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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-01-13
TEENAGENT: Fix two more missing callbacks.
D G Turner
2014-01-12
TSAGE: Fix right animation of suit-rack in R2R landing bay
Paul Gilbert
2014-01-12
TSAGE: Fix for speaking to R2R speakers multiple times
Paul Gilbert
2014-01-12
FULLPIPE: Implement sceneHandler34_fromCactus()
Eugene Sandulenko
2014-01-12
FULLPIPE: Enable scene34
Eugene Sandulenko
2014-01-12
FULLPIPE: Implement sceneHandler34()
Eugene Sandulenko
2014-01-12
FULLPIPE: Implement scene34_updateCursor()
Eugene Sandulenko
2014-01-12
FULLPIPE: More code to scene34
Eugene Sandulenko
2014-01-12
FULLPIPE: Plug scene34 in
Eugene Sandulenko
2014-01-12
FULLPIPE: Initial code for scene34
Eugene Sandulenko
2014-01-12
FULLPIPE: Fix ModalVideoPlayer. Original reacts to more keys
Eugene Sandulenko
2014-01-12
FULLPIPE: Implement clearGlobalMessageQueueList1()
Eugene Sandulenko
2014-01-12
FULLPIPE: Implement Movement::freePixelData()
Eugene Sandulenko
2014-01-12
CGE: Remove unecessary void pointer usage in resource file I/O.
D G Turner
2014-01-12
NEVERHOOD: Fix "Klaymen! Up here!" in module 1100, scene 2
johndoe123
2014-01-12
FULLPIPE: Implement StaticANIObject::preloadMovements()
Eugene Sandulenko
2014-01-12
FULLPIPE: Implement StaticANIObject::adjustSomeXY()
Eugene Sandulenko
2014-01-12
FULLPIPE: Implement StaticANIObject::calcNextStep()
Eugene Sandulenko
2014-01-11
NEVERHOOD: Initialize NeverhoodEngine::_console variable to nullptr.
Johannes Schickel
2014-01-11
NEVERHOOD: Set engine to 'built by default'
Strangerke
2014-01-11
Merge pull request #418 from JenniBee/md5s
Einar Johan Trøan Sømåen
2014-01-11
WINTERMUTE: Add detection for french, italian, spanish and czech versions of ...
Einar Johan Trøan Sømåen
2014-01-11
FULLPIPE: Implement MGM::calcLength()
Eugene Sandulenko
2014-01-11
FULLPIPE: Started implementing MGM::calcLength()
Eugene Sandulenko
2014-01-11
FULLPIPE: Implement MovTable destructor
Eugene Sandulenko
2014-01-10
TEENAGENT: Fix missing callback for examining first haystack.
D G Turner
2014-01-10
FULLPIPE: Fix warning
Eugene Sandulenko
2014-01-10
FULLPIPE: Fix warning
Eugene Sandulenko
2014-01-10
FULLPIPE: Implement preloadCallback()
Eugene Sandulenko
2014-01-10
FULLPIPE: Started preloadCallback() implementation
Eugene Sandulenko
2014-01-10
FULLPIPE: Silence GCC warning
Torbjörn Andersson
2014-01-10
MORTEVIELLE: Get rid of setParent()
Strangerke
2014-01-10
FULLPIPE: Rename vars in scene33. This completes the scene
Eugene Sandulenko
2014-01-10
FULLPIPE: Implement sceneHandler33_processVents()
Eugene Sandulenko
2014-01-10
FULLPIPE: Implement sceneHandler33_processJettie()
Eugene Sandulenko
2014-01-10
FULLPIPE: Implement sceneHandler33_pour()
Eugene Sandulenko
2014-01-10
FULLPIPE: More code to scene33
Eugene Sandulenko
2014-01-10
FULLPIPE: Implement sceneHandler33_switchVent()
Eugene Sandulenko
2014-01-10
FULLPIPE: Implement sceneHandler33_zoneClickProcess()
Eugene Sandulenko
2014-01-10
FULLPIPE: Implement sceneHandler33_clickZones()
Eugene Sandulenko
2014-01-10
FULLPIPE: Enable scene33
Eugene Sandulenko
2014-01-10
FULLPIPE: Implement sceneHandler33()
Eugene Sandulenko
2014-01-10
FULLPIPE: Implement scene33_updateCursor() and setupMusic()
Eugene Sandulenko
2014-01-10
FULLPIPE: Add another destructor stub
Eugene Sandulenko
2014-01-10
FULLPIPE: Plug scene33 in
Eugene Sandulenko
2014-01-10
FULLPIPE: Initial code for scene33
Eugene Sandulenko
2014-01-09
NEVERHOOD: Fix sprite shadows (e.g. when on top in module 1000, scene 1)
johndoe123
2014-01-09
MORTEVIELLE: Get rid of setParent() in TextHandler and SoundManager
Strangerke
2014-01-09
MORTEVIELLE: Get rid of setParent() in Menu and MouseHandler
Strangerke
2014-01-09
AVALANCHE: Avoid check in isHolding when _thing isn't set
Strangerke
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