
2019-10-26GLK: LEVEL9: JanitorialPaul Gilbert
2019-10-26GLK: LEVEL9: Added subengine filesPaul Gilbert
2019-10-26GLK: LEVEL9: Skeleton enginePaul Gilbert
2019-10-26MOHAWK: Cut down on seeks when opening archivesBastien Bouclet
2019-10-26SCUMM HE: Fix Compiler WarningsD G Turner
2019-10-25SCUMM HE: Fix call to strlcpyLothar Serra Mari
2019-10-25SCUMM HE: Switched packet manipulation to Stream codeEugene Sandulenko
2019-10-25SCUMM HE: Unstubbed smaller Moonbase Commander networking functionsEugene Sandulenko
2019-10-25SCUMM HE: Implement joinSession() for Moonbase CommanderEugene Sandulenko
2019-10-25SCUMM HE: Implement getSessionPlayerCount() for Moonbase CommanderEugene Sandulenko
2019-10-25SCUMM HE: Implemented startQuerySessions() for Moonbase CommanderEugene Sandulenko
2019-10-25BLADERUNNER: Spelling correction in commentThanasis Antoniou
2019-10-25SCUMM HE: Hid unneeded warningEugene Sandulenko
2019-10-25SCUMM HE: Fix double freeEugene Sandulenko
2019-10-24SCI32: Return correct KPlatform32 value on Macsluicebox
2019-10-24SCUMM HE: Initial code for add user functionalityEugene Sandulenko
2019-10-24SCUMM HE: Set server prefix as variableEugene Sandulenko
2019-10-24SCUMM HE: Create sessions on the serverEugene Sandulenko
2019-10-24BLADERUNNER: Remove redundant assignment for ammoThanasis Antoniou
2019-10-24BLADERUNNER: Minor comments update and spelling correctionThanasis Antoniou
2019-10-23SCI32: Include Mac resource filenames with two digitssluicebox
2019-10-24ZVISION: Fix Missing Default Switch CasesD G Turner
2019-10-24SCUMM HE: Fix Compilation When HE is DisabledD G Turner
2019-10-23HOPKINS: Fix Missing Default Switch CasesD G Turner
2019-10-24SCUMM HE: Fix libcurl compilation checksEugene Sandulenko
2019-10-24SCUMM HE: Hook in PostRequest to Moonbase CommanderEugene Sandulenko
2019-10-24SCUMM HE: Set up networking variable later during executionEugene Sandulenko
2019-10-23SCI32: Fix GK1 inventory item bug on restartsluicebox
2019-10-23WAGE: Mark all detection entries as ADGF_UNSTABLETarek Soliman
2019-10-23AVALANCHE: Mark all detection entries as ADGF_UNSTABLETarek Soliman
2019-10-23CRYO: Mark demo detection entries as ADGF_UNSTABLETarek Soliman
2019-10-23MACVENTURE: Mark all detection entries as ADGF_UNSTABLETarek Soliman
2019-10-23Revert "Revert "SLUDGE: All games are unstable, since the engine is unstable.""Tarek Soliman
2019-10-23Revert "SLUDGE: All games are unstable, since the engine is unstable."Eugene Sandulenko
2019-10-23SCUMM: Bump HE version of Pajama2 GB to 99, Fixes bug #10933Ben Castricum
2019-10-23PINK: Add Dutch detection entryWammus
2019-10-23SLUDGE: All games are unstable, since the engine is unstable.Henrik "Henke37" Andersson
2019-10-23WAGE: Fix Missing Default Switch CasesD G Turner
2019-10-22GLK: Squash of GLK sub-engines pull request, unused variable fixPaul Gilbert