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2016-09-11TTIANIC: Add CPlaceHolderItem, CVariableList classesPaul Gilbert
2016-09-11TITANIC: Re-enable German detection entryPaul Gilbert
2016-09-11FULLPIPE: Fix bat rewinding in scene27Eugene Sandulenko
2016-09-11DM: Get rid of getBoundedValue, replace it by CLIPStrangerke
2016-09-11DM: Replace multiple if statements by a switch in commandMovePartyStrangerke
2016-09-11DM: Rework square code in commandMoveParty()Strangerke
2016-09-11DM: Rework functions related to Directions in order to make them consistent a...Strangerke
2016-09-11DM: Make some functions private, move 2 functions to more specific classesStrangerke
2016-09-11DM: Move some globals to DMEngineStrangerke
2016-09-10TITANIC: Move text messages to DAT filePaul Gilbert
2016-09-11DM Rename enum members in dm.h and dialog.hStrangerke
2016-09-11DM: Don't build by defaultWillem Jan Palenstijn
2016-09-11FULLPIPE: Fix reversed statics initializationRetro-Junk
2016-09-10FULLPIPE: Fix out of bounds write in Movement::removeFirstPhaseRetro-Junk
2016-09-10FULLPIPE: Fix Movement::loadPixelDataRetro-Junk
2016-09-10XEEN: Fix compilation on AmigaEugene Sandulenko
2016-09-10DM: Rename _C to _CuEugene Sandulenko
2016-09-10DM: Rename _B to _Bu to avoid name clashes on some platformsEugene Sandulenko
2016-09-10DM: Another attempt for compilation fixes on older compilersEugene Sandulenko
2016-09-10JANITORIAL: Whitespace fixesEugene Sandulenko
2016-09-10DM: Fix compilationEugene Sandulenko
2016-09-10Merge pull request #818 from dreammaster/xeenEugene Sandulenko
2016-09-10Merge pull request #817 from WinterGrascph/dmEugene Sandulenko
2016-09-10DM: Finish the renaming in champion.hStrangerke
2016-09-10DM: Change constants into enums in champion.h, renamingStrangerke
2016-09-10DM: Rename ChampionSlot enumStrangerke
2016-09-10CLOUD: Move openUrl to OSystemThierry Crozat
2016-09-10DM: Fix regression in 4613e8ffad84e76d06024448f9215439d5cea5e7Strangerke
2016-09-09FULLPIPE: More debug output to scene27Eugene Sandulenko
2016-09-09FULLPIPE: Fix bat knocking in scene27Eugene Sandulenko
2016-09-09FULLPIPE: Make calculation in scene27 more readableEugene Sandulenko
2016-09-09FULLPIPE: Further work on scene27 bats knocking logicEugene Sandulenko
2016-09-09DM: More renaming in champion.hStrangerke
2016-09-09DM: Rename enums ChampionIndex, ChampionAttribute, ChampionWound, ChampionSta...Strangerke
2016-09-09DM: Rename IconIndice enumStrangerke
2016-09-09SCI32: Fix GK1 day 5 script patchMartin Kiewitz
2016-09-08SCI32: Add script patch for fixing game dialogue error on day 5Martin Kiewitz
2016-09-08FULLPIPE: Further corrections to scene27Eugene Sandulenko
2016-09-08FULLPIPE: Free contents of Bitmap surface when deleting bitmapTorbjörn Andersson
2016-09-08FULLPIPE: Also free the contents of _soundList, along with itTorbjörn Andersson
2016-09-08FULLPIPE: Free _soundItems when SoundList is deletedTorbjörn Andersson
2016-09-08FULLPIPE: Free _backgroundSurface when the game endsTorbjörn Andersson
2016-09-08FULLPIPE: Fixed bat fall logic in scene27Eugene Sandulenko
2016-09-08DM: Finish refactoring pass in TimelineStrangerke
2016-09-08DM: Check the style used for the pointers in Timeline, more renamingStrangerke
2016-09-07SHERLOCK: RT: Fix crash using invalid number keys in conversationsPaul Gilbert
2016-09-07DM: Renaming in more functions of TimelineStrangerke
2016-09-07DM: More refactoring in TimelineStrangerke
2016-09-07DM: Remove GOTOs from processTimeline()Strangerke
2016-09-07DM: more renaming in TimelineStrangerke