Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-07-18 | AGOS: Removed second setjmp in PN code (untested!) | Max Horn | |
svn-id: r42593 | |||
2009-07-18 | AGOS: Get rid of one setjmp in PN code (needs testing) | Max Horn | |
svn-id: r42592 | |||
2009-07-18 | AGOS: Fixed backspace under OS X in Personal Nightmare | Max Horn | |
svn-id: r42591 | |||
2009-07-18 | Add workaround for bug #1668393 - ZAK FM-TOWNS: Crash when entering Hostel ↵ | Travis Howell | |
from outside. svn-id: r42590 | |||
2009-07-18 | SCI: don't leave debugger after bt | Willem Jan Palenstijn | |
svn-id: r42589 | |||
2009-07-18 | Adding a workaround for the guard house card game "game over" screen in Woodruff | Sven Hesse | |
svn-id: r42588 | |||
2009-07-18 | SCI: Fix stepping in debugger | Willem Jan Palenstijn | |
svn-id: r42587 | |||
2009-07-18 | Minor tweak to prevent mouse clicks that close a user wait message also ↵ | Paul Gilbert | |
being further interpreted as a user walk destination svn-id: r42578 | |||
2009-07-17 | /Finally/ fixing the longstanding flicker bug in Woodruff. I was completely ↵ | Sven Hesse | |
mistaken about its cause, too svn-id: r42572 | |||
2009-07-17 | Adding a workaround for the vanishing Coh Cott bug (#1972466), which is ↵ | Sven Hesse | |
actually an error in that video file svn-id: r42570 | |||
2009-07-17 | Cleanup. | Johannes Schickel | |
svn-id: r42565 | |||
2009-07-17 | - Moved SoundAdlibPC definition to new header file sound_adlib.h | Johannes Schickel | |
- Made the future versions of sound.h GPL only - sound_adlib.h is dual licensed under GPL and LGPL (so AdPlug can still benefit from future changes) svn-id: r42564 | |||
2009-07-17 | Replace LGPL header by GPL header. | Johannes Schickel | |
svn-id: r42563 | |||
2009-07-17 | Correct error in saveBackGround. | Travis Howell | |
svn-id: r42561 | |||
2009-07-17 | Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression). | Travis Howell | |
svn-id: r42560 | |||
2009-07-17 | Fix input glitch regression, after pausing in PN. | Travis Howell | |
svn-id: r42559 | |||
2009-07-17 | Added an explicit break out of the event processing loop for mouse buttons ↵ | Paul Gilbert | |
and/or key-presses - this should allow stylus-based systems to properly process 'mouse down' events before the 'mouse up' is processed svn-id: r42558 | |||
2009-07-17 | Making TOTResourceItem::size unsigned, fixing a graphics bug that crept in | Sven Hesse | |
svn-id: r42552 | |||
2009-07-17 | Added some more debug warnings when resources can't be loaded | Sven Hesse | |
svn-id: r42551 | |||
2009-07-17 | Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable speech. | Travis Howell | |
svn-id: r42548 | |||
2009-07-17 | Fix using subtitles only setting in The Dig. | Travis Howell | |
svn-id: r42545 | |||
2009-07-16 | Fix bug in "KyraEngine_v2::runSceneScript6", fixes text line Zanthia says, ↵ | Johannes Schickel | |
when picking up the spellbook page in the town. svn-id: r42543 | |||
2009-07-16 | This commit is just for DrMcCoy. (forgot to fix two usages of whitespaces ↵ | Johannes Schickel | |
instead of tabs for indentation -.-) svn-id: r42539 | |||
2009-07-16 | Formatting fixes. | Johannes Schickel | |
svn-id: r42538 | |||
2009-07-16 | Fixed bug 2820514 ("Help dialog causes crash") | Vicent Marti | |
svn-id: r42537 | |||
2009-07-16 | Fixed GCC warning. | Torbjörn Andersson | |
svn-id: r42536 | |||
2009-07-16 | Added a proper fix for Pepper (the previous one caused regressions in KQ6) | Filippos Karapetis | |
svn-id: r42533 | |||
2009-07-16 | Prior script fix also fixes bug #2820788, with stealing wizard's mallets | Paul Gilbert | |
svn-id: r42528 | |||
2009-07-16 | Added game script fix for bug #2680397 - game hang when using the brochure ↵ | Paul Gilbert | |
on the Beekeeper svn-id: r42527 | |||
2009-07-16 | Added missing information for the newly-added version of Pepper | Filippos Karapetis | |
svn-id: r42525 | |||
2009-07-16 | Added the French version of KQ5 floppy (bug report #2812611) | Filippos Karapetis | |
svn-id: r42524 | |||
2009-07-16 | Added a detection entry for Pepper's Adventures in Time, and fixed an issue ↵ | Filippos Karapetis | |
with _gfxop_set_pic(), which was causing crashes in that game svn-id: r42523 | |||
2009-07-16 | Added no blocking fix for Present Outside Inn scene as well | Paul Gilbert | |
svn-id: r42522 | |||
2009-07-16 | Game script fix for bug #2525010 - in the GRA version, the luggage blocked ↵ | Paul Gilbert | |
Rincewind's exit from the Inn, leaving him in a non-walkable area svn-id: r42521 | |||
2009-07-15 | Bugfix: Disallow GMM Save/Load while in kyragem scene. | Johannes Schickel | |
svn-id: r42507 | |||
2009-07-15 | Fix recent PN regression in vc32_saveScreen(). | Travis Howell | |
svn-id: r42504 | |||
2009-07-15 | Remove ioFailed() usage from Cine engine. | Kari Salminen | |
svn-id: r42502 | |||
2009-07-15 | Got rid of two more ioFailed uses | Max Horn | |
svn-id: r42501 | |||
2009-07-15 | Created a system for inserting arbitrary code fragments into game scripts, ↵ | Paul Gilbert | |
and added an initial fragment to fix the bug of being stuck in the past in the DW1 SCN version svn-id: r42500 | |||
2009-07-15 | Hack is no longer required, due to revision 42498. | Travis Howell | |
svn-id: r42499 | |||
2009-07-15 | Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu. | Travis Howell | |
svn-id: r42498 | |||
2009-07-14 | Remove ioFailed() usage from AGI engine. | Kari Salminen | |
svn-id: r42495 | |||
2009-07-14 | AGOS: Some more cleanup and added some comments to the PN code | Max Horn | |
svn-id: r42494 | |||
2009-07-14 | Fix graphics glitch in LoL PC98 intro. | Johannes Schickel | |
svn-id: r42493 | |||
2009-07-14 | AGOS: Fixed potential OOBA crash in AGOSEngine_PN::opn_opcode26 | Max Horn | |
svn-id: r42492 | |||
2009-07-14 | AGOS: Cleanup PN code a bit, trying to make sense out of it | Max Horn | |
svn-id: r42491 | |||
2009-07-14 | Replaced char usage by int8, since char is unsigned on Linux/PPC by default. | Johannes Schickel | |
svn-id: r42490 | |||
2009-07-14 | Got rid of some more ioFailed uses (also fixed a potential leak in ↵ | Max Horn | |
graphics/font.cpp, and handle eos correctly in the FLAC code) svn-id: r42488 | |||
2009-07-14 | Add detection for Playtoons 4 EN_ANY as supplied by goodoldgeorg in bug #2820006 | Arnaud Boutonné | |
svn-id: r42483 | |||
2009-07-14 | Partially fix automatic restarting of AGI games (Addresses bug #2798797 ↵ | Kari Salminen | |
('AGI: larry 1 doesn't restart after dying') but doesn't fully fix it. There seems to be more to the problem still. Automatic restarting after dying of an STD doesn't take away the STD-condition and Larry continues to die in a loop). svn-id: r42482 |